Oh, I though you were saying celaph gives more VCA than Rivera. Okay.ghug wrote: ↑Fri Feb 05, 2021 10:55 pmThey were both big wagons, so they're equal in broad strokes for VCA purposes. Celaph has actually been scummy, there's the psychotrooper question, and rd gets more "good player" credit.kgray wrote: ↑Fri Feb 05, 2021 10:52 pmI think you're wrong about Macca, I think this is about how they'd play if they're scum.ghug wrote: ↑Fri Feb 05, 2021 10:40 pm
I don't think it's that likely Macca would be successfully hiding as scum right now. You seem towny, but it's entirely plausible that you'd be successfully hiding as scum right now.
HR is good and a townlean. rd is good, and it seems strictly better to kill celaph than him if we want to shed light on D1.
What has Donny or Ezio done to warrant protection?
Why is celaph better than Rivera in terms of info?
Donny has been a consistent townread of mine, and Ezio is reasonable.
MAFIA 64 - The Z Files - Game Thread [HIDDEN]
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Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
They're actually interacting with the game when they're around, so I don't think it's really the same thing.kgray wrote: ↑Fri Feb 05, 2021 10:56 pmAnd ghug how can you think Macca wouldn't be able to hide as scum right now? We're letting emc and Vecna do nothing, what would be different about Macca if they're scum?kgray wrote: ↑Fri Feb 05, 2021 10:52 pmI think you're wrong about Macca, I think this is about how they'd play if they're scum.ghug wrote: ↑Fri Feb 05, 2021 10:40 pm
I don't think it's that likely Macca would be successfully hiding as scum right now. You seem towny, but it's entirely plausible that you'd be successfully hiding as scum right now.
HR is good and a townlean. rd is good, and it seems strictly better to kill celaph than him if we want to shed light on D1.
What has Donny or Ezio done to warrant protection?
Why is celaph better than Rivera in terms of info?
Donny has been a consistent townread of mine, and Ezio is reasonable.
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Actually on second thought I don't really want to get ghug that much.
And Maniac's post several pages ago makes me rethink going for celaph.
I'm not keen on getting Maniac either.
##vote emc
And Maniac's post several pages ago makes me rethink going for celaph.
I'm not keen on getting Maniac either.
##vote emc
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Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
I look at it this way: The psycho information will only be useful when we have outed reports. Ideally, we really don't want to be outing reports - Especially this early in the game. And we really, really don't want to be wasting miskills on people that wouldn't actually give us clear information (because damo still wouldn't be clear *regardless* of which alignment celaph flipped).kgray wrote: ↑Fri Feb 05, 2021 10:50 pmBut what if the cop(s) don't live for a long time? Isn't it better for them to subtly shift votes in the right direction as we go, and not sit on a bunch of info that doesn't help us until later, if it ever does? It's not like they're just keeping that info to themselves - they can't trust it at all, so it doesn't even help them solve.Hellenic Riot wrote: ↑Fri Feb 05, 2021 10:38 pmWe saw last game how effective it is if cop's just sit under the radar and hold reports til late on. I don't trust damo, I think there's a lot of motivation for scum to fake there because they can skate by on it for days and cause a lot of shit, and I don't see why there'd be a rush on a psycho either or not. At the end of the day we want the cop(s) to live for a long time, and end up with a lot of reports on the same alignment, so the psychotrooper isn't really that big a deal anyway - If a cop comes out with a load of guilties they're going to know full well they've been psycho'd regardless.
You're probably right about getting lots of one result indicating whether or not we have the psychotrooper in play but I feel like that's gambling on the cops going the distance, and personally I think that the sooner town has info to steer us in the right direction, the better.
And then throw in the fact that it's extremely unlikely that any of the investigatives that aren't damo are going to be able to get a bunch of reports without some of them dying - And hey presto, we have a very good chance that those investigatives are already going to be able to work out if there's a psycho in play without wasting a miskill in the first place
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Are you going to start explaining your thoughts at some point?
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Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Like the only way to definitively know if there was a psycho in play would be to daykill both celaph *AND* damo - When instead, we can just let the scum NK's (or our own daykills) inform the investigatives courtesy of one of their reports inevitably being killed. We have no idea how many miskills we do or don't have - We really cannot afford to piss them away
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Damo doesn’t like plays with big gambles.kgray wrote: ↑Fri Feb 05, 2021 10:10 pmNo it's absolutely not. Do you not remember our scumchat in M61? Damo never wanted to do big psyche-out wifom plays. That was all you and Chaqa. Damo just wanted to do the numerically better play and lay low.BunnyGo wrote: ↑Fri Feb 05, 2021 8:46 pm...Hellenic Riot wrote: ↑Fri Feb 05, 2021 7:58 pmIt also strikes me that this would be a genius move from a scum damo who was under pretty significant suspicion N1 here. Not only does all attention go away from his claim, but by putting the report on someone quite suspicious there's a decent chance that this whole flip-for-confirmation idea might come up... And if it's wrong, he just goes "Hey there's a psychotrooper" - Which might in turn trick more PR's into outing with what they think are guilties when in fact they're actually innos... And even if not, damo has a great excuse for why he's not dead (I'm just getting RB'd) AND if the RB does get daykilled he can still then hail mary a guilty on someone in a few days time as well
That’s...
That’s something Damo would cook up...
I don’t think he’d see this as a big gamble.
But you may be right. And I may be now drunk.
@damo you drinking again? I broke out the Macallan.
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Cops are basically useless anyways. They don’t catch SK.
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
That doesn't make them basically useless.
They are all bastards though.
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Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
ghug wrote: ↑Fri Feb 05, 2021 10:58 pmWho is the they ghug?
They're actually interacting with the game when they're around, so I don't think it's really the same thing.
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Not really. Had a couple of glasses of wine earlier so not really.BunnyGo wrote: ↑Fri Feb 05, 2021 11:17 pmDamo doesn’t like plays with big gambles.
I don’t think he’d see this as a big gamble.
But you may be right. And I may be now drunk.
@damo you drinking again? I broke out the Macallan.
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Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Who is the they ghug?Donny Dude wrote: ↑Fri Feb 05, 2021 11:29 pm
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
....Hellenic Riot wrote: ↑Fri Feb 05, 2021 10:38 pmWe saw last game how effective it is if cop's just sit under the radar and hold reports til late on. I don't trust damo, I think there's a lot of motivation for scum to fake there because they can skate by on it for days and cause a lot of shit, and I don't see why there'd be a rush on a psycho either or not. At the end of the day we want the cop(s) to live for a long time, and end up with a lot of reports on the same alignment, so the psychotrooper isn't really that big a deal anyway - If a cop comes out with a load of guilties they're going to know full well they've been psycho'd regardless.
Solid reasoning.
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
MaccaDonny Dude wrote: ↑Fri Feb 05, 2021 11:30 pmWho is the they ghug?
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Was celaph on line EOD1? Did he have an opportunity to claim?
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
I don't think we should be killing celaph just based on info, but the info is definitely a valuable cherry on top if we do choose to kill him.BunnyGo wrote: ↑Fri Feb 05, 2021 11:31 pm....Hellenic Riot wrote: ↑Fri Feb 05, 2021 10:38 pmWe saw last game how effective it is if cop's just sit under the radar and hold reports til late on. I don't trust damo, I think there's a lot of motivation for scum to fake there because they can skate by on it for days and cause a lot of shit, and I don't see why there'd be a rush on a psycho either or not. At the end of the day we want the cop(s) to live for a long time, and end up with a lot of reports on the same alignment, so the psychotrooper isn't really that big a deal anyway - If a cop comes out with a load of guilties they're going to know full well they've been psycho'd regardless.
Solid reasoning.
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Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Ghug, am I that forgettable this game?
Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]
Basically the odds would say if celaph didn't claim when under pressure D1 then he is a good bet to DK.
However if he was absent it is probably too big a gamble.
However if he was absent it is probably too big a gamble.
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