Mafia 64 - SIGN UP LIST
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This is an area for forum games. Please note that to support mafia games players cannot edit their own posts in this forum. Off Topic threads will be relocated or deleted. Issues taking place in forum games should be dealt with by respective game GMs and escalated to the moderators only if absolutely necessary.
This is an area for forum games. Please note that to support mafia games players cannot edit their own posts in this forum. Off Topic threads will be relocated or deleted. Issues taking place in forum games should be dealt with by respective game GMs and escalated to the moderators only if absolutely necessary.
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Mafia 64 - SIGN UP LIST
Mafia 64 will be played using a GREATER IDEA setup.
Greater Idea Mafia is a semi-open setup, designed to be flexible and fun, if a little chaotic and pretty swingy.
This setup is intended for 21 players, and begins with a special, 12 hour "Role Allocation" phase, scheduled 13 hours before the normal start time.
Instead of a fixed set of roles, there is a virtual "deck" of 64 cards, each representing a potential role. The game is officially "semi-open" since all 64 cards in the deck are listed in the setup. Some roles are in the deck more than once. For example, in the deck I have currently drafted, there are nine "Vanilla Townie" cards, five "Goon" cards, two "Cop" cards, and so on.
The game can contain up to four alignments: Town, Mafia, Alien, and Independent. Not all four are guaranteed to be present, however, due to the Role Allocation mechanics which I will now explain.
At the beginning of the Role Allocation phase, the GM will use a random generator to "draw" two cards for each player. These are drawn completely randomly and are not linked in any way. A player could draw "Cop" and "Doctor", they could draw "Vanilla Town" twice, they could draw both "Mafia Strongman" and "Serial Killer", and so on.
Once you receive a PM with your two cards, you then have until the Role Allocation deadline to pick ONE of these roles, and discard the other.
The reason there is then a one-hour pause is because the GM then needs to do a few more things, specifically:
1. To ensure that the setup is not *completely* broken, the GM will first check that the following minimum parameters are met:
i) At least 11 players (i.e. more than 50%) are Town;
ii) At least 3 players are of anti-Town alignment.
(In the fairly unlikely event these minimum thresholds are not met, the whole thing unfortunately has to be re-rolled. However, this really is quite unlikely.)
2. Having ensured (1) is met, any roles with partners or QT access are then informed of the identity of their partners / given their QT links.
The game will then begin.
Greater Idea Mafia is a semi-open setup, designed to be flexible and fun, if a little chaotic and pretty swingy.
This setup is intended for 21 players, and begins with a special, 12 hour "Role Allocation" phase, scheduled 13 hours before the normal start time.
Instead of a fixed set of roles, there is a virtual "deck" of 64 cards, each representing a potential role. The game is officially "semi-open" since all 64 cards in the deck are listed in the setup. Some roles are in the deck more than once. For example, in the deck I have currently drafted, there are nine "Vanilla Townie" cards, five "Goon" cards, two "Cop" cards, and so on.
The game can contain up to four alignments: Town, Mafia, Alien, and Independent. Not all four are guaranteed to be present, however, due to the Role Allocation mechanics which I will now explain.
At the beginning of the Role Allocation phase, the GM will use a random generator to "draw" two cards for each player. These are drawn completely randomly and are not linked in any way. A player could draw "Cop" and "Doctor", they could draw "Vanilla Town" twice, they could draw both "Mafia Strongman" and "Serial Killer", and so on.
Once you receive a PM with your two cards, you then have until the Role Allocation deadline to pick ONE of these roles, and discard the other.
The reason there is then a one-hour pause is because the GM then needs to do a few more things, specifically:
1. To ensure that the setup is not *completely* broken, the GM will first check that the following minimum parameters are met:
i) At least 11 players (i.e. more than 50%) are Town;
ii) At least 3 players are of anti-Town alignment.
(In the fairly unlikely event these minimum thresholds are not met, the whole thing unfortunately has to be re-rolled. However, this really is quite unlikely.)
2. Having ensured (1) is met, any roles with partners or QT access are then informed of the identity of their partners / given their QT links.
The game will then begin.
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
The full list of potential role "cards" is as follows:
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Cop
Macho Cop
Vanilla Cop
Vanilla Cop
Doctor
Loud Doctor
Coroner
Tracker
Conspiracy Theorist
Conspiracy Theorist
Tentacled Townie
Miller
Jack of all Trades (one Cop, one Roleblock, one Doctor)
Bulletproof Townie
One-shot Vigilante
Lover
Lover
Lover
Mason
Mason
Mason
Vengeful Townie
Innocent Child
Hider
One-shot Governor
Jailkeeper
Enabler (linked player is random)
One-shot Commuter
Parrot
Clairvoyant
One-shot Paranoid Gun Owner
Loud Voyeur
Mafia Godfather
Mafia Roleblocker
Mafia Strongman
Mafia Loud Role Cop
Mafia Lover
Mafia Doctor
Mafia Tracker
Mafia One-shot Governor
Mafia Compulsive Hider
Mafia Underdog
Mafia Goon
Mafia Goon
Mafia Goon
Mafia Goon
Mafia Goon
Alien Prober
Alien Vanillaiser
Alien Bloodsucker
Alien Sympathiser
Bulletproof Alien Lover
Alien Psychotrooper
Alien Intercessor
Alien One-shot Mass Redirector
Serial Killer
(Yes that's 66 cards not the 64 I said earlier)
Full role PMs for these will be posted in here before the game starts, so please try to refrain from flooding this thread with messages saying CALL GM WHAT'S A SERIAL KILLER? etc.
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Cop
Macho Cop
Vanilla Cop
Vanilla Cop
Doctor
Loud Doctor
Coroner
Tracker
Conspiracy Theorist
Conspiracy Theorist
Tentacled Townie
Miller
Jack of all Trades (one Cop, one Roleblock, one Doctor)
Bulletproof Townie
One-shot Vigilante
Lover
Lover
Lover
Mason
Mason
Mason
Vengeful Townie
Innocent Child
Hider
One-shot Governor
Jailkeeper
Enabler (linked player is random)
One-shot Commuter
Parrot
Clairvoyant
One-shot Paranoid Gun Owner
Loud Voyeur
Mafia Godfather
Mafia Roleblocker
Mafia Strongman
Mafia Loud Role Cop
Mafia Lover
Mafia Doctor
Mafia Tracker
Mafia One-shot Governor
Mafia Compulsive Hider
Mafia Underdog
Mafia Goon
Mafia Goon
Mafia Goon
Mafia Goon
Mafia Goon
Alien Prober
Alien Vanillaiser
Alien Bloodsucker
Alien Sympathiser
Bulletproof Alien Lover
Alien Psychotrooper
Alien Intercessor
Alien One-shot Mass Redirector
Serial Killer
(Yes that's 66 cards not the 64 I said earlier)
Full role PMs for these will be posted in here before the game starts, so please try to refrain from flooding this thread with messages saying CALL GM WHAT'S A SERIAL KILLER? etc.
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
This setup is designed for 21 players. If you'd like to be one of them, please put your name on this list:
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- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
I am thrilled to announce also that my co-GM will be the every helpful Dargorygel. Thanks Darg. Please show your appreciation for him by +1-ing this post.
- Bonatogether
- Posts: 10140
- Joined: Mon Mar 23, 2020 10:17 pm
- Location: Canada
- Contact:
Re: Mafia 64 - SIGN UP LIST
1. Bona
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Re: Mafia 64 - SIGN UP LIST
1. Bona
2. lfischl
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-
- Posts: 1675
- Joined: Wed Jan 23, 2019 7:15 am
- Location: Norcal
- Contact:
Re: Mafia 64 - SIGN UP LIST
1. Bona
2. lfischl
3. Donny Dude
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Re: Mafia 64 - SIGN UP LIST
1. Bona
2. lfischl
3. Donny Dude
4. BunnyGo
5. ghug
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- dargorygel
- Site Moderator
- Posts: 6682
- Joined: Mon Dec 18, 2017 1:55 pm
- Location: Over the rainbow
- Contact:
Re: Mafia 64 - SIGN UP LIST
In case anyone wants to +1 me as well as Jamie. He deserves the karma though. He's worked hard in this setup!dargorygel wrote: ↑Mon Jan 25, 2021 6:50 pmJamiet99uk wrote: ↑Mon Jan 25, 2021 6:17 pmI am thrilled to announce also that my co-GM will be the every helpful Dargorygel. Thanks Darg. Please show your appreciation for him by +1-ing this post.
Re: Mafia 64 - SIGN UP LIST
1. Bona
2. lfischl
3. Donny Dude
4. BunnyGo
5. ghug
6. seren
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3. Donny Dude
4. BunnyGo
5. ghug
6. seren
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- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
God damn, some more new players have been suckered in.
For some reason, I've great expectations that jasnah will fulfill the "Jamie social niche" :v
For some reason, I've great expectations that jasnah will fulfill the "Jamie social niche" :v
Re: Mafia 64 - SIGN UP LIST
seren = jasnah, same person.Jamiet99uk wrote: ↑Mon Jan 25, 2021 7:08 pmDid you mean to add someone else's name and not your own?
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
"Jasnah" does not appear to want to play, but has reserved a place for someone else, instead. I'm a little confused.
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
Are you accusing Jasnah of being a multi-accounter?e.m.c^42 wrote: ↑Mon Jan 25, 2021 7:12 pmseren = jasnah, same person.Jamiet99uk wrote: ↑Mon Jan 25, 2021 7:08 pmDid you mean to add someone else's name and not your own?
Re: Mafia 64 - SIGN UP LIST
1. Bona
2. lfischl
3. Donny Dude
4. BunnyGo
5. ghug
6. seren
7. celaph (he/him)
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2. lfischl
3. Donny Dude
4. BunnyGo
5. ghug
6. seren
7. celaph (he/him)
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Re: Mafia 64 - SIGN UP LIST
Nah, iirc she goes by "seren" except that username was taken when signing up for webDip lolJamiet99uk wrote: ↑Mon Jan 25, 2021 7:13 pmAre you accusing Jasnah of being a multi-accounter?e.m.c^42 wrote: ↑Mon Jan 25, 2021 7:12 pmseren = jasnah, same person.Jamiet99uk wrote: ↑Mon Jan 25, 2021 7:08 pmDid you mean to add someone else's name and not your own?
- Jamiet99uk
- Posts: 32404
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: Mafia 64 - SIGN UP LIST
GM NOTE
According to webDip the user "Seren" has not logged in since 2011.
Please do not sign up other people unless it is absolutely clear that they wish to join. If you wish to sign up for yourself, please use your actual username.
1. Bona
2. lfischl
3. Donny Dude
4. BunnyGo
5. ghug
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7. celaph (he/him)
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Substitutes:
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b)
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According to webDip the user "Seren" has not logged in since 2011.
Please do not sign up other people unless it is absolutely clear that they wish to join. If you wish to sign up for yourself, please use your actual username.
1. Bona
2. lfischl
3. Donny Dude
4. BunnyGo
5. ghug
6.
7. celaph (he/him)
8.
9.
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11.
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Substitutes:
a)
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c)
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