M61 - The Mastermind's Revenge - Game Thread - HIDDEN

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BunnyGo
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Re: M61 - The Mastermind's Revenge - Game Thread

#4941 Post by BunnyGo » Mon Nov 09, 2020 5:28 pm

Fluminator wrote:
Mon Nov 09, 2020 5:25 pm
##Vote Kgray
OK...he's reading, but he doesn't agree with the plan. As i asked him to vote macca if he agreed.


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Re: M61 - The Mastermind's Revenge - Game Thread

#4943 Post by Vecna » Mon Nov 09, 2020 5:29 pm

(also having treestump randomize to a competent town player is terrible for scum)

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Re: M61 - The Mastermind's Revenge - Game Thread

#4944 Post by kgray » Mon Nov 09, 2020 5:29 pm

Vecna wrote:
Mon Nov 09, 2020 4:52 pm
kgray wrote:
Mon Nov 09, 2020 4:47 pm
@Vecna why did you think HR was scum if you knew he was the commuter? That only makes sense as a recruit, and was the main reason I thought it was unlikely he was scum.
Yep, this was my first impulse as well.

I had initially only sent in my result to worcej, so my result came very late because he wasnt around for 30 hours or so.

I did a weird 180' on HR when the result did come in. Didnt vote him for quite some time while he was my top scumread. Then HR popped back in with his over the top acting and I felt it was just scummy behavior. I reasoned he would be the #1 recruitment option for quite some people, and decided to follow my gut. I also didnt feel he was trying to attract any type of NK N1 with his lurking.

Anyways I was wrong. And thats mainly the reason why I tried to hide my result from N1. Wouldve kept it hidden the entire game if it wasnt for you coming out claiming HR was unreachable N1
K most of that makes sense, but why did you want to hide it? Because you didn't want people to know you knew he was commuter?

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Re: M61 - The Mastermind's Revenge - Game Thread

#4945 Post by Vecna » Mon Nov 09, 2020 5:29 pm

Fluminator wrote:
Mon Nov 09, 2020 5:25 pm
##Vote Kgray
lol, owned

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Re: M61 - The Mastermind's Revenge - Game Thread

#4946 Post by kgray » Mon Nov 09, 2020 5:29 pm

Fluminator wrote:
Mon Nov 09, 2020 5:25 pm
##Vote Kgray
K. Well gg scum then.

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Re: M61 - The Mastermind's Revenge - Game Thread

#4947 Post by damo666 » Mon Nov 09, 2020 5:31 pm

Chaqa wrote:
Mon Nov 09, 2020 5:09 pm
Question for everyone, but especially for those scumreading me:

Do you think that as mafia, I would choose Tree Stump as my role?

It provides no utility. It doesn't make much sense for mafia to take when FV is a perpetual strongman that is also a positive money role.

Many of the 0-cost roles would be more valuable, as well.
alongside 2 roles costing 5 each TS pays for a RB, FV doesn't. So your role adds to my suspicion of you rather than detracts. You've also come across scummier than darg.

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Re: M61 - The Mastermind's Revenge - Game Thread

#4948 Post by kgray » Mon Nov 09, 2020 5:31 pm

kgray wrote:
Mon Nov 09, 2020 5:29 pm
Fluminator wrote:
Mon Nov 09, 2020 5:25 pm
##Vote Kgray
K. Well gg scum then.
lol never mind

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Re: M61 - The Mastermind's Revenge - Game Thread

#4949 Post by Vecna » Mon Nov 09, 2020 5:32 pm

Vecna wrote:
Mon Nov 09, 2020 11:20 am
@FLUMINATOR

just to catch you up: Were in a bit of a hopeless situation right now. The universal backup/night governor claims to have activated on himself. Were in mylo atm. We still have three "investigatives" that can give us extra info during the night if theyre town. We need 4 back to back scum kills. We can give us a lot of extra info, both via whatever investigative is town and macca's alignment, by doing a NO kill and having your one vote on Macca.

If youre wiling to go along with it (I think its the best option we have atm), and you can guarantee that you can commit to being here to vote for the next days, please briefly vote me and vote for macca afterwards.
bump

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Re: M61 - The Mastermind's Revenge - Game Thread

#4950 Post by Chaqa » Mon Nov 09, 2020 5:32 pm

Vecna wrote:
Mon Nov 09, 2020 5:28 pm
Chaqa wrote:
Mon Nov 09, 2020 5:09 pm
Question for everyone, but especially for those scumreading me:

Do you think that as mafia, I would choose Tree Stump as my role?

It provides no utility. It doesn't make much sense for mafia to take when FV is a perpetual strongman that is also a positive money role.

Many of the 0-cost roles would be more valuable, as well.
Your role is simply a 1 shot rolecop/roleblocker, with a fallback for this argument that scum wouldnt pick it over the other low cost abilities.

This is not an argument Chaqa, sorry.

We can pretend the 2 difference in cost doesnt matter, but it does
How is my role a roleblock/rolecop?? Literally all it does is make me able to post after I die.

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Re: M61 - The Mastermind's Revenge - Game Thread

#4951 Post by kgray » Mon Nov 09, 2020 5:33 pm

Chaqa wrote:
Mon Nov 09, 2020 5:32 pm
Vecna wrote:
Mon Nov 09, 2020 5:28 pm
Chaqa wrote:
Mon Nov 09, 2020 5:09 pm
Question for everyone, but especially for those scumreading me:

Do you think that as mafia, I would choose Tree Stump as my role?

It provides no utility. It doesn't make much sense for mafia to take when FV is a perpetual strongman that is also a positive money role.

Many of the 0-cost roles would be more valuable, as well.
Your role is simply a 1 shot rolecop/roleblocker, with a fallback for this argument that scum wouldnt pick it over the other low cost abilities.

This is not an argument Chaqa, sorry.

We can pretend the 2 difference in cost doesnt matter, but it does
How is my role a roleblock/rolecop?? Literally all it does is make me able to post after I die.
Because it's +2...

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Re: M61 - The Mastermind's Revenge - Game Thread

#4952 Post by damo666 » Mon Nov 09, 2020 5:34 pm

Chaqa wrote:
Mon Nov 09, 2020 5:32 pm
Vecna wrote:
Mon Nov 09, 2020 5:28 pm
Chaqa wrote:
Mon Nov 09, 2020 5:09 pm
Question for everyone, but especially for those scumreading me:

Do you think that as mafia, I would choose Tree Stump as my role?

It provides no utility. It doesn't make much sense for mafia to take when FV is a perpetual strongman that is also a positive money role.

Many of the 0-cost roles would be more valuable, as well.
Your role is simply a 1 shot rolecop/roleblocker, with a fallback for this argument that scum wouldnt pick it over the other low cost abilities.

This is not an argument Chaqa, sorry.

We can pretend the 2 difference in cost doesnt matter, but it does
How is my role a roleblock/rolecop?? Literally all it does is make me able to post after I die.
The credit of 2 dummy

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Re: M61 - The Mastermind's Revenge - Game Thread

#4953 Post by Chaqa » Mon Nov 09, 2020 5:35 pm

Vecna wrote:
Mon Nov 09, 2020 5:29 pm
(also having treestump randomize to a competent town player is terrible for scum)
I would agree, except that it seems leaving it out there is working out in their favor, since I'm being suspected for my role.

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Re: M61 - The Mastermind's Revenge - Game Thread

#4954 Post by damo666 » Mon Nov 09, 2020 5:35 pm

Vecna wrote:
Mon Nov 09, 2020 5:32 pm
Vecna wrote:
Mon Nov 09, 2020 11:20 am
@FLUMINATOR

just to catch you up: Were in a bit of a hopeless situation right now. The universal backup/night governor claims to have activated on himself. Were in mylo atm. We still have three "investigatives" that can give us extra info during the night if theyre town. We need 4 back to back scum kills. We can give us a lot of extra info, both via whatever investigative is town and macca's alignment, by doing a NO kill and having your one vote on Macca.

If youre wiling to go along with it (I think its the best option we have atm), and you can guarantee that you can commit to being here to vote for the next days, please briefly vote me and vote for macca afterwards.
bump
@Flum and if you don't please repeat your vote for Chaqa



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Re: M61 - The Mastermind's Revenge - Game Thread

#4957 Post by Vecna » Mon Nov 09, 2020 5:40 pm

kgray wrote:
Mon Nov 09, 2020 5:29 pm
Vecna wrote:
Mon Nov 09, 2020 4:52 pm
kgray wrote:
Mon Nov 09, 2020 4:47 pm
@Vecna why did you think HR was scum if you knew he was the commuter? That only makes sense as a recruit, and was the main reason I thought it was unlikely he was scum.
Yep, this was my first impulse as well.

I had initially only sent in my result to worcej, so my result came very late because he wasnt around for 30 hours or so.

I did a weird 180' on HR when the result did come in. Didnt vote him for quite some time while he was my top scumread. Then HR popped back in with his over the top acting and I felt it was just scummy behavior. I reasoned he would be the #1 recruitment option for quite some people, and decided to follow my gut. I also didnt feel he was trying to attract any type of NK N1 with his lurking.

Anyways I was wrong. And thats mainly the reason why I tried to hide my result from N1. Wouldve kept it hidden the entire game if it wasnt for you coming out claiming HR was unreachable N1
K most of that makes sense, but why did you want to hide it? Because you didn't want people to know you knew he was commuter?
Mostly because I cant really explain it without talking about how the communication with the gm transpired, which is just something I dont really like using to clear myself. Just felt it would be a distraction

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Re: M61 - The Mastermind's Revenge - Game Thread

#4958 Post by Vecna » Mon Nov 09, 2020 5:43 pm

Chaqa wrote:
Mon Nov 09, 2020 5:35 pm
Vecna wrote:
Mon Nov 09, 2020 5:29 pm
(also having treestump randomize to a competent town player is terrible for scum)
I would agree, except that it seems leaving it out there is working out in their favor, since I'm being suspected for my role.
Youre being suspected for entirely different shit, your role just fits in the overall picture

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Re: M61 - The Mastermind's Revenge - Game Thread

#4959 Post by damo666 » Mon Nov 09, 2020 5:43 pm

Vecna plan tally

FOR Vecna darg flum 3

AGAINST damo rdr bunny 3

To declare: Chaqa Jamie kgray 3

Can the o/s 3 please vote

Inappropriate for Macca to vote on this

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Re: M61 - The Mastermind's Revenge - Game Thread

#4960 Post by Vecna » Mon Nov 09, 2020 5:43 pm

##VOTE NO KILL

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