Announcing the 2021 WebDip World Cup!
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Announcing the 2021 WebDip World Cup!
Hello all,
I would like to announce that signups are now open for the 2021 WebDip World Cup. This is a novel team-based tournament unique to WebDip, where you gather 4-5 players from your area to battle it out for bragging rights of whose city/state/region has the best Diplomacy players around!
Teams will play 2 full press games, 1 public press game, and 2 gunboat games, and have a players designated to play each game. Additionally, in a twist this year we are adding 1v1 games to the tournament! Any player on the team may join any number of the team's 1v1 games.
Signups will be done on the tournaments page on the site, but please only sign up once you have a team! I will be rejecting all applications without a formed team. To form a team you must have at least 4 players from your area (be it a state, country, part of a country, or region), let me know who will be playing what games, and designate a team captain. I highly, highly encourage every team to sign up with a substitute as well. Subs can take the place of team members if issues arise without the more stringent GR-check that is mandated for new subs mid-tournament. Team captains will be in charge of setting up some games, receiving correspondence from me and the co-TD, Squigs44, ensuring their members join games and enter orders, as well as recruiting substitutes for their team.
Past World Cups have been a blast to TD. I'm looking forward to seeing who can take the crown this time!
JMO EDIT: For anyone interested in finding a team for the tournament, check out the channel for it on our discord. https://discord.gg/AzdBr3SKWD
I would like to announce that signups are now open for the 2021 WebDip World Cup. This is a novel team-based tournament unique to WebDip, where you gather 4-5 players from your area to battle it out for bragging rights of whose city/state/region has the best Diplomacy players around!
Teams will play 2 full press games, 1 public press game, and 2 gunboat games, and have a players designated to play each game. Additionally, in a twist this year we are adding 1v1 games to the tournament! Any player on the team may join any number of the team's 1v1 games.
Signups will be done on the tournaments page on the site, but please only sign up once you have a team! I will be rejecting all applications without a formed team. To form a team you must have at least 4 players from your area (be it a state, country, part of a country, or region), let me know who will be playing what games, and designate a team captain. I highly, highly encourage every team to sign up with a substitute as well. Subs can take the place of team members if issues arise without the more stringent GR-check that is mandated for new subs mid-tournament. Team captains will be in charge of setting up some games, receiving correspondence from me and the co-TD, Squigs44, ensuring their members join games and enter orders, as well as recruiting substitutes for their team.
Past World Cups have been a blast to TD. I'm looking forward to seeing who can take the crown this time!
JMO EDIT: For anyone interested in finding a team for the tournament, check out the channel for it on our discord. https://discord.gg/AzdBr3SKWD
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Re: Announcing the 2021 WebDip World Cup!
Detailed info can be found https://sites.google.com/view/webdipinf ... -world-cup
Or I will also copy below. Sign-ups will close at the end of November. 1v1 games will be starting in 1 week intervals.
World Cup Format
The World Cup is a team-based tournament. Teams consist of 4 players:
2 Standard Diplomacy Players
1 Public Press Player
1 Gunboat Player
1 substitute (Highly encouraged, not required)
Teams each represent one region (it may be a province, country or collection of countries). If there are fewer than four players from a particular country, you can create groups of countries that play as if they were a single country. Player lists and assignments will be published before the start of the tournament. Each team will designate a captain, who will be in charge of communications between the team and Tournament Director. Captains will be in charge of ensuring their teammates join games, stay in the tournament, and have substitutes prepared on standby.
You have either 14 or 21 teams (there may be swing teams necessary to make it up to one of those numbers). This allows for 2 or 3 groups of seven. The teams in a group play the following games against each other:
2 Standard (1 per standard player)
1 Public Press
2 Gunboats (both played by the same player)
6 1v1 games (played by any combination of team players)
The points are scored as follows.
420 for a win
420/n for a draw
0 for defeat.
For 1v1 games
20 points for a win
10 points for a draw
0 for defeat
Players are additionally rewarded one point for any SC they control at the game's end (excluding 1v1s; any win has an SC count of 18). Gunboats are rewarded with half of the point amounts as standard and public press games. Teams will play 3 1v1 games as France and 3 1v1 games as Austria. To ensure a fair and fun tournament for all, teams will be prohibited from having members control the same country more than two times. If this happens, all of the games will be shuffled via RNG. To facilitate this, all games will be started at the same time. The second gunboat game will start at a delay to the other games, and as such will be shuffled alone if this rule is broken.
The top teams from each group will progress to a Finals game. If there are only 2 Groups, the top 3 teams plus better scoring 4th team from the 2 groups advance. If there are 3 Groups, the top 2 teams in each group plus best scoring 3rd place team from the 3 groups advance. In the event that there are 4 Groups, a Semi-Final round will be conducted, with the top 3 teams plus better scoring 4th teams from the 4 groups moving on into the Semi-Final round. Before the Finals start, teams may re-assign their players to different roles. This will be kept anonymous.
In the final, the same scoring format is in place as in the Group Stage. The top scoring team wins. In the event of a tie, the team that scored more in the group stage wins.
Pauses:
Each player is allowed one pause of up to a week per stage of the tournament. This week can be subdivided into as many smaller pauses as the player wishes. If a pause is needed, all players must vote pause. Press cannot be conducted during a pause. If a player will be gone more than two weeks he will have to get a substitute to take his place. It is requested that all teams have a substitute from the geographic area in mind. If they cannot find a substitute from the geographic area then another substitute will be allowed, however that substitute should not be a stronger player than the player being substituted (by the most recent Ghost-Ratings).
Emergencies:
Situations that may temporarily cause you to lose access to the site (power outage, lost device, etc) but are expected to resolve themselves within 24 hours will not be counted as your guaranteed pause. Instead, the TD will wait up to 24 hours (if possible) before phase end and then extend the phase length. If the player does not make it back before the new phase end, the game will be paused and this will be counted towards the official tournament pause as per the policy above.
NMR/Civil Disorder:
If a player NMRs, their team captain will be notified and instructed to keep an eye on them to make sure the behavior does not persist. Team captains will ultimately be held responsible for their team members entering moves. If a player persistently NMR's (3 or more, situation depending) they may be asked to be replaced. If a player enters civil disorder they will be forced to leave the tournament. Teams may substitute a player if this happens. The substitute will take that players spot for the remainder of the tournament.
Cross-gaming:
Players may not enter into alliances spanning over more than one game under any circumstances. In other words, teams and players are prohibited from trading favors in one game for favors in another.
Metagaming:
The games are anonymous to dissuade metagaming by teams. Metagaming cannot be completely eliminated from this format, but it is discouraged. Teams are not to collaborate explicitly against another team. However, teams may refer to how other teams are standing on the scoreboard, or are predicted to be standing based on guesses of identity, and make strategic, team-wide decisions on that basis. Discussing, speculating, or in any other way communicating about another participants identity or team is not allowed with anyone outside of your team.
Any complaints regarding metagaming will be handled jointly by the TD and admin team. Further appeals are to go directly to zultar and his rulings are final. Further complaints after zultar's rulings will not be tolerated.
To keep the tournament progressing quickly, games will be 36 hour phases, and during the Group Stage games will be forcibly drawn after Fall 1920. During the Finals Stage games will be forcibly drawn after Fall 1930.
Or I will also copy below. Sign-ups will close at the end of November. 1v1 games will be starting in 1 week intervals.
World Cup Format
The World Cup is a team-based tournament. Teams consist of 4 players:
2 Standard Diplomacy Players
1 Public Press Player
1 Gunboat Player
1 substitute (Highly encouraged, not required)
Teams each represent one region (it may be a province, country or collection of countries). If there are fewer than four players from a particular country, you can create groups of countries that play as if they were a single country. Player lists and assignments will be published before the start of the tournament. Each team will designate a captain, who will be in charge of communications between the team and Tournament Director. Captains will be in charge of ensuring their teammates join games, stay in the tournament, and have substitutes prepared on standby.
You have either 14 or 21 teams (there may be swing teams necessary to make it up to one of those numbers). This allows for 2 or 3 groups of seven. The teams in a group play the following games against each other:
2 Standard (1 per standard player)
1 Public Press
2 Gunboats (both played by the same player)
6 1v1 games (played by any combination of team players)
The points are scored as follows.
420 for a win
420/n for a draw
0 for defeat.
For 1v1 games
20 points for a win
10 points for a draw
0 for defeat
Players are additionally rewarded one point for any SC they control at the game's end (excluding 1v1s; any win has an SC count of 18). Gunboats are rewarded with half of the point amounts as standard and public press games. Teams will play 3 1v1 games as France and 3 1v1 games as Austria. To ensure a fair and fun tournament for all, teams will be prohibited from having members control the same country more than two times. If this happens, all of the games will be shuffled via RNG. To facilitate this, all games will be started at the same time. The second gunboat game will start at a delay to the other games, and as such will be shuffled alone if this rule is broken.
The top teams from each group will progress to a Finals game. If there are only 2 Groups, the top 3 teams plus better scoring 4th team from the 2 groups advance. If there are 3 Groups, the top 2 teams in each group plus best scoring 3rd place team from the 3 groups advance. In the event that there are 4 Groups, a Semi-Final round will be conducted, with the top 3 teams plus better scoring 4th teams from the 4 groups moving on into the Semi-Final round. Before the Finals start, teams may re-assign their players to different roles. This will be kept anonymous.
In the final, the same scoring format is in place as in the Group Stage. The top scoring team wins. In the event of a tie, the team that scored more in the group stage wins.
Pauses:
Each player is allowed one pause of up to a week per stage of the tournament. This week can be subdivided into as many smaller pauses as the player wishes. If a pause is needed, all players must vote pause. Press cannot be conducted during a pause. If a player will be gone more than two weeks he will have to get a substitute to take his place. It is requested that all teams have a substitute from the geographic area in mind. If they cannot find a substitute from the geographic area then another substitute will be allowed, however that substitute should not be a stronger player than the player being substituted (by the most recent Ghost-Ratings).
Emergencies:
Situations that may temporarily cause you to lose access to the site (power outage, lost device, etc) but are expected to resolve themselves within 24 hours will not be counted as your guaranteed pause. Instead, the TD will wait up to 24 hours (if possible) before phase end and then extend the phase length. If the player does not make it back before the new phase end, the game will be paused and this will be counted towards the official tournament pause as per the policy above.
NMR/Civil Disorder:
If a player NMRs, their team captain will be notified and instructed to keep an eye on them to make sure the behavior does not persist. Team captains will ultimately be held responsible for their team members entering moves. If a player persistently NMR's (3 or more, situation depending) they may be asked to be replaced. If a player enters civil disorder they will be forced to leave the tournament. Teams may substitute a player if this happens. The substitute will take that players spot for the remainder of the tournament.
Cross-gaming:
Players may not enter into alliances spanning over more than one game under any circumstances. In other words, teams and players are prohibited from trading favors in one game for favors in another.
Metagaming:
The games are anonymous to dissuade metagaming by teams. Metagaming cannot be completely eliminated from this format, but it is discouraged. Teams are not to collaborate explicitly against another team. However, teams may refer to how other teams are standing on the scoreboard, or are predicted to be standing based on guesses of identity, and make strategic, team-wide decisions on that basis. Discussing, speculating, or in any other way communicating about another participants identity or team is not allowed with anyone outside of your team.
Any complaints regarding metagaming will be handled jointly by the TD and admin team. Further appeals are to go directly to zultar and his rulings are final. Further complaints after zultar's rulings will not be tolerated.
To keep the tournament progressing quickly, games will be 36 hour phases, and during the Group Stage games will be forcibly drawn after Fall 1920. During the Finals Stage games will be forcibly drawn after Fall 1930.
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Re: Announcing the 2021 WebDip World Cup!
I am pretty sure people are already DM'ing others to form teams. Some post in the thread to recruit. But last time I ran this, probably 2/3rds of teams were formed outside the thread.
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Re: Announcing the 2021 WebDip World Cup!
Why you gotta go and ruin Christmas for all of us?
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Re: Announcing the 2021 WebDip World Cup!
The goldfinger tournament rule of pausing from Christmas through New Years will be in effect.VillageIdiot wrote: ↑Sun Nov 08, 2020 12:52 amWhy you gotta go and ruin Christmas for all of us?
I ain't trying to ruin my holiday either.
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Re: Announcing the 2021 WebDip World Cup!
I'm looking for a team in or encompassing Colorado, USA. Rock Mountain's or something.
Re: Announcing the 2021 WebDip World Cup!
Toronto here, though for the time being also Virginia!
Would prefer to be the Public Press teammate.
Would prefer to be the Public Press teammate.
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Re: Announcing the 2021 WebDip World Cup!
I'm from Toronto too, are you interested in forming a team?
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Re: Announcing the 2021 WebDip World Cup!
I'm in Michigan and will do a gunboat one if someone is putting together a Midwest or Great Lakes team or something along those lines.
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Re: Announcing the 2021 WebDip World Cup!
There can be multiple teams from the same region, just as a fyi. Last time around we had two Great Lakes teams
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Re: Announcing the 2021 WebDip World Cup!
Oooh hmmm... The addition of 1v1 makes this quite tempting
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Re: Announcing the 2021 WebDip World Cup!
For anyone interested in finding a team for the tournament, check out the channel for it on our discord. https://discord.gg/AzdBr3SKWD
Re: Announcing the 2021 WebDip World Cup!
KUN JIJ DIT LEZEN?
Dan ben jij misschien wel de persoon die we zoeken om ons team te versterken! Stuur me een berichtje of reageer hier. :)
Dan ben jij misschien wel de persoon die we zoeken om ons team te versterken! Stuur me een berichtje of reageer hier. :)
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Re: Announcing the 2021 WebDip World Cup!
Dat lezen gaat prima!
Never participated in a tournament before. Are there any prerequisites?
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