M61 - The Mastermind's Revenge - Game Thread - HIDDEN

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seth24c
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Re: M61 - The Mastermind's Revenge - Game Thread

#721 Post by seth24c » Wed Oct 28, 2020 7:10 am

Don’t leave me hanging. I’m about to fall asleep haha.

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Re: M61 - The Mastermind's Revenge - Game Thread

#722 Post by Fluminator » Wed Oct 28, 2020 7:10 am

If for some reason the mafia didn't want to freely stop the town from having an unkillable voice, the restless spirit should just pledge their vote to the stump if they die.

I don't see mafia taking restless spirit over recruiting a mafia member.

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Re: M61 - The Mastermind's Revenge - Game Thread

#723 Post by Fluminator » Wed Oct 28, 2020 7:11 am

yeah. I just want to figure out who the stump is because they're probably scum. If there's a better way to figure that out, I'm listening.

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Re: M61 - The Mastermind's Revenge - Game Thread

#724 Post by seth24c » Wed Oct 28, 2020 7:19 am

Fluminator wrote:
Wed Oct 28, 2020 7:11 am
yeah. I just want to figure out who the stump is because they're probably scum. If there's a better way to figure that out, I'm listening.
I mean I’m no expert on the details of mass claims. I also don’t see why it is so likely the stump is scum? Aren’t there a couple other roles close in cost that would be more useful to scum?

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Re: M61 - The Mastermind's Revenge - Game Thread

#725 Post by ghug » Wed Oct 28, 2020 7:26 am

seth24c wrote:
Wed Oct 28, 2020 5:25 am
ghug wrote:
Tue Oct 27, 2020 9:23 pm
Fluminator wrote:
Tue Oct 27, 2020 9:21 pm
##Vote ghug

town ghug likes pretending to be useless at the start and pretends to never read the opening post.
This is fair but nobody wanted to play with me for the first 24 hours so I got bored.

If I were mafia, I'd be whining about this privately because it's likely good for town.
You’re saying it’s good for town that people weren’t talking? Sorry I’m late catching up.
Two separate things
Read setup out of boredom
No reveal helps town

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Re: M61 - The Mastermind's Revenge - Game Thread

#726 Post by ghug » Wed Oct 28, 2020 7:27 am

seth24c wrote:
Wed Oct 28, 2020 5:33 am
rdrivera2005 wrote:
Tue Oct 27, 2020 9:48 pm
Fluminator wrote:
Tue Oct 27, 2020 9:18 pm
Lol at Rdrivera dying N1 again probably
I can be a vanilla goon, so please don't kill me.

The worst part is I did even read my role PM because I thought it was late and was catching up.
“Can be a vanilla goon” was that supposed to say “town”? Don’t really like this post.. Feels like rdr is on the defensive for no reason.
He'd rather we all
Not clear him for vanilla
Lest scum nightkill him

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Re: M61 - The Mastermind's Revenge - Game Thread

#727 Post by ghug » Wed Oct 28, 2020 7:31 am

seth24c wrote:
Wed Oct 28, 2020 6:29 am
Hamilton Brian wrote:
Tue Oct 27, 2020 11:49 pm
To be fair, I think it's quite possible the first day kill, if town, would be exhaling a sigh of relief.

Bunny, I like the cut of your jib so far in this game.
Hmm... Going to keep this in mind.
Why keep this in mind?
What aspect of this one post
Tickles your fancy?

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Re: M61 - The Mastermind's Revenge - Game Thread

#728 Post by seth24c » Wed Oct 28, 2020 7:32 am

Thanks ghug. I kinda like the hiaku’ing ghug. Somehow I think you may be easier to read that way.

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Re: M61 - The Mastermind's Revenge - Game Thread

#729 Post by ghug » Wed Oct 28, 2020 7:32 am

Maniac wrote:
Wed Oct 28, 2020 6:36 am
seth24c wrote:
Wed Oct 28, 2020 5:49 am
Maniac wrote:
Tue Oct 27, 2020 10:11 pm


##vote Bo - There may come a time when town need to count on players who can count. Also he hasn't yet made me a admin so obviously has no sense.
And this is the reason maniac switched his vote. Maniac is bo your top scumread?
I think Ghug is becoming my top scum read. He’s doing something/not doing something that I’m suspicious of. I want to see if he continues to do/not do it for a bit longer before I vote for him.
Now that I am town
I'm pleased to see signs of life
You so lacked last game

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Re: M61 - The Mastermind's Revenge - Game Thread

#730 Post by seth24c » Wed Oct 28, 2020 7:33 am

ghug wrote:
Wed Oct 28, 2020 7:31 am
seth24c wrote:
Wed Oct 28, 2020 6:29 am
Hamilton Brian wrote:
Tue Oct 27, 2020 11:49 pm
To be fair, I think it's quite possible the first day kill, if town, would be exhaling a sigh of relief.

Bunny, I like the cut of your jib so far in this game.
Hmm... Going to keep this in mind.
Why keep this in mind?
What aspect of this one post
Tickles your fancy?
I hadn’t seen anything from bunny that I particularly liked so it was interesting that HB had.

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Re: M61 - The Mastermind's Revenge - Game Thread

#731 Post by ghug » Wed Oct 28, 2020 7:35 am

Fluminator wrote:
Wed Oct 28, 2020 7:10 am
If for some reason the mafia didn't want to freely stop the town from having an unkillable voice, the restless spirit should just pledge their vote to the stump if they die.

I don't see mafia taking restless spirit over recruiting a mafia member.
I follow the rest
Of your posts; however I
Don't follow this one

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Re: M61 - The Mastermind's Revenge - Game Thread

#732 Post by ghug » Wed Oct 28, 2020 7:37 am

seth24c wrote:
Wed Oct 28, 2020 7:33 am
ghug wrote:
Wed Oct 28, 2020 7:31 am
seth24c wrote:
Wed Oct 28, 2020 6:29 am


Hmm... Going to keep this in mind.
Why keep this in mind?
What aspect of this one post
Tickles your fancy?
I hadn’t seen anything from bunny that I particularly liked so it was interesting that HB had.
Interestering
I too like BunnyGo's jib
Seems to want nothing

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Re: M61 - The Mastermind's Revenge - Game Thread

#733 Post by seth24c » Wed Oct 28, 2020 7:40 am

ghug wrote:
Wed Oct 28, 2020 7:35 am
Fluminator wrote:
Wed Oct 28, 2020 7:10 am
If for some reason the mafia didn't want to freely stop the town from having an unkillable voice, the restless spirit should just pledge their vote to the stump if they die.

I don't see mafia taking restless spirit over recruiting a mafia member.
I follow the rest
Of your posts; however I
Don't follow this one
I think flum is saying that scum would have been very likely to have the stump as one of their roles because otherwise they would have an unkillable voice and vote since they probably chose to recruit instead of use their money on the more expensive roles like restless spirit.

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Re: M61 - The Mastermind's Revenge - Game Thread

#734 Post by seth24c » Wed Oct 28, 2020 7:45 am

ghug wrote:
Wed Oct 28, 2020 7:37 am
seth24c wrote:
Wed Oct 28, 2020 7:33 am
ghug wrote:
Wed Oct 28, 2020 7:31 am


Why keep this in mind?
What aspect of this one post
Tickles your fancy?
I hadn’t seen anything from bunny that I particularly liked so it was interesting that HB had.
Interestering
I too like BunnyGo's jib
Seems to want nothing
Still a null for me. I’ve been wrong on bunny a couple times now so definitely not jumping on anything yet.

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Re: M61 - The Mastermind's Revenge - Game Thread

#735 Post by ghug » Wed Oct 28, 2020 7:46 am

seth24c wrote:
Wed Oct 28, 2020 7:40 am
ghug wrote:
Wed Oct 28, 2020 7:35 am
Fluminator wrote:
Wed Oct 28, 2020 7:10 am
If for some reason the mafia didn't want to freely stop the town from having an unkillable voice, the restless spirit should just pledge their vote to the stump if they die.

I don't see mafia taking restless spirit over recruiting a mafia member.
I follow the rest
Of your posts; however I
Don't follow this one
I think flum is saying that scum would have been very likely to have the stump as one of their roles because otherwise they would have an unkillable voice and vote since they probably chose to recruit instead of use their money on the more expensive roles like restless spirit.
That is the part that
I do understand. But why
Pledge town vote to town?

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Re: M61 - The Mastermind's Revenge - Game Thread

#736 Post by seth24c » Wed Oct 28, 2020 7:58 am

ghug wrote:
Wed Oct 28, 2020 7:46 am
seth24c wrote:
Wed Oct 28, 2020 7:40 am
ghug wrote:
Wed Oct 28, 2020 7:35 am


I follow the rest
Of your posts; however I
Don't follow this one
I think flum is saying that scum would have been very likely to have the stump as one of their roles because otherwise they would have an unkillable voice and vote since they probably chose to recruit instead of use their money on the more expensive roles like restless spirit.
That is the part that
I do understand. But why
Pledge town vote to town?
Maybe so the vote can have a voice? I guess I don’t understand that part either lol.

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Re: M61 - The Mastermind's Revenge - Game Thread

#737 Post by Vecna » Wed Oct 28, 2020 9:02 am

Fluminator wrote:
Tue Oct 27, 2020 11:01 pm
I was the only one who correctly read you last game. I'll give you a couple days to obvtown before I come after you.
you probably missed it, but kgray tricked me into thinking it was you i was talking to in jailed chat lol, so i was extra nice to you. and then she pushed my lynch for it :eyeroll:

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Re: M61 - The Mastermind's Revenge - Game Thread

#738 Post by TheMadMonarch » Wed Oct 28, 2020 9:45 am

Fluminator wrote:
Wed Oct 28, 2020 7:04 am
I think we should massclaim and speedkill the treestump.
I haven't read all the roles super closely yet but some we could lump together a specific number as "important" and some could claim that so we don't give away our precise good ones.
Why would we want to kill the treestump? It has less effect than other targets. And if it's because we know roles, I would think there would be others that the scum more likely have.

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Re: M61 - The Mastermind's Revenge - Game Thread

#739 Post by rdrivera2005 » Wed Oct 28, 2020 10:33 am

Macca573 wrote:
Wed Oct 28, 2020 9:45 am
Fluminator wrote:
Wed Oct 28, 2020 7:04 am
I think we should massclaim and speedkill the treestump.
I haven't read all the roles super closely yet but some we could lump together a specific number as "important" and some could claim that so we don't give away our precise good ones.
Why would we want to kill the treestump? It has less effect than other targets. And if it's because we know roles, I would think there would be others that the scum more likely have.
Which ones? Do you think scum will pass the chance to recruit? I am starting to suspect this "I don't understand the setup" act you are doing

I totally agree that Tree Stump is the most obvious choice to scum if they recruited, but I don't think it's worth to massclaim to prove this theory. Just have it in mind for later.

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Re: M61 - The Mastermind's Revenge - Game Thread

#740 Post by rdrivera2005 » Wed Oct 28, 2020 10:36 am

ghug wrote:
Wed Oct 28, 2020 7:46 am
seth24c wrote:
Wed Oct 28, 2020 7:40 am
ghug wrote:
Wed Oct 28, 2020 7:35 am


I follow the rest
Of your posts; however I
Don't follow this one
I think flum is saying that scum would have been very likely to have the stump as one of their roles because otherwise they would have an unkillable voice and vote since they probably chose to recruit instead of use their money on the more expensive roles like restless spirit.
That is the part that
I do understand. But why
Pledge town vote to town?
If both are town and both are dead you can have a town clear that is unkillable. Pretty usefull to end game. But I think the chance scum passed the Tree Stump role is minimal.

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