Yes, I never believe in scumslips. Scum are more careful with their words, so even though they may occasionally betray something, townies are likely to say things that appear to be scumslips more often.kgray wrote: ↑Wed Oct 28, 2020 2:16 amWhat do you mean with your first sentence? Do you never believe in scumslips? Last game, as scum, you said there's no way you'd buy what I said as a scumslip even though I actually thought it was going to get me miskilled (or force me to claim) so in hindsight it seems obvious that you had too much info.
The second part might be true.
M61 - The Mastermind's Revenge - Game Thread - HIDDEN
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Re: M61 - The Mastermind's Revenge - Game Thread
Re: M61 - The Mastermind's Revenge - Game Thread
Again, the bases for your scenarios aren't the same. You're not considering that P(scum rd) < P(town rd) at the very start of the game, or that the fact that rd is the vanilla increases the probability that he was randomly picked as town to be the vanilla considerably.teacon7 wrote: ↑Wed Oct 28, 2020 2:20 amI appreciate your insight here.ghug wrote: ↑Wed Oct 28, 2020 12:02 amI'm rejecting teacon's framing because the scum option is framed to account for the reduced set of options given that we now know his role, whereas the town option is not.BunnyGo wrote: ↑Tue Oct 27, 2020 11:54 pm
Having just posted that asking damo to compute odds is useless, I still take umbrage with the misuse of "prior".
Knowing rdr is vanilla shouldn't change your balance between those two options. The balance of the two shouldn't change when you find out he is vanilla. The point of teacon's question is to remove the knowledge of what happened from your analysis.
I'm saying that we should be considering the state of the world now in examining both possibilities, making rd's now known role a component of the prior distribution and treating the unknown as his alignment, because that's where we are.
Don't try to math me. I used to be smart.
I don't see this as a policy vote.
Let me rephrase the question:
Which is more likely:?
- scum!rdriv considers himself a "likely nk" target, and if alive d3 will get fear-daykilled by town, so he picks a 0 cost role to provide mild cover and give his scum-team-mates more points, or
- scum rejects the 0 point role, and town!rdriv rands confirmed vanilla as 1 out of 14 (or 1 out of 15)
Does that satisfy the criteria concerns you had? I see the first option as more likely, but I don't get why it's a policy vote.
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Re: M61 - The Mastermind's Revenge - Game Thread
As scum I would not assign the Public Vanilla to a fellow scum player that will be an usual NK choice as Vecna or Durga or even me for example, because it will raise many flags if the player is alive after some nights.teacon7 wrote: ↑Wed Oct 28, 2020 2:21 am@rdrivera, could you please elaborate on what you mean by this?rdrivera2005 wrote: ↑Wed Oct 28, 2020 12:37 amYou will not take the extra member? Bold move.
I was giving a second thought and I would have considered the Public Vanilla instead of the Fruit Vendor if scum have someone that isn't a likely NK.
What is a "likely nk" ?
what do you mean by "Public Vanilla instead of the Fruit Vendor" ?
I answered bwfore the Bozo's question about which roles I would have chosen and Fruit Vendor was one ofc then, then I considered Public Vanilla might be a better choice depending on team composition.
Re: M61 - The Mastermind's Revenge - Game Thread
I am reverting
Now to my preferred means of
Communication
Now to my preferred means of
Communication
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Re: M61 - The Mastermind's Revenge - Game Thread
Yep, if scum chooses not to buy the Public Vanilla role then a random town (me) will get it or there is a small chance the recruited scum gets it, so this math makes no sense.ghug wrote: ↑Wed Oct 28, 2020 2:35 amAgain, the bases for your scenarios aren't the same. You're not considering that P(scum rd) < P(town rd) at the very start of the game, or that the fact that rd is the vanilla increases the probability that he was randomly picked as town to be the vanilla considerably.teacon7 wrote: ↑Wed Oct 28, 2020 2:20 amI appreciate your insight here.ghug wrote: ↑Wed Oct 28, 2020 12:02 am
I'm rejecting teacon's framing because the scum option is framed to account for the reduced set of options given that we now know his role, whereas the town option is not.
I'm saying that we should be considering the state of the world now in examining both possibilities, making rd's now known role a component of the prior distribution and treating the unknown as his alignment, because that's where we are.
Don't try to math me. I used to be smart.
I don't see this as a policy vote.
Let me rephrase the question:
Which is more likely:?
- scum!rdriv considers himself a "likely nk" target, and if alive d3 will get fear-daykilled by town, so he picks a 0 cost role to provide mild cover and give his scum-team-mates more points, or
- scum rejects the 0 point role, and town!rdriv rands confirmed vanilla as 1 out of 14 (or 1 out of 15)
Does that satisfy the criteria concerns you had? I see the first option as more likely, but I don't get why it's a policy vote.
So, the real question is how likely is for scum to choose the Public Vanilla role.
Re: M61 - The Mastermind's Revenge - Game Thread
Hm. Maybe you're on to something, maybe not, but I'm too tired rn to go back and figure out the math I'm intuiting here. I wouldn't be opposed to someone laying out the long form statistical notation on this question, as I'd likely learn something about math in the process. Either way, it's time for sleep in the teacon time zone.
Re: M61 - The Mastermind's Revenge - Game Thread
Your haikus could use some work.
I am not liking your explanations for your Rivera vote. When you originally placed it, you said that you could see a probable scenario where scum picked that role because it was cheap and a less appealing daykill target (so it didn't seem to me like you cared that it was Rivera specifically). But now you are trying to fit Rivera specifically into that narrative by talking about him being a fearkill.Which is more likely:?
- scum!rdriv considers himself a "likely nk" target, and if alive d3 will get fear-daykilled by town, so he picks a 0 cost role to provide mild cover and give his scum-team-mates more points, or
- scum rejects the 0 point role, and town!rdriv rands confirmed vanilla as 1 out of 14 (or 1 out of 15)
Does that satisfy the criteria concerns you had? I see the first option as more likely, but I don't get why it's a policy vote.
Do you have any reasons to scumread Rivera that aren't related to his role or these wifom arguments?
Re: M61 - The Mastermind's Revenge - Game Thread
Teacon, please do notteacon7 wrote: ↑Wed Oct 28, 2020 2:53 amHm. Maybe you're on to something, maybe not, but I'm too tired rn to go back and figure out the math I'm intuiting here. I wouldn't be opposed to someone laying out the long form statistical notation on this question, as I'd likely learn something about math in the process. Either way, it's time for sleep in the teacon time zone.
Tempt damo like that. It will
Only make you sad
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Re: M61 - The Mastermind's Revenge - Game Thread
I think you are missing my point. This is not a math question. If you think I am scum and choose this role, fine, vote me, but present a reasoning to scum read meteacon7 wrote: ↑Wed Oct 28, 2020 2:53 amHm. Maybe you're on to something, maybe not, but I'm too tired rn to go back and figure out the math I'm intuiting here. I wouldn't be opposed to someone laying out the long form statistical notation on this question, as I'd likely learn something about math in the process. Either way, it's time for sleep in the teacon time zone.
Hiding behind a fake math to justify a policy lynch doesn't look townie.
Re: M61 - The Mastermind's Revenge - Game Thread
It's like Monty Hallghug wrote: ↑Wed Oct 28, 2020 2:56 amTeacon, please do notteacon7 wrote: ↑Wed Oct 28, 2020 2:53 amHm. Maybe you're on to something, maybe not, but I'm too tired rn to go back and figure out the math I'm intuiting here. I wouldn't be opposed to someone laying out the long form statistical notation on this question, as I'd likely learn something about math in the process. Either way, it's time for sleep in the teacon time zone.
Tempt damo like that. It will
Only make you sad
You're computing from the start
But we've learned new things
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Re: M61 - The Mastermind's Revenge - Game Thread
The second question was only for Jamie and kgray because they said they could not answer the first question without knowing who their teammates were.teacon7 wrote: ↑Wed Oct 28, 2020 2:21 amagain, I'm catching up and posting my replies as I go. Here's another.
I'm uncomfortable answering this question, as I don't want to give scum any ideas. I did send the godthread a message about this early on... you'll see I was mistaken about some mechanics. However, I will say that I would not have recruited anyone, and I would have picked roles so as to deny town investigative powers.bozotheclown wrote: ↑Wed Oct 28, 2020 12:04 amApparently I was not clear, I would like everyone to please answer this question:
What would you have chosen if you were scum and were making the decision for the mafia?
To clarify, you've been asking people questions. Firstly, about what they'd do with the $90. Second, what they'd do if they were on a scumteam with XYZ. What train of thought led you to ask one question and then the other?
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Re: M61 - The Mastermind's Revenge - Game Thread
maybekgray wrote: ↑Wed Oct 28, 2020 2:23 amYeah, true. But the white flag doesn't matter until there's one scum left, and since Vengeful is the only killing role, it's better for scum if they control it so the *only* way they can be killed is with the DK, like you say.bozotheclown wrote: ↑Wed Oct 28, 2020 2:16 amYou would only get the extra kill if the Vengeful is the DK though, and the white flag hurts you if any of the mafia is the DK.kgray wrote: ↑Wed Oct 28, 2020 1:59 am
I think Vengeful is pretty powerful for mafia since it could give them an extra kill and isn't as expensive as double vote or restless spirit. Although maybe it's not so bad for mafia if town has it, because they could kill a townie too...
But my point is that if the team seems strong enough (or at least, likely enough to avoid daykills) then the white flag option could be worth taking to get better roles without going negative.
Is this helping you determine my alignment?
Re: M61 - The Mastermind's Revenge - Game Thread
Oh, I missed that. I thought it was the number thingy.ghug wrote: ↑Wed Oct 28, 2020 1:56 amSorry, bad defaulting on my part.
The townslippy part is thinking scum get to pick all four rules, to be clear.
Re: M61 - The Mastermind's Revenge - Game Thread
For antagonizing a person instead of a mechanic (wasn't it you who just pointed this out). Scum!jamie runs from fights and deflects instead of leaning in to them.
Re: M61 - The Mastermind's Revenge - Game Thread
I don't recall ever playing with you before. Have we played together? I think I'd remember you.teacon7 wrote: ↑Wed Oct 28, 2020 2:10 amI have returned, and will be replying to messages, starting with where I left off on page 27.
First, a couple replies to Bunny.
short answer: yes.
I recognize that this is how some people play. That is not how I play. I'm not looking for social consensus before making inquiries or decisions. My ability to townread isn't good enough that I wouldn't get fooled. I'm a more independent-minded person anyway. My objective as town isn't really "find town" like you're suggesting, but rather "find scum."
There are lots of ways of doing that. Some involve weird play like drawing nk's away from PR. Some involve posting weirdly to get reactions. Regardless of what you think of the effectiveness of those strategies, they are town-motivated, and don't always look like it. Sometimes, town players are just bad at what they do, but still town. #2020.
Besides, if I was able to artificially manufacture "obv!town so that we can group up together" like you're suggesting, I would be way better at this game when randing scum.
Re: M61 - The Mastermind's Revenge - Game Thread
were you not here for the recent game where a scum asked in the main thread (instead of scumchat) who they should NK?ghug wrote: ↑Wed Oct 28, 2020 2:33 amYes, I never believe in scumslips. Scum are more careful with their words, so even though they may occasionally betray something, townies are likely to say things that appear to be scumslips more often.kgray wrote: ↑Wed Oct 28, 2020 2:16 amWhat do you mean with your first sentence? Do you never believe in scumslips? Last game, as scum, you said there's no way you'd buy what I said as a scumslip even though I actually thought it was going to get me miskilled (or force me to claim) so in hindsight it seems obvious that you had too much info.
The second part might be true.
Re: M61 - The Mastermind's Revenge - Game Thread
This sounds like not believing in air because you can't see it.ghug wrote: ↑Wed Oct 28, 2020 2:33 amYes, I never believe in scumslips. Scum are more careful with their words, so even though they may occasionally betray something, townies are likely to say things that appear to be scumslips more often.kgray wrote: ↑Wed Oct 28, 2020 2:16 amWhat do you mean with your first sentence? Do you never believe in scumslips? Last game, as scum, you said there's no way you'd buy what I said as a scumslip even though I actually thought it was going to get me miskilled (or force me to claim) so in hindsight it seems obvious that you had too much info.
The second part might be true.
Re: M61 - The Mastermind's Revenge - Game Thread
Don't ask for probability in notation. Every probabilist I know (I know a surprising number of them) all admit it's the worst and most confusing notation there is. They have all at one point or another attempted to fix it.teacon7 wrote: ↑Wed Oct 28, 2020 2:53 amHm. Maybe you're on to something, maybe not, but I'm too tired rn to go back and figure out the math I'm intuiting here. I wouldn't be opposed to someone laying out the long form statistical notation on this question, as I'd likely learn something about math in the process. Either way, it's time for sleep in the teacon time zone.
Re: M61 - The Mastermind's Revenge - Game Thread
...ghug wrote: ↑Wed Oct 28, 2020 2:56 amTeacon, please do notteacon7 wrote: ↑Wed Oct 28, 2020 2:53 amHm. Maybe you're on to something, maybe not, but I'm too tired rn to go back and figure out the math I'm intuiting here. I wouldn't be opposed to someone laying out the long form statistical notation on this question, as I'd likely learn something about math in the process. Either way, it's time for sleep in the teacon time zone.
Tempt damo like that. It will
Only make you sad
I'm not liking ghug trying to subtly play on my biggest pet peeve.
And yet I'm feeling pocketed because he is absolutely correct, and he did it in haiku.
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