You should be able to read me better by now. And I expect you to be able to listen to me better. You’ve clearly got the hang of it.
M59 - Duck Season? - Game Thread
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Re: M59 - Duck Season? - Game Thread
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Re: M59 - Duck Season? - Game Thread
It would make sure a scum does not end up with a gun or bomb. Also, is there a factional RB? I do not see anything about it in the setup, and it is not in the night operations list. I thought Vecna was fake claiming RB.goldfinger0303 wrote: ↑Fri Sep 18, 2020 10:47 pmFor fucks sake, I was hoping Flum would have a gun so we could resolve this kgray theory before EOD. Would've been nice. Durga, I take it you were lying about having a gun as well?
I don't think a massclaim will be as effective now that we've narrowed down scum and only have 1 VT killed. All it would do is out our PRs, and mafia have a factional roleblock, so they can't exactly save themselves.
In fact, I think it's a pretty damn scummy suggestion.
Re: M59 - Duck Season? - Game Thread
tbh I was shocked we had a civil conversation about something we disagreed on N1, but then when you went back to your ridiculous drunk bunny persona that all faded lolBunnyGo wrote: ↑Fri Sep 18, 2020 11:01 pmYou should be able to read me better by now. And I expect you to be able to listen to me better. You’ve clearly got the hang of it.
Re: M59 - Duck Season? - Game Thread
It’s buried in the rules. I didn’t see it at first either.bozotheclown wrote: ↑Fri Sep 18, 2020 11:02 pmIt would make sure a scum does not end up with a gun or bomb. Also, is there a factional RB? I do not see anything about it in the setup, and it is not in the night operations list. I thought Vecna was fake claiming RB.goldfinger0303 wrote: ↑Fri Sep 18, 2020 10:47 pmFor fucks sake, I was hoping Flum would have a gun so we could resolve this kgray theory before EOD. Would've been nice. Durga, I take it you were lying about having a gun as well?
I don't think a massclaim will be as effective now that we've narrowed down scum and only have 1 VT killed. All it would do is out our PRs, and mafia have a factional roleblock, so they can't exactly save themselves.
In fact, I think it's a pretty damn scummy suggestion.
Re: M59 - Duck Season? - Game Thread
Correct. Why am I doing this?kgray wrote: ↑Fri Sep 18, 2020 11:04 pmtbh I was shocked we had a civil conversation about something we disagreed on N1, but then when you went back to your ridiculous drunk bunny persona that all faded lol
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Re: M59 - Duck Season? - Game Thread
Why would you dismiss goldfinger as a scum possibility? He was not on D1 EOD and ended off the main wagons, so there is not much to go on. Do you like his vote for you that much?
Re: M59 - Duck Season? - Game Thread
Why are you doing what? What you're doing right now? Or your drunk bunny persona?
Re: M59 - Duck Season? - Game Thread
Either. Both. Any of it. Who do I have a solid read on and why? What intel am I getting by pushing people like this? Why does nobody else see how scummy Goldie is? It’s like trying to explain that water is wet.
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Re: M59 - Duck Season? - Game Thread
That would be easier to answer if he had posted anything in the past 48 hours
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Re: M59 - Duck Season? - Game Thread
Where in the rules? If there is a RB, it should be in the order of night operations.BunnyGo wrote: ↑Fri Sep 18, 2020 11:05 pmIt’s buried in the rules. I didn’t see it at first either.bozotheclown wrote: ↑Fri Sep 18, 2020 11:02 pmIt would make sure a scum does not end up with a gun or bomb. Also, is there a factional RB? I do not see anything about it in the setup, and it is not in the night operations list. I thought Vecna was fake claiming RB.goldfinger0303 wrote: ↑Fri Sep 18, 2020 10:47 pmFor fucks sake, I was hoping Flum would have a gun so we could resolve this kgray theory before EOD. Would've been nice. Durga, I take it you were lying about having a gun as well?
I don't think a massclaim will be as effective now that we've narrowed down scum and only have 1 VT killed. All it would do is out our PRs, and mafia have a factional roleblock, so they can't exactly save themselves.
In fact, I think it's a pretty damn scummy suggestion.
##CALL GM: Is there a mafia factional roleblock? If so, can the jailer be roleblocked?
Re: M59 - Duck Season? - Game Thread
Prado is looking scummier by the minute too. I may have misread him day 1
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Re: M59 - Duck Season? - Game Thread
Have you tried going to page 1 and CTRL+F'ing "role"bozotheclown wrote: ↑Fri Sep 18, 2020 11:12 pmWhere in the rules? If there is a RB, it should be in the order of night operations.BunnyGo wrote: ↑Fri Sep 18, 2020 11:05 pmIt’s buried in the rules. I didn’t see it at first either.bozotheclown wrote: ↑Fri Sep 18, 2020 11:02 pm
It would make sure a scum does not end up with a gun or bomb. Also, is there a factional RB? I do not see anything about it in the setup, and it is not in the night operations list. I thought Vecna was fake claiming RB.
##CALL GM: Is there a mafia factional roleblock? If so, can the jailer be roleblocked?
Re: M59 - Duck Season? - Game Thread
For bozo. It’s buried in the role PMs. I didn’t see it until Vecna claimed RB. As far as I’m concerned, everyone who didn’t protest is given scum points.bo_sox48 wrote: ↑Mon Sep 14, 2020 6:09 pmTOWN ROLE PMs
Vanilla Toon
You are [name], a vanilla toon. Each day, you must vote for a suspect to kill. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Cop
You are Bugs Bunny, the town cop. Each day, you must vote for a suspect to kill. Each night, you have the opportunity to choose a player to investigate. You will learn whether this player is good or evil. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Tracker
You are Bugs Bunny, the town tracker. Each day, you must vote for a suspect to kill. Each night, you have the opportunity to choose a player to track. You will learn of any player your chosen suspect targets that night. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Forensic Investigator
You are Bugs Bunny, the town forensic investigator. Each day, you must vote for a suspect to kill. One time during the game, and only at night, you may choose a dead player upon which you will perform an autopsy. You will learn who took an action against that player on the night they died, but if multiple players took actions against them you will not know who did what. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Doctor
You are Porky Pig, the town doctor. Each day, you must vote for a suspect to kill. Each night, you have the opportunity to choose a player to try to protect from being killed by the mafia. You are experienced in your studies, and while you have not yet deduced how to protect a player from being poisoned, you will be able to save your chosen player if they are targeted by the mafia. You cannot attempt to protect the same player twice in a row. Your target will not be made aware that you protected them unless they were saved from death. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Absorber
You are Porky Pig, the town absorber. Each day, you must vote for a suspect to kill. Each night, you have the opportunity to choose a player to try to protect from death by sacrificing your own life and absorbing the mafia’s kill. You cannot absorb poison. You cannot attempt to protect the same player twice in a row. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Witchdoctor
You are Porky Pig, the town witchdoctor. Each day, you must vote for a suspect to kill. Each night, you have the opportunity to choose a player to try to protect from being killed by the mafia. While your techniques are primitive, you take advantage of native remedies of the land; thus, you will have a 50% chance of saving the player you choose from being killed. You cannot attempt to protect the same player twice in a row. Your target will not be made aware that you protected them unless they were saved from death. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Gunsmith
You are Daffy Duck, the town gunsmith. Each day, you must vote for a suspect to kill. Twice per game, and only at night, you may choose a player to give a one-shot gun. You can only give each player a gun once. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Inventor
You are Daffy Duck, the town inventor. Each day, you must vote for a suspect to kill. Twice per game, and only at night, you may choose a player to give one of the following items:
• A one-shot gun that can be shot at any time.
• A flak jacket that protects them from one mafia kill or killing item and is automatically worn by the recipient.
• A bomb that will explode on the next player that visits the recipient and kill them, but will not kill the recipient.
You can only invent each item one time. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Bombmaker
You are Daffy Duck, the town bombmaker. Each day, you must vote for a suspect to kill. Twice per game, and only at night, you may choose a player to give a bomb, which will explode and kill the next player that visits the recipient regardless of alignment. But you do not want to get caught and exposed as the bombmaker, so after you give someone a bomb you will have to lay low for a night in order to avoid suspicion. You can only give each player a bomb once. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Lawless Jailer
You are Foghorn Leghorn, the town’s lawless jailer. Each day, you must vote for a suspect to kill. Each night, you have the opportunity to choose a player to imprison for the night. While under your guard, your prisoner can speak only with you in your private communication channel, and cannot be visited by any other players. Once per game, you may choose to kill your prisoner at the end of the night. In order to make your choice, or to kill your current prisoner, PM both bo_sox48 and Jamiet99uk. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
Informed
You are Road Runner, the town’s informed. Each day, you must vote for a suspect to kill. Because you are so well informed, you know that [other player] is [role] and aligned with the town. You win when the mafia are defeated or nothing can be done to stop the mafia from being defeated.
MAFIA ROLE PMs
Goon
You are Sylvester the Cat, the mafia goon. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Godfather
You are Elmer Fudd, the mafia godfather. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. As the godfather, you are immune to cop scans, cannot be tracked, and will have your name redacted on the forensic investigator’s report. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Ninja
You are Elmer Fudd, the mafia ninja. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. As the ninja, you cannot be tracked, and you are able to dodge exploding bombs. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Lawyer
You are Elmer Fudd, the mafia lawyer. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. As the lawyer, twice per game you can choose a teammate to defend. The teammate you choose will be immune to cop scans, unable to be tracked, and have their name redacted on the forensic investigator’s report for that night. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Strongman
You are Yosemite Sam, the mafia strongman. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. Once per game, you can use your immense strength to overcome the protection of the doctor, absorber, or witchdoctor. If the absorber is attempting to take the kill for your target, both will die. In order to make your choice, PM both bo_sox48 and Jamiet99uk. Your strength cannot overcome a flak jacket. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Suicide bomber
You are Yosemite Sam, the mafia suicide bomber. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. Once per game, you may rig yourself to explode and target a player. You, your target, and any players visiting your target will die in the blast. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Poisoner
You are Yosemite Sam, the mafia poisoner. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. Once per game, you may choose a player to poison, and unless immune or saved they will die the following night. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Tamperer
You are Wile E. Coyote, the mafia tamperer. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. Finally, each night you have the opportunity to choose to break any items a player possesses or is given that night. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Item Thief
You are Wile E. Coyote, the mafia item thief. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. Finally, each night you have the opportunity to steal any items a player possesses or is given that night. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Deflector
You are Wile E. Coyote, the mafia deflector. Each day, you must vote for a suspect to kill. Each night, you will communicate with your teammates and decide who to kill and roleblock during the night. Each night, you will also vote to try and recruit your final teammate, the traitor, into your chat. Finally, each night you have the opportunity to deflect any items a player receives to another random player. In order to make your choice, PM both bo_sox48 and Jamiet99uk. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
Traitor
You are Tazmanian Devil, the mafia traitor. Each day, you must vote for a suspect to kill. You are not part of the mafia chat initially, and until your teammates discover your identity and recruit you you will not be able to communicate with them. If they are able to recruit you, you will join their chat, and your entire team will be able to use it during both day and night so long as you are alive. Your teammates are [mafia team]. You win when the town has been defeated or nothing can be done to stop the town from being defeated.
THIRD PARTY ROLE PMs
Defender
You are Marvin the Martian, the independently aligned defender. Your goal is to ensure that [town target], who is aligned with the town, survives, and you win with the town if they are alive at the end of the game. To assist you, [town target] is immune to the first attempt to nightkill them. [town target] is not immune to killing items. You can still win even if you die, but if [town target] dies, you will die as well.
Freelancer
You are Marvin the Martian, the independently aligned freelancer. Your goal is to be nightkilled by the mafia team, and then be daykilled by vote. If you win, you will die, but the game will continue on and you will share your victory with the last faction standing.
Re: M59 - Duck Season? - Game Thread
See: more scum points for Prado.TrPrado wrote: ↑Fri Sep 18, 2020 11:14 pmHave you tried going to page 1 and CTRL+F'ing "role"bozotheclown wrote: ↑Fri Sep 18, 2020 11:12 pmWhere in the rules? If there is a RB, it should be in the order of night operations.
##CALL GM: Is there a mafia factional roleblock? If so, can the jailer be roleblocked?
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