I am not saying it could not be discussed, but to me it didn't need to be discussed. Goldie's post when bringing it up was rather early into the game and also wanting to move out of the 'joke phase' rather quickly. My 'there is an agenda to this' antenna was perked.Foxcastle wrote: ↑Wed Jul 08, 2020 3:37 pmI'm not sure about leaving it to the PRs and virus—or rather, I think it can be discussed generally, and if we have some kind of structure in place, that's actually more constraining to scum. I think refusing to discuss it sets town up to tear itself apart when those on the ship are trying to control the game in spite of those who are frustrated since they aren't sure what's going on because they aren't on the ship. I have not thought all the way through this and have no experience with mason mechanics, but what's the risk that at some point in the mid-game that the PRs have to out themselves to prevent uninitiated townies from derailing their plan?worcej wrote: ↑Wed Jul 08, 2020 3:28 pmSomebody may have already said this, but it didn't need to be discussed based on my understanding of the roles. Let the PR's and virus sort it out themselves.Jamiet99uk wrote: ↑Tue Jul 07, 2020 10:20 amSo we're discussing whether the best strategy for Town is to ally with the Virus, help them to win, whilst also using the Virus to take shots at scum?
Sounds interesting.
Again, from my perspective, scum should want that conversation to be more open so they understand what is happening and how they need to adjust their strategy.
As town, and as someone who usually hates mass claims for a similar reason, I am much more inclined to trust the PRs to play well and be a thorn in the side of the scum team without unnecessary exposure of their powers.