MAFIA 90: Gunfight at the Pretty Good Corral

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dargorygel
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MAFIA 90: Gunfight at the Pretty Good Corral

#1 Post by dargorygel » Wed Jun 19, 2024 6:29 pm

Gunfight at the Pretty Good Corral

Factions and Oddities
(In general, this is a plain old webDipMafia game... with voting, endvoting, and Mafia Nightchat. But there are a LOT of guns.)

Town

Desparado During the Day, you may shoot a player by DMing the GMs, and declaring your target. The GM will adjudicate your shot as soon as possible. If your target is town (PR or vanilla) you AND your target are removed from the game. If your target is scum, your gun reloads. You may shoot as many times as you wish, until you are removed due to hitting town. Your role activates on D1. There will be ONE Desperado. The GMs will likely misspell “Desperado” at least twice during the game.

Lawman: During the Day, you may shoot a player by DMing the GMs, and declaring your target. The GM will adjudicate your shot AT THE END OF THE DAY YOU SHOOT. All shots made by Lawmen during the Day will resolve simultaneously (along with any Gunmen’s shots) at the END of the Day. Your gun has ONE shot. Your role activates at the beginning of the day indicated in your Role PM.

If there are 7-11 players, there will be 2 Lawmen. One activating D2, and the other on D3.
If there are 12-16 players, there will be 3 Lawmen. One activating D2, one D3, and one D4.
If there are 17-21 players, there will be 4 Lawmen. One activating D2, one D3, one D4, and one D5.
If there are 22-25 players, there will be 5 Lawmen. One activating D2, one D3, one D4, one Day 5, and one D6


Investigative Sherrif: During the Night, you may choose to investigate one player. You will find out whether that player is town or scum. Your investigation will be revealed to you if you survive the night.

The other townfolk are vanilla town.

Scum
RoleBlock: The Scum team has one factional role block, assigned at night by majority vote of the scum team. No individual performs the RoleBlock. The ONLY town character effected by the RoleBlock is the Investigative Sherrif.

There is NO factional death power, unless and until the Mafia Team is down to One Member, and No Bullets.

Gunman: During the Day, you may shoot a player by DMing the GMs, and declaring your target. The GM will adjudicate your shot AT THE END OF THE DAY YOU SHOOT. All shots made by Gunmen during the Day will resolve simultaneously (along with any Lawmen’s shots) at the END of the Day. Your gun has ONE shot. Your role activates at the beginning of the day indicated in your Role PM.

Night Gunman: During the night, you may shoot a player by DMing the GM’s, and declaring your target. The GM will adjudicate your shot AT THE END OF THE NIGHT YOU SHOOT. Your gun has TWO shots. Your role activates at the beginning of the night indicated in your Role PM.

If there are 7-11 players, there will be 1 Night Gunman (N1) and one Gunman (D2 activation)
If there are 12-16 players, there will be 1 Night Gunman (N1) and two Gunmen. One activating D2, and one activating D3)
If there are 17-21 players, there will be 1 Night Gunman (N1) and three Gunmen. One activating D2, one activating D3, and one activating D4)
If there are 22-25 players, there will be 1 Night Gunman (N1) and four Gunmen. One activating D2, one activating D3, one activating D4, and one activating D5)


There are NO Mafia goons.

Notes:

Maximum of 25 players.

An activated player MAY hold their shot.

Town will NOT receive information regarding who MAKES the shot. Only the flip of faction and role.

The first two days will be 48 hours. Thereafter, days will be 24 hours. Night is always 24 hours.

This game is scheduled to begin on July 1, at 5:00 PM EST. We will be pausing on July 4.

Signups below.

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dargorygel
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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#2 Post by dargorygel » Wed Jun 19, 2024 6:29 pm

MAFIA 90: SHOOT OUT AT THE PRETTY GOOD CORRAL
Player List
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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#3 Post by dargorygel » Wed Jun 19, 2024 6:42 pm

ADJUSTMENT (already) I am considering continuing to have the number of shooters determined by total number of players... but rather than have assigned DAYS of firing, the player will have a randomized day of firing. More later.

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#4 Post by sweetandcool » Wed Jun 19, 2024 6:55 pm

Sounds wild. Not sure If I'll sign up or not. I feel like I'm likely to draw a shot pretty quickly :lol:

Since Mafia only has a limited amount of kills (until they are down to one member), I assume the optimal (yet unfun) strategy would be Town to hold their shots.

22- 6 (Mafia shots) - (Presumably 6 DKs) - 5 (Town shots) = 22 - 17 = 5

Yeah, this would be a fun finale D6.

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#5 Post by dargorygel » Wed Jun 19, 2024 6:58 pm

sign up sweet. Count on people holding their shots. :-)

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#6 Post by brainbomb » Wed Jun 19, 2024 7:09 pm

Absolutely will play. Giving me a gun possibly while also expecting people to not shoot me for being annoying

Win win
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#7 Post by dargorygel » Wed Jun 19, 2024 7:10 pm

MAFIA 90: SHOOT OUT AT THE PRETTY GOOD CORRAL
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00. GM bonatogether
01. brainbomb
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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#8 Post by brainbomb » Wed Jun 19, 2024 7:19 pm

Im gonna shoot sweet and cool on page 1
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#9 Post by FlaviusAetius » Wed Jun 19, 2024 7:19 pm

MAFIA 90: SHOOT OUT AT THE PRETTY GOOD CORRAL
Player List
0. GM dargorygel
00. GM bonatogether
01. brainbomb
02. FlaviusAetius
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THE CORRALLL

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brainbomb
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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#10 Post by brainbomb » Wed Jun 19, 2024 7:31 pm

Actually maybe ill shoot this guy
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#11 Post by brainbomb » Wed Jun 19, 2024 7:48 pm

Image
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#12 Post by Jamiet99uk » Wed Jun 19, 2024 7:53 pm

0. GM dargorygel
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Pew pew
Potato, potato; potato.

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#13 Post by sweetandcool » Wed Jun 19, 2024 8:00 pm

Alright, I'm in. I'll hold my shot until Mafia is out of shots.

Unless I roll Desperado, in which case I'm taking brainbomb page 1.

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#14 Post by dargorygel » Wed Jun 19, 2024 8:09 pm

0. GM dargorygel
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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#15 Post by JustAGuyNamedWill » Wed Jun 19, 2024 8:14 pm

Oof worst timing for the game

Rip

Ill spectate

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#16 Post by brainbomb » Wed Jun 19, 2024 8:28 pm

Deeehhhhhsperaaadooo

Why dont sweet com’to his seeeenses
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#17 Post by sweetandcool » Wed Jun 19, 2024 8:35 pm

##CALL GM

What are the rules for resolving a standoff?

I imagine, IF Town refrains from shooting, optimal strategy dictates No-Kill while the detective churns through the players.

If Mafia shoots all of their shots and never hits detective, will the game be called a auto win for Town?

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#18 Post by DiplomacyandWarfare » Wed Jun 19, 2024 9:02 pm

/in
Pronouns: he/him

"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
-Will Rogers

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#19 Post by DiplomacyandWarfare » Wed Jun 19, 2024 9:10 pm

##CALL GM
If a role with a gun holsters, can they then use their gun later?
Pronouns: he/him

"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
-Will Rogers

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Re: MAFIA 90: Gunfight at the Pretty Good Corral

#20 Post by Dousing » Wed Jun 19, 2024 9:10 pm

Riiip, I won't be able to join this time.

I'll be cheering y'all on from the sidelines though! (fairly high chance I'll be able to join you guys next time)

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