Mafia 87: Madness in Mega-City One - GAME THREAD

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brainbomb
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6221 Post by brainbomb » Sun Apr 14, 2024 7:37 pm

Alot of things change in a 48 hour phase. Making the phases 24 hours would fix this issue without needing to cap specific players habits
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6222 Post by brainbomb » Sun Apr 14, 2024 7:41 pm

I propose upping the minimum posts per phase to 65 and modkilling anyone who falls under that
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JustAGuyNamedWill
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6223 Post by JustAGuyNamedWill » Sun Apr 14, 2024 8:27 pm

Hmm a 24 hour phase would help

That would also hinder some players who are really busy on certain days tho

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Diplomacy&Warfare
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6224 Post by Diplomacy&Warfare » Sun Apr 14, 2024 9:07 pm

24 hours phases would probably help scum - less time for town to analyze.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6225 Post by Jamiet99uk » Mon Apr 15, 2024 11:18 am

brainbomb wrote:
Sun Apr 14, 2024 7:41 pm
I propose upping the minimum posts per phase to 65 and modkilling anyone who falls under that
Games would end by EoD 2.
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6226 Post by Chaqa » Mon Apr 15, 2024 12:43 pm

I am more in favor of post maximums than post minimums

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#6227 Post by dargorygel » Mon Apr 15, 2024 1:55 pm

Chaqa wrote:
Mon Apr 15, 2024 12:43 pm
I am more in favor of post maximums than post minimums
I agree with Chaqa. As I usually do, other than in games were he is scum.
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