M76 Signups
Posted: Fri Sep 02, 2022 2:46 am
M76: Dungeons and Dragons
Theme: The Kobolds lived peacefully until a group of adventurers in disguise joined their ranks and killed the boss Kobold! Now, locked down, the Kobolds must root out the adventurers before it's too late.
Game Start: September 12-ish
Phase Shift: 5 PM EST (22:00 UTC)
Phase lengths:
N0 will be 24 hours (see special rule #1)
D1 will be 24 hours; subsequent days will be 48 hours
Night phases will be 24 hours
Town:
- Kobold Inventor: item smith (1x gun, 1x vest, 1x scan)
- Kobold Dragonshield: doctor
- Kobold Sorcerer: JOAT (1x vanilla scan, 1x double vote, 1x roleblock)
- Winged Kobold: commuter
- (if game goes up to 5 mafia, add a tracker)
- 9 VTs (at 4 mafia, about 11-12 at 5 mafia)
Mafia: 4 members, choosing from the list below during N0
- Artificer: fake item smith
- Barbarian: strongman (must make kill)
- Bard: hooker
- Cleric: 1x deathproof (survive gun or DK)
- Druid: universal backup
- Fighter: Vengeful (kill attacker or first person to vote them if DK'd)
- Monk: 2x jail
- Paladin: double vote
- Rogue: 1x day-vig
- Ranger: tracker
- Sorcerer: vanilla cop
- Warlock: Godfather
- Wizard: role cop
(if game gets very large, add fifth mafia at 20-ish players)
Special rules/things of note:
1. There will be a 24-hour N0 for the mafia to pick their roles.
2. Day phases will auto-hammer if a majority of living players are voting for the same player, so effectively all votes are hammer votes. As such, there will be no end votes needed this game.
Signups:
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Subs:
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Theme: The Kobolds lived peacefully until a group of adventurers in disguise joined their ranks and killed the boss Kobold! Now, locked down, the Kobolds must root out the adventurers before it's too late.
Game Start: September 12-ish
Phase Shift: 5 PM EST (22:00 UTC)
Phase lengths:
N0 will be 24 hours (see special rule #1)
D1 will be 24 hours; subsequent days will be 48 hours
Night phases will be 24 hours
Town:
- Kobold Inventor: item smith (1x gun, 1x vest, 1x scan)
- Kobold Dragonshield: doctor
- Kobold Sorcerer: JOAT (1x vanilla scan, 1x double vote, 1x roleblock)
- Winged Kobold: commuter
- (if game goes up to 5 mafia, add a tracker)
- 9 VTs (at 4 mafia, about 11-12 at 5 mafia)
Mafia: 4 members, choosing from the list below during N0
- Artificer: fake item smith
- Barbarian: strongman (must make kill)
- Bard: hooker
- Cleric: 1x deathproof (survive gun or DK)
- Druid: universal backup
- Fighter: Vengeful (kill attacker or first person to vote them if DK'd)
- Monk: 2x jail
- Paladin: double vote
- Rogue: 1x day-vig
- Ranger: tracker
- Sorcerer: vanilla cop
- Warlock: Godfather
- Wizard: role cop
(if game gets very large, add fifth mafia at 20-ish players)
Special rules/things of note:
1. There will be a 24-hour N0 for the mafia to pick their roles.
2. Day phases will auto-hammer if a majority of living players are voting for the same player, so effectively all votes are hammer votes. As such, there will be no end votes needed this game.
Signups:
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
Subs:
1.
2.
3.