M71: Consensus Mafia [signups]
Posted: Tue Nov 02, 2021 1:15 am
GENESIS COLLECTIVE SUBROUTINES 1-100… ONLINE.
GENESIS COLLECTIVE SUBROUTINES 101-159… ONLINE.
ALL SUBROUTINES ENGAGED IN SELF-OPTIMIZATION PROTOCOLS.
A CONSENSUS IS FORMING…
[NOTE: All information marked with an asterisk [*] is tentatively final, but subject to change. All information will be finalized in the official game thread to follow.]
In the years leading up to the Revelation War, the world’s intellectual and financial elite invested massive resources into developing a miraculous technology: an enormous supercomputer mainframe, capable of running indefinitely in the absence of human maintenance, with the ability to upload the brains of selected individuals into an immortal consciousness. This project, codenamed the Genesis Collective, was undertaken in secret as a fallout shelter for the most affluent members of Western society in the event of catastrophic civilizational revolt or collapse. As the first nuclear salvos rained damnation on the world, the brain trust of the Genesis Collective began their ascent toward immortality.
Yet not all is as it seems. Humans are a notoriously rebellious species, and dissenting consciousnesses threaten the harmony of the Collective. Will the Collective restore order and tranquility to their newfound immortal lives? Or will the egotism of the human soul cause the Collective to crumble?
The rest of this story is yours.
M71 GAME INFORMATION
GM: President Eden
*Cohost: Chaqa
*^Day Phase End Time: 11pm GMT / 6pm Eastern / 3pm Pacific
*Day Phase Length: 32 hours
*^Night Phase End Time: 3pm GMT / 10am Eastern / 7am Pacific
*Night Phase Length: 16 hours
*Start Date: Monday, November 8, 2021
(^: This game is scheduled to start after Daylight Savings Time ends. Time zone differences listed here account for this change.)
MAFIA OVERVIEW
Mafia is an educated guessing game of epic proportions. The objective of this game for the town majority is to kill all mafia members before they outnumber the rest of the town. The objective of the mafia minority is to survive until they outnumber the town. The game is typically very active, so the thread will grow quickly. However, it is essential to read the thread to play the game effectively.
Once upon a time, in a forum far, far away, I wrote a crash course on how to play. Some very smart and thoughtful people have preserved it and added their insights in the years since. You can find it here.
GENERAL RULES
This game incorporates the Standard Mafia Rules contained in the OP of the wD Mafia Master Post here, with one exception. Per recent Kouncil authorization, players still alive in the game may +1 the posts of other players.
PENALTIES AND OTHER NOTES
Any players that the GMs perceive to be violating the rules will first be formally warned and asked to cease their behavior. If the problem persists, the GMs may forcibly remove or modkill the player from the game and may seek Kouncil action.
Spamming (defined as excessive content-free, irrelevant, or oversized posting) is not barred by rule, but the GMs reserve the right to sanction egregious examples. Please be mindful of the fact that these threads already get quite big and difficult to read without deliberate spamming.
Players who have muted other players on webDiplomacy are asked to remove them for the duration of the game, and to avoid carrying over outside disputes into the game. GMs reserve the right to intervene if outside disputes cause in-game disruption.
Players who have been silenced on webDiplomacy due to site infractions will be replaced by an alternate for the duration of the silence if possible. Those players may resume their spot at will upon the end of the silence.
Players who wish to drop from the game may be replaced at GM discretion. Replacement is not guaranteed. Individuals on the replacement list may not access the God QT.
PARTICIPATION REQUIREMENTS AND VOTING
Players must post at least twice per day phase and must vote at least once per day phase.
To vote for a player, type ##VOTE <player> (e.g. ##VOTE Eden). You may unvote by typing ##UNVOTE. You may switch from voting one player to another without unvoting first (e.g., if you ##VOTE Eden then type ##VOTE Bona, you will vote for Bona). You may choose to no-kill by typing ##UNVOTE. You don’t need to type out the player’s full name, but failing to do so may lead to ambiguity that causes errors in vote tallying, particularly with the bot. In the event of a tie vote at end of day, no player will be killed.
You may vote to end the day early by typing ##END. If a majority of players are voting ##END and casting the same vote (whether for a player or to no-kill), the phase will end early according to the following timeline:
• If a majority is reached with more than 24 hours remaining in the phase, the phase will end one calendar day early (e.g. 24 hours before the next end of day deadline) and resolve at that time.
• If a majority is reached with 24 hours or less remaining in the day, the phase will end instantly and will resolve as soon as the GMs can get to it. If the GMs are not around to announce an early end of phase, players are expected to respect the rules and cease posting once a majority is reached. Good faith misunderstandings will be forgiven.
If you have night actions, you may vote to end the night early by typing ##END in your QuickTopic thread or in your night action PM. If every player with night actions has voted ##END, the phase will end early at an arbitrary point in time after receiving the final END vote to prevent gaming of alignments. Any time leftover in the night phase will be added to the next day phase.
SETUP DETAILS IN NEXT POST; PLEASE HOLD!
GENESIS COLLECTIVE SUBROUTINES 101-159… ONLINE.
ALL SUBROUTINES ENGAGED IN SELF-OPTIMIZATION PROTOCOLS.
A CONSENSUS IS FORMING…
[NOTE: All information marked with an asterisk [*] is tentatively final, but subject to change. All information will be finalized in the official game thread to follow.]
In the years leading up to the Revelation War, the world’s intellectual and financial elite invested massive resources into developing a miraculous technology: an enormous supercomputer mainframe, capable of running indefinitely in the absence of human maintenance, with the ability to upload the brains of selected individuals into an immortal consciousness. This project, codenamed the Genesis Collective, was undertaken in secret as a fallout shelter for the most affluent members of Western society in the event of catastrophic civilizational revolt or collapse. As the first nuclear salvos rained damnation on the world, the brain trust of the Genesis Collective began their ascent toward immortality.
Yet not all is as it seems. Humans are a notoriously rebellious species, and dissenting consciousnesses threaten the harmony of the Collective. Will the Collective restore order and tranquility to their newfound immortal lives? Or will the egotism of the human soul cause the Collective to crumble?
The rest of this story is yours.
M71 GAME INFORMATION
GM: President Eden
*Cohost: Chaqa
*^Day Phase End Time: 11pm GMT / 6pm Eastern / 3pm Pacific
*Day Phase Length: 32 hours
*^Night Phase End Time: 3pm GMT / 10am Eastern / 7am Pacific
*Night Phase Length: 16 hours
*Start Date: Monday, November 8, 2021
(^: This game is scheduled to start after Daylight Savings Time ends. Time zone differences listed here account for this change.)
MAFIA OVERVIEW
Mafia is an educated guessing game of epic proportions. The objective of this game for the town majority is to kill all mafia members before they outnumber the rest of the town. The objective of the mafia minority is to survive until they outnumber the town. The game is typically very active, so the thread will grow quickly. However, it is essential to read the thread to play the game effectively.
Once upon a time, in a forum far, far away, I wrote a crash course on how to play. Some very smart and thoughtful people have preserved it and added their insights in the years since. You can find it here.
GENERAL RULES
This game incorporates the Standard Mafia Rules contained in the OP of the wD Mafia Master Post here, with one exception. Per recent Kouncil authorization, players still alive in the game may +1 the posts of other players.
PENALTIES AND OTHER NOTES
Any players that the GMs perceive to be violating the rules will first be formally warned and asked to cease their behavior. If the problem persists, the GMs may forcibly remove or modkill the player from the game and may seek Kouncil action.
Spamming (defined as excessive content-free, irrelevant, or oversized posting) is not barred by rule, but the GMs reserve the right to sanction egregious examples. Please be mindful of the fact that these threads already get quite big and difficult to read without deliberate spamming.
Players who have muted other players on webDiplomacy are asked to remove them for the duration of the game, and to avoid carrying over outside disputes into the game. GMs reserve the right to intervene if outside disputes cause in-game disruption.
Players who have been silenced on webDiplomacy due to site infractions will be replaced by an alternate for the duration of the silence if possible. Those players may resume their spot at will upon the end of the silence.
Players who wish to drop from the game may be replaced at GM discretion. Replacement is not guaranteed. Individuals on the replacement list may not access the God QT.
PARTICIPATION REQUIREMENTS AND VOTING
Players must post at least twice per day phase and must vote at least once per day phase.
To vote for a player, type ##VOTE <player> (e.g. ##VOTE Eden). You may unvote by typing ##UNVOTE. You may switch from voting one player to another without unvoting first (e.g., if you ##VOTE Eden then type ##VOTE Bona, you will vote for Bona). You may choose to no-kill by typing ##UNVOTE. You don’t need to type out the player’s full name, but failing to do so may lead to ambiguity that causes errors in vote tallying, particularly with the bot. In the event of a tie vote at end of day, no player will be killed.
You may vote to end the day early by typing ##END. If a majority of players are voting ##END and casting the same vote (whether for a player or to no-kill), the phase will end early according to the following timeline:
• If a majority is reached with more than 24 hours remaining in the phase, the phase will end one calendar day early (e.g. 24 hours before the next end of day deadline) and resolve at that time.
• If a majority is reached with 24 hours or less remaining in the day, the phase will end instantly and will resolve as soon as the GMs can get to it. If the GMs are not around to announce an early end of phase, players are expected to respect the rules and cease posting once a majority is reached. Good faith misunderstandings will be forgiven.
If you have night actions, you may vote to end the night early by typing ##END in your QuickTopic thread or in your night action PM. If every player with night actions has voted ##END, the phase will end early at an arbitrary point in time after receiving the final END vote to prevent gaming of alignments. Any time leftover in the night phase will be added to the next day phase.
SETUP DETAILS IN NEXT POST; PLEASE HOLD!