Webdiplomacy Mafia Olympics - Signups

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brainbomb
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Re: Webdiplomacy Mafia Olympics - Signups

#61 Post by brainbomb » Mon Jul 15, 2024 2:32 am

She knows how to play resistance and face to face mafia. There was a game where I was the bad guy in resistance once and I tried to gaslight in some way. But she knew I was evil instantly. This is a whole other style of game but basically.

Im not worried if she catches me as mafia im worried she will see what im doing when im supposedly down doing laundry now… :shock:
What can I say? I'm survivin'
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Re: Webdiplomacy Mafia Olympics - Signups

#62 Post by dargorygel » Mon Jul 15, 2024 3:36 am

Nice to meet you glittermoth... good luck!

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Re: Webdiplomacy Mafia Olympics - Signups

#63 Post by JustAGuyNamedWill » Mon Jul 15, 2024 3:59 am

Glittercomb glittermoth glitterbomb

Anyways I am rooting for brain and glitter to be in the same game 8)

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Re: Webdiplomacy Mafia Olympics - Signups

#64 Post by GlitterBomb » Mon Jul 15, 2024 4:09 am

dargorygel wrote:
Mon Jul 15, 2024 3:36 am
Nice to meet you glittermoth... good luck!

Nice to meet everyone! Exciting to be part of this world I’ve heard so much about for so long.

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Re: Webdiplomacy Mafia Olympics - Signups

#65 Post by GlitterBomb » Mon Jul 15, 2024 4:09 am

JustAGuyNamedWill wrote:
Mon Jul 15, 2024 3:59 am
Glittercomb glittermoth glitterbomb

Anyways I am rooting for brain and glitter to be in the same game 8)
Well that would be interesting, wouldn’t it?! lol

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Re: Webdiplomacy Mafia Olympics - Signups

#66 Post by Jamiet99uk » Mon Jul 15, 2024 10:03 am

Jamiet99uk wrote:
Mon Jul 15, 2024 12:06 am
brainbomb wrote:
Sun Jul 14, 2024 11:24 pm
10 town
3 mafia

The only night actions able to be roleblocked are the nightkills
Right, and the night kill is factional - so to prevent it:

a) town needs to RB *all* of the Mafia, and

b) town cannot roleblock the NK until at least one Mafia has died (because at the start, there are 3x Mafia and only 2x roleblocks in play, so the un-roleblocked Mafia can always perform the NK, while there are 3x Mafia).

Correct?
<nudge>
Potato, potato; potato.

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Re: Webdiplomacy Mafia Olympics - Signups

#67 Post by damo666 » Mon Jul 15, 2024 11:46 am

Jamiet99uk wrote:
Mon Jul 15, 2024 10:03 am
Jamiet99uk wrote:
Mon Jul 15, 2024 12:06 am
brainbomb wrote:
Sun Jul 14, 2024 11:24 pm
10 town
3 mafia

The only night actions able to be roleblocked are the nightkills
Right, and the night kill is factional - so to prevent it:

a) town needs to RB *all* of the Mafia, and

b) town cannot roleblock the NK until at least one Mafia has died (because at the start, there are 3x Mafia and only 2x roleblocks in play, so the un-roleblocked Mafia can always perform the NK, while there are 3x Mafia).

Correct?
<nudge>
nudge

wink

wink

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Re: Webdiplomacy Mafia Olympics - Signups

#68 Post by brainbomb » Mon Jul 15, 2024 11:48 am

Jamiet99uk wrote:
Mon Jul 15, 2024 10:03 am
Jamiet99uk wrote:
Mon Jul 15, 2024 12:06 am
brainbomb wrote:
Sun Jul 14, 2024 11:24 pm
10 town
3 mafia

The only night actions able to be roleblocked are the nightkills
Right, and the night kill is factional - so to prevent it:

a) town needs to RB *all* of the Mafia, and

b) town cannot roleblock the NK until at least one Mafia has died (because at the start, there are 3x Mafia and only 2x roleblocks in play, so the un-roleblocked Mafia can always perform the NK, while there are 3x Mafia).

Correct?
<nudge>
Yes
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: Webdiplomacy Mafia Olympics - Signups

#69 Post by dargorygel » Mon Jul 15, 2024 12:31 pm

Olympic Game Setup

Spy vs Spy… During a Cold War Olympics The Cold War between East and West simmered warmly during the Olympic Contests of those years. The Olympics were recruiting grounds and competitive grounds for agencies such as the C.I.A. and the K.G.B.

Regular webDiplomacyMafia rules are in play, other than noted below.

In this game, we have two Mafia Teams. They are Spies, and the Team goals are to survive and to eliminate the opposing Spy Team. They will accomplish this by DayKills (voting), NightKills (when they have a factional NightKill power), and recruitment.

Voting: Every player, no matter the faction, is required to vote by the End of Day. A No-Kill result is legal.

Spy Night Actions: Each night, the Mafia Teams choose one of two actions. They may NK, or Recruit. They MUST perform one of these actions.

Night Kill: ONLY the mafia Spy Team that has more members than their opponent mafia Spy Team at the beginning of the Night phase, will have a factional Night Kill available. This kill is not performed by an individual.

Recruitment: At night, the Mafia Team can choose (by majority) any other player to recruit to their team. Unlike the NK, this action is performed by an assigned Team member. This recruiting may NOT be declined by a town player. If a member of the OTHER mafia Spy Team is recruited, the attempt is unsuccessful, and the recruited player learns the identity of the recruiting player.

Posting Minimums: There is a posting minimum of three posts per day.

The town wins when both Mafia Spy Teams are eliminated, or nothing can happen that can prevemt this.

A Mafia Spy Team wins when town AND the opposing Mafia Spy Team are eliminated, or nothing can happen that can prevent this.

There will be 8 townies and 2 spies… one on each of the Mafia Spy Teams.

(IF a mafiaSpy attempts to recruit a member from the other team, NOTHING happens. Although the player on the receiving end will be informed of the attempt, AND the recruiter’s identity. Town is NOT informed.)

(IF both mafSpy teams attempt to recruit the same town player, neither recruitment succeeds, and the townplayer is NOT notified of the attempts.)
spies.png
spies.png (4.9 KiB) Viewed 1369 times

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Re: Webdiplomacy Mafia Olympics - Signups

#70 Post by brainbomb » Mon Jul 15, 2024 12:32 pm

And a few other details:

there are 13 players and the list only has 10 slots, you cannot repeat a name multiple times on your submission.

you must fill all 10 slots until there are 10 players or less
once you are below 10 players you may fill as many slots as you are able
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Re: Webdiplomacy Mafia Olympics - Signups

#71 Post by Jamiet99uk » Mon Jul 15, 2024 12:37 pm

dargorygel wrote:
Mon Jul 15, 2024 12:31 pm

Spy Night Actions: Each night, the Mafia Teams choose one of two actions. They may NK, or Recruit. They MUST perform one of these actions.

Night Kill: ONLY the mafia Spy Team that has more members than their opponent mafia Spy Team at the beginning of the Night phase, will have a factional Night Kill available. This kill is not performed by an individual.
@Darg: One question - if the number of Mafia in each team is equal, there is no NK, correct? (Or, do they both get one, in that case?).
Potato, potato; potato.

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Re: Webdiplomacy Mafia Olympics - Signups

#72 Post by dargorygel » Mon Jul 15, 2024 12:49 pm

Jamiet99uk wrote:
Mon Jul 15, 2024 12:37 pm
dargorygel wrote:
Mon Jul 15, 2024 12:31 pm

Spy Night Actions: Each night, the Mafia Teams choose one of two actions. They may NK, or Recruit. They MUST perform one of these actions.

Night Kill: ONLY the mafia Spy Team that has more members than their opponent mafia Spy Team at the beginning of the Night phase, will have a factional Night Kill available. This kill is not performed by an individual.
@Darg: One question - if the number of Mafia in each team is equal, there is no NK, correct? (Or, do they both get one, in that case?).
Correct, and I appreciate the chance to reiterate, the ONLY NK occurs when when Spy Team outnumbers the other.

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Re: Webdiplomacy Mafia Olympics - Signups

#73 Post by Jamiet99uk » Mon Jul 15, 2024 12:52 pm

@Darg: What if both Mafia teams try to recruit the same Townie?
Potato, potato; potato.

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Re: Webdiplomacy Mafia Olympics - Signups

#74 Post by dargorygel » Mon Jul 15, 2024 12:55 pm

Jamiet99uk wrote:
Mon Jul 15, 2024 12:52 pm
@Darg: What if both Mafia teams try to recruit the same Townie?
Ah yes... i will edit that in. Then NOTHING happens. Townie is not notified.

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Re: Webdiplomacy Mafia Olympics - Signups

#75 Post by Vecna » Mon Jul 15, 2024 3:05 pm

ill be leaving on 2 months of africa travel in a week.

The first month electricity and wi-fi connection will be limited rather severely by rolling blackouts that can occur for roughly 18+ hours every day, so ill not commit to any game.

Put me down as a potential for game 3 & 4.

Ill try to participate from the sand dunes of namibia while riding a rhino. But ill put in the somewhat obvious disclaimer that I might not show up/play at all. Definately will not do any shorter deadline games.

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Re: Webdiplomacy Mafia Olympics - Signups

#76 Post by DiplomacyandWarfare » Mon Jul 15, 2024 3:14 pm

@Darg
Will the teams have different names like "White Spy" and "Black Spy", so from a VT's perspective they can see if 2 spies that have been eliminated are on the same team?
Will the maf teams have daychat?
Will the town be notified when a spy team is eliminated?
What happens in standoffs (ie, there are 3 white spies and 3 black spies remaining)? It seems like the day would be dead and the night would be simultaneous kills until everyone is dead.

and last but definitely not least,
Is the briefcase on the top floor?
Pronouns: he/him

"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
-Will Rogers

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Re: Webdiplomacy Mafia Olympics - Signups

#77 Post by DiplomacyandWarfare » Mon Jul 15, 2024 3:21 pm

@brainbomb
What does the TE do?
Is it "If the maf kills DST tonight, the TE dies instead"?
brainbomb wrote:
Sun Jul 14, 2024 7:52 pm
you may only submit this list two times, so choose wisely.
brainbomb wrote:
Sun Jul 14, 2024 7:52 pm
Failure to submit a roster will result in automatic I/R
these two rules seem contradictory.
I must submit a roster each day, but I can only do it twice during the game?
Or is it that you can only submit the list twice per day (submit it once, change it once)?

How does calculating the consensus majority roster work?

What happens if there are only 9 people or fewer left (there are 10 positions on this roster)?

Is submitting a roster with yourself in one of the positions acceptable?
Pronouns: he/him

"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
-Will Rogers

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Re: Webdiplomacy Mafia Olympics - Signups

#78 Post by dargorygel » Mon Jul 15, 2024 4:05 pm

DiplomacyandWarfare wrote:
Mon Jul 15, 2024 3:14 pm
@Darg
Will the teams have different names like "White Spy" and "Black Spy", so from a VT's perspective they can see if 2 spies that have been eliminated are on the same team?
Will the maf teams have daychat?
Will the town be notified when a spy team is eliminated?
What happens in standoffs (ie, there are 3 white spies and 3 black spies remaining)? It seems like the day would be dead and the night would be simultaneous kills until everyone is dead.

and last but definitely not least,
Is the briefcase on the top floor?
Thanks Dippy
Will the town have different names? No... Town will be left guessing/reasoning whether any dead spies are teammates.
Will the spies have daychat? Nope. Other than the chatting they do in the main thread.
Will the town be notifie when one of the spy teams is eliminated? Nope.
Standoffs...
First, your example would die out sooner than you think. Two tie spy teams would NOT have a NIK. They also would not necessarily know that it is actually a tie. Deduce, maybe... but they would not 'know.' Further, I expect that the clarity of such a division that appears on paper pregame will not be so clear in game. In SUCH a case, if it did actually arise, I have determined a good tie-breaker. (The town of course would simply lose. I have a mechanisim that is in line with the flavour to break the tie between the two spy teams. I will reveal it if necessary. But revealing it beforehand would effect gameplay.)

ALSO... I will take this opportunity to clarfiy something that was in my mind, but not articulated well. The Spy teams will not KNOW if they have a NK. They have the option every night of ORDERING a nightkill instead of attempting a recruiting mission. But they might not actually have a NK available. They would discover the lack, of course, if they attempt a NK, but nothing happens.

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Re: Webdiplomacy Mafia Olympics - Signups

#79 Post by sweetandcool » Mon Jul 15, 2024 4:19 pm

dargorygel wrote:
Mon Jul 15, 2024 4:05 pm
DiplomacyandWarfare wrote:
Mon Jul 15, 2024 3:14 pm
@Darg
Will the teams have different names like "White Spy" and "Black Spy", so from a VT's perspective they can see if 2 spies that have been eliminated are on the same team?
Will the maf teams have daychat?
Will the town be notified when a spy team is eliminated?
What happens in standoffs (ie, there are 3 white spies and 3 black spies remaining)? It seems like the day would be dead and the night would be simultaneous kills until everyone is dead.

and last but definitely not least,
Is the briefcase on the top floor?
Thanks Dippy
Will the town have different names? No... Town will be left guessing/reasoning whether any dead spies are teammates.
Will the spies have daychat? Nope. Other than the chatting they do in the main thread.
Will the town be notifie when one of the spy teams is eliminated? Nope.
Standoffs...
First, your example would die out sooner than you think. Two tie spy teams would NOT have a NIK. They also would not necessarily know that it is actually a tie. Deduce, maybe... but they would not 'know.' Further, I expect that the clarity of such a division that appears on paper pregame will not be so clear in game. In SUCH a case, if it did actually arise, I have determined a good tie-breaker. (The town of course would simply lose. I have a mechanisim that is in line with the flavour to break the tie between the two spy teams. I will reveal it if necessary. But revealing it beforehand would effect gameplay.)

ALSO... I will take this opportunity to clarfiy something that was in my mind, but not articulated well. The Spy teams will not KNOW if they have a NK. They have the option every night of ORDERING a nightkill instead of attempting a recruiting mission. But they might not actually have a NK available. They would discover the lack, of course, if they attempt a NK, but nothing happens.
I don't see how a spy team wouldn't know whether they have a NK or not.

If they recruit everyday and the other team loses a spy by DK, then they know they have one more spy and can start NKing.

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Re: Webdiplomacy Mafia Olympics - Signups

#80 Post by sweetandcool » Mon Jul 15, 2024 4:22 pm

I think I'd love to see Darg's setup in a large full game. Same with brainbomb's.

I think they both look fun, but worry they'll be a bit funky as small games.

Still will be happy to experiment and try them out if I get assigned :D

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