Im not worried if she catches me as mafia im worried she will see what im doing when im supposedly down doing laundry now…

#61 Post by brainbomb » Mon Jul 15, 2024 2:32 am
#62 Post by dargorygel » Mon Jul 15, 2024 3:36 am
#63 Post by JustAGuyNamedWill » Mon Jul 15, 2024 3:59 am
#64 Post by GlitterBomb » Mon Jul 15, 2024 4:09 am
#65 Post by GlitterBomb » Mon Jul 15, 2024 4:09 am
Well that would be interesting, wouldn’t it?! lolJustAGuyNamedWill wrote: ↑Mon Jul 15, 2024 3:59 amGlittercomb glittermoth glitterbomb
Anyways I am rooting for brain and glitter to be in the same game 8)
#66 Post by Jamiet99uk » Mon Jul 15, 2024 10:03 am
<nudge>Jamiet99uk wrote: ↑Mon Jul 15, 2024 12:06 amRight, and the night kill is factional - so to prevent it:
a) town needs to RB *all* of the Mafia, and
b) town cannot roleblock the NK until at least one Mafia has died (because at the start, there are 3x Mafia and only 2x roleblocks in play, so the un-roleblocked Mafia can always perform the NK, while there are 3x Mafia).
Correct?
#67 Post by damo666 » Mon Jul 15, 2024 11:46 am
nudgeJamiet99uk wrote: ↑Mon Jul 15, 2024 10:03 am<nudge>Jamiet99uk wrote: ↑Mon Jul 15, 2024 12:06 amRight, and the night kill is factional - so to prevent it:
a) town needs to RB *all* of the Mafia, and
b) town cannot roleblock the NK until at least one Mafia has died (because at the start, there are 3x Mafia and only 2x roleblocks in play, so the un-roleblocked Mafia can always perform the NK, while there are 3x Mafia).
Correct?
#68 Post by brainbomb » Mon Jul 15, 2024 11:48 am
YesJamiet99uk wrote: ↑Mon Jul 15, 2024 10:03 am<nudge>Jamiet99uk wrote: ↑Mon Jul 15, 2024 12:06 amRight, and the night kill is factional - so to prevent it:
a) town needs to RB *all* of the Mafia, and
b) town cannot roleblock the NK until at least one Mafia has died (because at the start, there are 3x Mafia and only 2x roleblocks in play, so the un-roleblocked Mafia can always perform the NK, while there are 3x Mafia).
Correct?
#69 Post by dargorygel » Mon Jul 15, 2024 12:31 pm
#70 Post by brainbomb » Mon Jul 15, 2024 12:32 pm
#71 Post by Jamiet99uk » Mon Jul 15, 2024 12:37 pm
@Darg: One question - if the number of Mafia in each team is equal, there is no NK, correct? (Or, do they both get one, in that case?).dargorygel wrote: ↑Mon Jul 15, 2024 12:31 pm
Spy Night Actions: Each night, the Mafia Teams choose one of two actions. They may NK, or Recruit. They MUST perform one of these actions.
Night Kill: ONLY the mafia Spy Team that has more members than their opponent mafia Spy Team at the beginning of the Night phase, will have a factional Night Kill available. This kill is not performed by an individual.
#72 Post by dargorygel » Mon Jul 15, 2024 12:49 pm
Correct, and I appreciate the chance to reiterate, the ONLY NK occurs when when Spy Team outnumbers the other.Jamiet99uk wrote: ↑Mon Jul 15, 2024 12:37 pm@Darg: One question - if the number of Mafia in each team is equal, there is no NK, correct? (Or, do they both get one, in that case?).dargorygel wrote: ↑Mon Jul 15, 2024 12:31 pm
Spy Night Actions: Each night, the Mafia Teams choose one of two actions. They may NK, or Recruit. They MUST perform one of these actions.
Night Kill: ONLY the mafia Spy Team that has more members than their opponent mafia Spy Team at the beginning of the Night phase, will have a factional Night Kill available. This kill is not performed by an individual.
#73 Post by Jamiet99uk » Mon Jul 15, 2024 12:52 pm
#74 Post by dargorygel » Mon Jul 15, 2024 12:55 pm
Ah yes... i will edit that in. Then NOTHING happens. Townie is not notified.Jamiet99uk wrote: ↑Mon Jul 15, 2024 12:52 pm@Darg: What if both Mafia teams try to recruit the same Townie?
#75 Post by Vecna » Mon Jul 15, 2024 3:05 pm
#76 Post by DiplomacyandWarfare » Mon Jul 15, 2024 3:14 pm
#77 Post by DiplomacyandWarfare » Mon Jul 15, 2024 3:21 pm
these two rules seem contradictory.
#78 Post by dargorygel » Mon Jul 15, 2024 4:05 pm
Thanks DippyDiplomacyandWarfare wrote: ↑Mon Jul 15, 2024 3:14 pm@Darg
Will the teams have different names like "White Spy" and "Black Spy", so from a VT's perspective they can see if 2 spies that have been eliminated are on the same team?
Will the maf teams have daychat?
Will the town be notified when a spy team is eliminated?
What happens in standoffs (ie, there are 3 white spies and 3 black spies remaining)? It seems like the day would be dead and the night would be simultaneous kills until everyone is dead.
and last but definitely not least,
Is the briefcase on the top floor?
#79 Post by sweetandcool » Mon Jul 15, 2024 4:19 pm
I don't see how a spy team wouldn't know whether they have a NK or not.dargorygel wrote: ↑Mon Jul 15, 2024 4:05 pmThanks DippyDiplomacyandWarfare wrote: ↑Mon Jul 15, 2024 3:14 pm@Darg
Will the teams have different names like "White Spy" and "Black Spy", so from a VT's perspective they can see if 2 spies that have been eliminated are on the same team?
Will the maf teams have daychat?
Will the town be notified when a spy team is eliminated?
What happens in standoffs (ie, there are 3 white spies and 3 black spies remaining)? It seems like the day would be dead and the night would be simultaneous kills until everyone is dead.
and last but definitely not least,
Is the briefcase on the top floor?
Will the town have different names? No... Town will be left guessing/reasoning whether any dead spies are teammates.
Will the spies have daychat? Nope. Other than the chatting they do in the main thread.
Will the town be notifie when one of the spy teams is eliminated? Nope.
Standoffs...
First, your example would die out sooner than you think. Two tie spy teams would NOT have a NIK. They also would not necessarily know that it is actually a tie. Deduce, maybe... but they would not 'know.' Further, I expect that the clarity of such a division that appears on paper pregame will not be so clear in game. In SUCH a case, if it did actually arise, I have determined a good tie-breaker. (The town of course would simply lose. I have a mechanisim that is in line with the flavour to break the tie between the two spy teams. I will reveal it if necessary. But revealing it beforehand would effect gameplay.)
ALSO... I will take this opportunity to clarfiy something that was in my mind, but not articulated well. The Spy teams will not KNOW if they have a NK. They have the option every night of ORDERING a nightkill instead of attempting a recruiting mission. But they might not actually have a NK available. They would discover the lack, of course, if they attempt a NK, but nothing happens.
#80 Post by sweetandcool » Mon Jul 15, 2024 4:22 pm
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