M61 - The Mastermind's Revenge - Game Thread - HIDDEN

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BunnyGo
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Re: M61 - The Mastermind's Revenge - Game Thread

#5181 Post by BunnyGo » Wed Nov 11, 2020 1:45 am

Fluminator wrote:
Wed Nov 11, 2020 12:57 am
##Vote Chaqa
I get it, I get it...you love chipotle.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5182 Post by BunnyGo » Wed Nov 11, 2020 1:46 am

Fluminator wrote:
Wed Nov 11, 2020 12:57 am
##Vote Chaqa
Oh...Well, the third vote must mean you DON'T want us voting chaqa. That's very interesting.

I think we get it.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5183 Post by BunnyGo » Wed Nov 11, 2020 1:47 am

Jamiet99uk wrote:
Wed Nov 11, 2020 1:06 am
Fluminator wrote:
Wed Nov 11, 2020 12:54 am
Scummiest
##Vote Chaqa
##Vote Kgray
break for null
##Vote Bunny Go
##Vote Dargorygel
##Vote Jamiet
##Vote Pedro
##Vote Macca
##Vote Rdrivera
##Vote Damo
towniest

##Vote Chaqa
Someone translate?
My guess is above

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Re: M61 - The Mastermind's Revenge - Game Thread

#5184 Post by BunnyGo » Wed Nov 11, 2020 1:49 am

kgray wrote:
Wed Nov 11, 2020 1:13 am
kgray wrote:
Wed Nov 11, 2020 1:11 am
I'm guessing that's his preferred wagons/would-vote wagons/wouldn't vote wagons. Scum to town, basically.

If that's right, Flum, can you vote me real quick and then go back to Chaqa (or whoever)?
I don't know what 3 solitary votes for Chaqa means, though...
First time: setting that chaqa was the scummy end
Second time: Emphasizing that he wants us voting Chaqa
Third time: Announcing to ignore the first two times and really vote damo (this is a joke--he probably just wanted to emphasize further. Maybe on his scale of 1-5)

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Re: M61 - The Mastermind's Revenge - Game Thread

#5185 Post by BunnyGo » Wed Nov 11, 2020 1:51 am

rdrivera2005 wrote:
Wed Nov 11, 2020 1:41 am
I don't believe the two roleblocks, unless scum opted for the white flag they don't have 4 points to spare I think. Even if they took Tree Stump.

Also, both Healers choices just suck badly.

I also don't believe any town with half a brain agree so easily with Vecna stupid plan yesterday. Can someone tell me what great information we got in exchange for having one less town today? I can't believe town Kgray just followed that plan without questioning. Chaqa too. But Kgray is more obvious.

##vote Kgray
This post is so on point, my loins are quivering.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5186 Post by Fluminator » Wed Nov 11, 2020 2:00 am

##Vote Kgray
##Vote Chaqa

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Re: M61 - The Mastermind's Revenge - Game Thread

#5187 Post by rdrivera2005 » Wed Nov 11, 2020 2:07 am

The worst part of Vecna's plan is that in the end Flum is the only one deciding the game. If he votes a town it's game over as scum can just follow him.
And if any other town vote wrong and isn't online at EOD it's game over (I am thinking on Macca). To be honest I suggest anyone that can't be online at EOD to just sheep Flum to have less chance to throw to scum.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5188 Post by BunnyGo » Wed Nov 11, 2020 2:15 am

rdrivera2005 wrote:
Wed Nov 11, 2020 2:07 am
The worst part of Vecna's plan is that in the end Flum is the only one deciding the game. If he votes a town it's game over as scum can just follow him.
And if any other town vote wrong and isn't online at EOD it's game over (I am thinking on Macca). To be honest I suggest anyone that can't be online at EOD to just sheep Flum to have less chance to throw to scum.
Which is exactly what you and I were complaining about yesterday.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5189 Post by Chaqa » Wed Nov 11, 2020 3:11 am

BunnyGo wrote:
Wed Nov 11, 2020 2:15 am
rdrivera2005 wrote:
Wed Nov 11, 2020 2:07 am
The worst part of Vecna's plan is that in the end Flum is the only one deciding the game. If he votes a town it's game over as scum can just follow him.
And if any other town vote wrong and isn't online at EOD it's game over (I am thinking on Macca). To be honest I suggest anyone that can't be online at EOD to just sheep Flum to have less chance to throw to scum.
Which is exactly what you and I were complaining about yesterday.
I felt quite pressured not to speak against it because I felt Vecna would instantly run a wagon against me and lose for the town.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5190 Post by damo666 » Wed Nov 11, 2020 9:48 am

Fluminator wrote:
Wed Nov 11, 2020 2:00 am
##Vote Kgray
##Vote Chaqa
I assume this means these are his 2 lockscum

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Re: M61 - The Mastermind's Revenge - Game Thread

#5191 Post by damo666 » Wed Nov 11, 2020 9:52 am

rdrivera2005 wrote:
Wed Nov 11, 2020 1:41 am
I don't believe the two roleblocks, unless scum opted for the white flag they don't have 4 points to spare I think. Even if they took Tree Stump.

Also, both Healers choices just suck badly.

I also don't believe any town with half a brain agree so easily with Vecna stupid plan yesterday. Can someone tell me what great information we got in exchange for having one less town today? I can't believe town Kgray just followed that plan without questioning. Chaqa too. But Kgray is more obvious.

##vote Kgray
I tend to agree re the the healers.
Both roleblocked, neither saved Vecna and neither saved themselves.
Anything from 0 to 4 lies here. If they are both fully telling the truth I will eat Jamie's shoe.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5192 Post by damo666 » Wed Nov 11, 2020 9:59 am

Revised scumteam guess

Min 1 max 2 from kgray Jamie
Min 1 max 2 from Macca Bunny
Min 1 max 2 from Chaqa dargo rdr

That's 16 possible teams. I'll see if I can eliminate any through vca and post later.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5193 Post by dargorygel » Wed Nov 11, 2020 10:40 am

Looking forward to your math, damo

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Re: M61 - The Mastermind's Revenge - Game Thread

#5194 Post by dargorygel » Wed Nov 11, 2020 10:40 am

Looking again at the cost list.

Perhaps the scumteam did the Basic Package of 90 (chat and recruit) and then did the white flag.

The list of PR's is not a list of amazingly powerful roles.

Perhaps they realized that their best defense was to have money for some RB’s and RC’s.

White-flagging would obv gain them 20. And thus some bucks to do stuff.
Marking off our known/dead roles, what would their best buys have been? Theories abound, but to me nothing stands out as a WOW THAT IS WHAT THEY WOULD BUY item.

I am not saying they did NOT choose any Roles. I am saying that they bought the white flag, and then some mid-range or cheap roles (or no roles) and had money to spend all game.

Is it Occam’s razor to deduce that they chose to give themselves action-cash?
If they were out of cash last night… wouldn’t they have kept status quo (not hurt their position) by no killing and gaining 3?

Their simplest, no wifom (for them) plan might have been to do exactly as Jamie and kgray are claiming they did last night. It ensured the kill they most desired.

I would not have expected the most mechanical among us to choose this route. So not bozo, or vecna, or flum, or bunny. Maybe not Jamie. But the rest of us might have rolled that dice.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5195 Post by Jamiet99uk » Wed Nov 11, 2020 10:41 am

Macca573 wrote:
Wed Nov 11, 2020 1:10 am
Jamiet99uk wrote:
Wed Nov 11, 2020 12:04 am
I attempted to protect Macca.
Thanks, but why?
I felt if you were town, you were the second most likely target after Vecna.

I did not protect Vecna because he was the most obvious kill target, and therefore: 1) There seemed a not insignificant chance that Kgray would try to protect him (and if we both did that, it would fail), and 2) If the Scum were going to use a Roleblock, this would be the night.

Because of (1) I deliberately attempted to select a viable target that I thought Kgray would not have picked. I got this half right. And (2) proved to be entirely correct since I *was* roleblocked as I suspected I might be.

I am sorry we did not save Vecna but if the scum had determined to kill him, there was going to be no stopping them, since they apparently had enough credit left for two roleblocks.

Does the fact that the scum had at least $4.00 left at the end of D5 tell us anything? Damo do you have any theories?

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Re: M61 - The Mastermind's Revenge - Game Thread

#5196 Post by dargorygel » Wed Nov 11, 2020 10:42 am

I do not know what jamie's 'pedro' line meant. I assume he'll explain.

But to me, flum's list is giving us three categories. His view of scum, nullish, and town.

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Re: M61 - The Mastermind's Revenge - Game Thread

#5197 Post by Jamiet99uk » Wed Nov 11, 2020 10:43 am

damo666 wrote:
Wed Nov 11, 2020 1:12 am
@Jamie what's with the pedro trick?
I have this thing called a sense of humour.

Have you never seen the film "Napoleon Dynamite"? It's quite good.


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Re: M61 - The Mastermind's Revenge - Game Thread

#5199 Post by dargorygel » Wed Nov 11, 2020 10:45 am

I'd like to see our daykill chaqa or rdr at this point.
##VOTE RDRIVERA2005

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Re: M61 - The Mastermind's Revenge - Game Thread

#5200 Post by Jamiet99uk » Wed Nov 11, 2020 10:46 am

damo666 wrote:
Wed Nov 11, 2020 1:13 am
Macca573 wrote:
Wed Nov 11, 2020 1:10 am
Jamiet99uk wrote:
Wed Nov 11, 2020 12:04 am
I attempted to protect Macca.
Thanks, but why?
Do you believe him?
Why would I lie about who I protected?
Or, do you think I am somehow lying about being Faith Healer?
Or, what?

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