M89: Baldurs Gate Mafia Game Thread

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sweetandcool
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Re: M89: Baldurs Gate Mafia Game Thread

#161 Post by sweetandcool » Mon Jun 03, 2024 10:41 pm

kingofthepirates wrote:
Mon Jun 03, 2024 10:38 pm
Kakarroto wrote:
Mon Jun 03, 2024 10:21 pm
the point is, to get voting information from everyone, how they react, save that information, then use that information, where every town should know nothing and only play on gut, or guesses, on a later date. Like 'oh, now whe know X flipped mafia, on day one it looks like Y and Z tried to rescue X and voted C instead. Lets have a deeper look into them'. And there are lots of more things to gain of, later, with reactions and stuff that happened in the prior days.

Voting no-kill is like not providing information from yourself, making yourself kind a blank slot, which is what a mafia member would like to do, at least some. The more information about you is publicly known, your behaviour and voting and reason etc., the better other players can read you. Town want to find other town, as much as they want to find mafia.

As town, it is quite a good idea to project information from you, so your team members can read you. Mafia knows already you are not on their team, though they want to know who the PR's are. THAT information should be hidden as town, yes, but also, it's probably a good idea to send information out about your thoughts, reasoning and logic.
while I do understand this, I'm also doing no kill as a general safety vote, in case I forget or something comes up that prevents me from voting down the line. I'll still be trying to keep up and updating voting as I do. the instant snap back against no-vote is, to me at least, very interesting though (granted I'm still partially looking at this game through an among us lens, where skip is, of course, a very valid option).
Kak's opinion is not quite universal but it should be. I think you are being coached to act this way because you've incorrectly used this method in the past and you've been corrected in the past as well.

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Re: M89: Baldurs Gate Mafia Game Thread

#162 Post by DiplomacyandWarfare » Mon Jun 03, 2024 10:42 pm

7x7_blank - with names.jpg
Kakarroto wrote:
Mon Jun 03, 2024 10:40 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:21 pm
My gimmick is ready: Alignment charts!
Functionally, these are just weird readlists.
Good = Town, Evil = Scum
Lawful = "Helpful"/"Good townplay", Chaotic = "Unhelpful"/"Not Trusted"

Yes, Lawful does bleed a bit into Good, and Chaotic bleeds a bit into Evil. There are some differences, though. For example, I am more likely to trust the analysis of someone who I read as Lawful Good than someone who I read as Chaotic Good.

Also, 3x3 alignment charts just weren't good enough, so I'm using 7x7.
Umm... how do I post an image that I don't have a weblink to?
when you click "post reply", below the three buttons (save draft) (preview) and (submit), there are two 'folders': -) options and -) attachments

click attachments

click the button 'add files'

that should open the window towards your computer, then you search for the picture file and put it in.

then you have the option to either place it in the text, or just add it

if you want to place it in the text, click with the mouse first in the text field where you want the file, then click the button below that says 'place inline' (or something like that). When you submit the post, the picture should then appear in the post
Thank you! Have a reads list/alignment chart:
7x7_blank - with names.jpg
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Re: M89: Baldurs Gate Mafia Game Thread

#163 Post by sweetandcool » Mon Jun 03, 2024 10:42 pm

Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Brainbomb said there were 5? Somewhere I think, too lazy to check.

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Re: M89: Baldurs Gate Mafia Game Thread

#164 Post by Squigs44 » Mon Jun 03, 2024 10:43 pm

DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:38 pm
Squigs44 wrote:
Mon Jun 03, 2024 10:35 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:30 pm
How many mafia are there again?
Can we not 'town slip' bait when the set up is clearly posted
Correct me if I'm wrong, but the number of mafia doesn't appear to be.
Sign up thread includes this information, which is where I read the rules. I assumed the GMs would use the same info and include relevant information like that

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Re: M89: Baldurs Gate Mafia Game Thread

#165 Post by Foxcastle » Mon Jun 03, 2024 10:43 pm

sweetandcool wrote:
Mon Jun 03, 2024 10:42 pm
Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Brainbomb said there were 5? Somewhere I think, too lazy to check.
Right, but Squiggs implicitly claims it's in the setup, which he clearly hasn't read.

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Re: M89: Baldurs Gate Mafia Game Thread

#166 Post by FlaviusAetius » Mon Jun 03, 2024 10:43 pm

kingofthepirates wrote:
Mon Jun 03, 2024 10:12 pm
##vote no kill
In such a massive game, I don't see the point in not skipping when there is not enough info. unless there is a major scum slip, or some other great realization, this is my vote for the day.
I agree with the logic that killing someone always provides information, I dont like this stance you are taking so early on. Sure I see a SCENARIO where MAYBE we dont kill someone. But to stake out that posisiton so early is just silliness

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Re: M89: Baldurs Gate Mafia Game Thread

#167 Post by Kakarroto » Mon Jun 03, 2024 10:45 pm

FlaviusAetius wrote:
Mon Jun 03, 2024 10:32 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:04 pm
foodcoats wrote:
Mon Jun 03, 2024 10:00 pm


Feels like a scum!Dip thing to say.
I think you mean: Feels like a Dip thing to say. Nobody here can distinguish between my townplay and my scumplay (except will), because nobody (except will) has seen my townplay! (other than M85 in which I made 12 posts total).
BRUH, I get not talking in the beginning, but 12 posts total!?! If you arent talking for THAT long then you are mafia by default in my mind, as good as a mafia basically because you arent even TRYING to help the town solve the game
I'm a long time proponent of focussing on voting out lurkers early, but most often I find resistance toward this sentiment :pensive:

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Re: M89: Baldurs Gate Mafia Game Thread

#168 Post by Foxcastle » Mon Jun 03, 2024 10:46 pm

FlaviusAetius wrote:
Mon Jun 03, 2024 10:43 pm
kingofthepirates wrote:
Mon Jun 03, 2024 10:12 pm
##vote no kill
In such a massive game, I don't see the point in not skipping when there is not enough info. unless there is a major scum slip, or some other great realization, this is my vote for the day.
I agree with the logic that killing someone always provides information, I dont like this stance you are taking so early on. Sure I see a SCENARIO where MAYBE we dont kill someone. But to stake out that posisiton so early is just silliness
Under what circumstances would we not kill someone?

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Re: M89: Baldurs Gate Mafia Game Thread

#169 Post by Foxcastle » Mon Jun 03, 2024 10:46 pm

Kakarroto wrote:
Mon Jun 03, 2024 10:45 pm
FlaviusAetius wrote:
Mon Jun 03, 2024 10:32 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:04 pm


I think you mean: Feels like a Dip thing to say. Nobody here can distinguish between my townplay and my scumplay (except will), because nobody (except will) has seen my townplay! (other than M85 in which I made 12 posts total).
BRUH, I get not talking in the beginning, but 12 posts total!?! If you arent talking for THAT long then you are mafia by default in my mind, as good as a mafia basically because you arent even TRYING to help the town solve the game
I'm a long time proponent of focussing on voting out lurkers early, but most often I find resistance toward this sentiment :pensive:
I'm no board with this. Lurking is shirking.

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Re: M89: Baldurs Gate Mafia Game Thread

#170 Post by DiplomacyandWarfare » Mon Jun 03, 2024 10:47 pm

sweetandcool wrote:
Mon Jun 03, 2024 10:42 pm
Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Brainbomb said there were 5? Somewhere I think, too lazy to check.
I just checked. Brain did in fact say there are 5 scum in the sign up thread.
To Foxcastle, I don't think Squiggs actually said how many, he just waved off the question. Squiggs might be scum with a new player.
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Re: M89: Baldurs Gate Mafia Game Thread

#171 Post by Kakarroto » Mon Jun 03, 2024 10:47 pm

DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:34 pm
dargorygel wrote:
Mon Jun 03, 2024 10:30 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:28 pm
@dargorygel the quote function is malfunctioning
Is it?

Clear your cache, maybe.
Still doesn't work. Ghug's post saying "zero tolerance for snipping" quoting me appears to have snipped my message. Is that just me?
I'm pretty sure that was the joke ...

But it could just me misinterpreting stuff.

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Re: M89: Baldurs Gate Mafia Game Thread

#172 Post by Foxcastle » Mon Jun 03, 2024 10:47 pm

DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:47 pm
sweetandcool wrote:
Mon Jun 03, 2024 10:42 pm
Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Brainbomb said there were 5? Somewhere I think, too lazy to check.
I just checked. Brain did in fact say there are 5 scum in the sign up thread.
To Foxcastle, I don't think Squiggs actually said how many, he just waved off the question. Squiggs might be scum with a new player.
Why "with a new player"?

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Re: M89: Baldurs Gate Mafia Game Thread

#173 Post by Squigs44 » Mon Jun 03, 2024 10:48 pm

Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Why are you asking if you should scumread me or not? If you're gonna scumread me, do it like ghug does, unashamed

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Re: M89: Baldurs Gate Mafia Game Thread

#174 Post by Foxcastle » Mon Jun 03, 2024 10:48 pm

Kakarroto wrote:
Mon Jun 03, 2024 10:47 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:34 pm
dargorygel wrote:
Mon Jun 03, 2024 10:30 pm
Hard to tell sometimes...

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Re: M89: Baldurs Gate Mafia Game Thread

#175 Post by Squigs44 » Mon Jun 03, 2024 10:49 pm

Also, why haven't you made a spreadsheet yet Foxcastle?

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Re: M89: Baldurs Gate Mafia Game Thread

#176 Post by DiplomacyandWarfare » Mon Jun 03, 2024 10:49 pm

Foxcastle wrote:
Mon Jun 03, 2024 10:48 pm
Kakarroto wrote:
Mon Jun 03, 2024 10:47 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:34 pm
Hard to tell sometimes...
Ok now I'm just being trolled.
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Re: M89: Baldurs Gate Mafia Game Thread

#177 Post by Foxcastle » Mon Jun 03, 2024 10:50 pm

Squigs44 wrote:
Mon Jun 03, 2024 10:48 pm
Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Why are you asking if you should scumread me or not? If you're gonna scumread me, do it like ghug does, unashamed
I'm leaning into the irony of you making a big show of being exasperated with scumslips/townslips and then ostensibly making a scumslip. Thus, "is this where we debate..."

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Re: M89: Baldurs Gate Mafia Game Thread

#178 Post by DiplomacyandWarfare » Mon Jun 03, 2024 10:51 pm

Foxcastle wrote:
Mon Jun 03, 2024 10:47 pm
DiplomacyandWarfare wrote:
Mon Jun 03, 2024 10:47 pm
sweetandcool wrote:
Mon Jun 03, 2024 10:42 pm


Brainbomb said there were 5? Somewhere I think, too lazy to check.
I just checked. Brain did in fact say there are 5 scum in the sign up thread.
To Foxcastle, I don't think Squiggs actually said how many, he just waved off the question. Squiggs might be scum with a new player.
Why "with a new player"?
A new player would be most likely to scumslip and answer this question, which might explain Squiggs posting - preventing his scumteammate from slipping.
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Re: M89: Baldurs Gate Mafia Game Thread

#179 Post by DiplomacyandWarfare » Mon Jun 03, 2024 10:51 pm

Foxcastle wrote:
Mon Jun 03, 2024 10:50 pm
Squigs44 wrote:
Mon Jun 03, 2024 10:48 pm
Foxcastle wrote:
Mon Jun 03, 2024 10:40 pm
So, is this where we debate whether Squiggs scumslipped because he automatically knew how many mafia there were without needing to read the setup?
Why are you asking if you should scumread me or not? If you're gonna scumread me, do it like ghug does, unashamed
I'm leaning into the irony of you making a big show of being exasperated with scumslips/townslips and then ostensibly making a scumslip. Thus, "is this where we debate..."
Let's not.
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Re: M89: Baldurs Gate Mafia Game Thread

#180 Post by Foxcastle » Mon Jun 03, 2024 10:51 pm

Squigs44 wrote:
Mon Jun 03, 2024 10:49 pm
Also, why haven't you made a spreadsheet yet Foxcastle?
Who's to say I haven't? There are 65,780 potential scum teams...

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