Page 7 of 11

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 2:17 pm
by JustAGuyNamedWill
Diplomacy&Warfare wrote:
Fri Apr 19, 2024 11:36 am
It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.
Okay this is strange

How did we end with more than we started? Did somebody fish negative 4?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 2:20 pm
by Pengwinja
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:17 pm
Diplomacy&Warfare wrote:
Fri Apr 19, 2024 11:36 am
It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.
Okay this is strange

How did we end with more than we started? Did somebody fish negative 4?
Are you joking? Fish are added per two remaining fish.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 2:53 pm
by JustAGuyNamedWill
Oh duh

I thought the fish count growing would happen next phase

Okay so 54/3=18

So 18*2=36

So we fished 14 fish across 6 players

So at most two and at least one person overfished.

Because Pengwinja lowered the amount by only one as per his testimony, it could only be one liar.

So who?

Jamie you have any info?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 2:54 pm
by JustAGuyNamedWill
Also Pengwinja, does your ability reset or can you bring the max down to 3 this upcoming fishing phase?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 2:57 pm
by JustAGuyNamedWill
I have a strategy for next round that will keep our fish supply bountiful and let me know more info.

Beware thieves

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 3:04 pm
by Pengwinja
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:54 pm
Also Pengwinja, does your ability reset or can you bring the max down to 3 this upcoming fishing phase?
It will stay at four until moved, it doesn’t reset to five at the end of the phase. I can bring the max down to 3 this upcoming phase. But, there is a few stipulations. Anyone else with the tag votes on what to do. Majority vote wins. If its a tie, it stays stagnant. Does this answer the question?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 3:08 pm
by Pengwinja
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:53 pm
Because Pengwinja lowered the amount by only one as per his testimony, it could only be one liar.
It could only be one liar? What does that mean?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 3:10 pm
by JustAGuyNamedWill
Pengwinja wrote:
Fri Apr 19, 2024 3:04 pm
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:54 pm
Also Pengwinja, does your ability reset or can you bring the max down to 3 this upcoming fishing phase?
It will stay at four until moved, it doesn’t reset to five at the end of the phase. I can bring the max down to 3 this upcoming phase. But, there is a few stipulations. Anyone else with the tag votes on what to do. Majority vote wins. If its a tie, it stays stagnant. Does this answer the question?
Yes, this does.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 3:11 pm
by Pengwinja
Pengwinja wrote:
Fri Apr 19, 2024 3:08 pm
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:53 pm
Because Pengwinja lowered the amount by only one as per his testimony, it could only be one liar.
It could only be one liar? What does that mean?
Oh wait, I get it now.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 3:11 pm
by JustAGuyNamedWill
Pengwinja wrote:
Fri Apr 19, 2024 3:08 pm
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:53 pm
Because Pengwinja lowered the amount by only one as per his testimony, it could only be one liar.
It could only be one liar? What does that mean?
With 6 players and everyone telling the truth, that is 12 fish taken. But someone could theoretically fish for 4 fish, bringing our total up to 14. But it also could have been two people fishing 3 fish. So 2 liars and 3 liars are both possible scenarios.

Unless somebody fished 1 fish in which case we have a real lying problem.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 3:17 pm
by Pengwinja
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 3:11 pm
Pengwinja wrote:
Fri Apr 19, 2024 3:08 pm
JustAGuyNamedWill wrote:
Fri Apr 19, 2024 2:53 pm
Because Pengwinja lowered the amount by only one as per his testimony, it could only be one liar.
It could only be one liar? What does that mean?
With 6 players and everyone telling the truth, that is 12 fish taken. But someone could theoretically fish for 4 fish, bringing our total up to 14. But it also could have been two people fishing 3 fish. So 2 liars and 3 liars are both possible scenarios.

Unless somebody fished 1 fish in which case we have a real lying problem.
Yeah, I thought you meant that it can only be one liar, So it was a mistake on my end. If someone fished 1 fish they are going insane, unless some ability allows them to get more points for less fish?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 6:35 pm
by kingofthepirates
I’m somewhat confused, are we going to try and grow the pond, or keep it constant but get more points? In my eyes, there’s nothing stopping the greedy fisher from continuing to overfish if we all stay low and try to grow; in the long run, we could be feeding the overfisher. Thoughts?

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 6:41 pm
by Pengwinja
kingofthepirates wrote:
Fri Apr 19, 2024 6:35 pm
I’m somewhat confused, are we going to try and grow the pond, or keep it constant but get more points? In my eyes, there’s nothing stopping the greedy fisher from continuing to overfish if we all stay low and try to grow; in the long run, we could be feeding the overfisher. Thoughts?
Some powers can punish overfishers, like mine, but no one will say if they do, so we don’t know if there is one. Letting the pond grow will allow for longer term gain.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Fri Apr 19, 2024 9:18 pm
by DiplomacyandWarfare
Jamiet99uk wrote:
Fri Apr 19, 2024 12:56 pm
Diplomacy&Warfare wrote:
Fri Apr 19, 2024 11:36 am
It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.
Why was one phase much shorter than the previous one?
I feel like I have amnesia.
I was relatively sure the previous phase lasted about 2 days. It lasted 6...
Anyways, Phase 1 always lasts 24 hours.
Phase 2 lasts until everyone submits PMs, but I apparently forgot to PM everyone reminders around the 2 day mark.
I still think those dates are incorrect.

Also, I am reminding everyone that there is a small element of randomization in the fish increase. Around a 1-3 increase or decrease from the theoretical r * 1.5 = n (r = remaining fish before the increase, n = new amount of fish). You are hereby reminded :)

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Sat Apr 20, 2024 1:26 pm
by damo666
So denoting Fn as no of fish at start period n and Cn as number of fish caught in period n we have

Fn+1 = 1.5 (Fn-Cn)+/-3

from which

Cn = Fn -2/3(Fn+1)=/-2

So with the number of fish going from 50 to 54 the number of fish caught was anything between 12 and 16. So there may have been no overfishing (we all caught 2 as agreed) or possibly even more overfishing than we thought.

This means if we catch 1/3 of fish available the stock may decrease. It is therefore even more imperative that we catch 2 each this phase.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Sat Apr 20, 2024 4:00 pm
by Jamiet99uk
Last phase I investigated KingOfThePirates and have nothing interesting to report about him.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Sun Apr 21, 2024 12:28 am
by Pengwinja
Diplomacy&Warfare wrote:
Fri Apr 19, 2024 9:18 pm
Jamiet99uk wrote:
Fri Apr 19, 2024 12:56 pm
Diplomacy&Warfare wrote:
Fri Apr 19, 2024 11:36 am
It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.
Why was one phase much shorter than the previous one?
I feel like I have amnesia.
I was relatively sure the previous phase lasted about 2 days. It lasted 6...
Anyways, Phase 1 always lasts 24 hours.
Phase 2 lasts until everyone submits PMs, but I apparently forgot to PM everyone reminders around the 2 day mark.
I still think those dates are incorrect.

Also, I am reminding everyone that there is a small element of randomization in the fish increase. Around a 1-3 increase or decrease from the theoretical r * 1.5 = n (r = remaining fish before the increase, n = new amount of fish). You are hereby reminded :)
There’s randomization? So someone may have not overfished, but they also may have? This is insanity.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Sun Apr 21, 2024 1:11 am
by DrFidelis
I am definitely not sure how to think about the randomness in this seemingly mechanically focused game.

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Sun Apr 21, 2024 4:13 am
by kingofthepirates
Jamiet99uk wrote:
Sat Apr 20, 2024 4:00 pm
Last phase I investigated KingOfThePirates and have nothing interesting to report about him.
:3 I am a very good boi!

Re: Tragedy of the Commons: a social experiment (game thread)

Posted: Sun Apr 21, 2024 9:47 am
by learnedSloth
DrFidelis wrote:
Sun Apr 21, 2024 1:11 am
I am definitely not sure how to think about the randomness in this seemingly mechanically focused game.
You can't do much without the distribution. Apparently it just hides the true amount of fish caught.