MAFIA 64 - The Z Files - Game Thread [HIDDEN]

If you have a game you want to play on the forum, you can do so here.
Forum rules
This is an area for forum games. Please note that to support mafia games players cannot edit their own posts in this forum. Off Topic threads will be relocated or deleted. Issues taking place in forum games should be dealt with by respective game GMs and escalated to the moderators only if absolutely necessary.
Message
Author
kgray
Site Moderator
Site Moderator
Posts: 7667
Joined: Tue Nov 27, 2018 5:34 pm
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1101 Post by kgray » Wed Feb 03, 2021 5:11 am

Bonatogether wrote:
Wed Feb 03, 2021 5:08 am
brainbomb wrote:
Wed Feb 03, 2021 5:05 am
Bonatogether wrote:
Wed Feb 03, 2021 5:00 am

On d1 I actually do think it is better to vote brain than any of three I listed aside from maybe lfischl if he starts posting more. I prefer pressuring bunny or celaph, but if the choice is brain or ezio, I know what I'm choosing.
You barely even know me or my playstyle or meta. Nobody has this opinion of me. The only person who actually thinks like this is maybe flash. What are you basing this on? it just feels like you randomly decided based on one game that Im a great elim option
This is missing my point. You're not a good early dk target because of your playstyle last game - you're a good early dk target because you flipping gives us a lot of info on a lot of people. I'd put ghug, kgray, bunny, and maybe donny in this category, off the top of my head.
Yeah, no. We're not killing someone who's towny for "info" D1 (or ever, if I have my way).

kgray
Site Moderator
Site Moderator
Posts: 7667
Joined: Tue Nov 27, 2018 5:34 pm
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1102 Post by kgray » Wed Feb 03, 2021 5:13 am

lfischl wrote:
Wed Feb 03, 2021 5:10 am
kgray wrote:
Wed Feb 03, 2021 4:57 am
lfischl wrote:
Wed Feb 03, 2021 4:54 am


That was the reason I voted him, nothing else. ##unvote.
Okay. When you realized Vecna was lying, why did you not reconsider your vote? Who do you find suspicious?

Macca, and I find it weird that bona keeps pushing brain for no real reason.
What is it about Macca you don't like?

Agreed on your bona point. Do you think bona is scummy for this, or just wrong?

kgray
Site Moderator
Site Moderator
Posts: 7667
Joined: Tue Nov 27, 2018 5:34 pm
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1103 Post by kgray » Wed Feb 03, 2021 5:14 am

brainbomb wrote:
Wed Feb 03, 2021 5:11 am
this site fucks games up with overanalyzing meaningless datapoints from vca all the time. So whatever drives this bizarre devotion to think vca will give you all you need its not gonna work that way
I've never agreed with anything you've said more. In general, we're so bad at VCA.

User avatar
brainbomb
Posts: 23324
Joined: Fri Sep 29, 2017 3:20 pm
Location: Omaha, Nebraska
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1104 Post by brainbomb » Wed Feb 03, 2021 5:14 am

I dont think bona is scum but he has some very bizarre notions about how we should be engineering wagons

User avatar
brainbomb
Posts: 23324
Joined: Fri Sep 29, 2017 3:20 pm
Location: Omaha, Nebraska
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1105 Post by brainbomb » Wed Feb 03, 2021 5:15 am

kgray wrote:
Wed Feb 03, 2021 5:14 am
brainbomb wrote:
Wed Feb 03, 2021 5:11 am
this site fucks games up with overanalyzing meaningless datapoints from vca all the time. So whatever drives this bizarre devotion to think vca will give you all you need its not gonna work that way
I've never agreed with anything you've said more. In general, we're so bad at VCA.
ive watched so many games go downhill trying to chase deep bussers

User avatar
Bonatogether
Posts: 9864
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1106 Post by Bonatogether » Wed Feb 03, 2021 5:16 am

kgray wrote:
Wed Feb 03, 2021 5:08 am
Bonatogether wrote:
Wed Feb 03, 2021 5:01 am
kgray wrote:
Wed Feb 03, 2021 4:55 am
@bona, I think you should reconsider your lurker perspective. Usually lurkers aren't going to suddenly start talking and giving us "info" later, so keeping them around does nothing except for get rid of active players who are easier to read just by virtue of them contributing.
Which is why we should start policy killing them around d4 while we use previous day's info of dead active people to work out scum, imo.
But those lurkers won't be contributing, so your plan is just cutting off info that we could be getting from active players early. How is your suggestion better than getting rid of lurkers now, and keeping active people around so that we get more info from them as the game goes on?
I'm not saying we draw up a list of players now to dk, and I'm not saying "we can't kill lurkers until d4." However, I am saying that putting together dead active player's reads and such is way better than the same for someone who posted 20 messages a day.

kgray
Site Moderator
Site Moderator
Posts: 7667
Joined: Tue Nov 27, 2018 5:34 pm
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1107 Post by kgray » Wed Feb 03, 2021 5:17 am

brainbomb wrote:
Wed Feb 03, 2021 5:14 am
I dont think bona is scum but he has some very bizarre notions about how we should be engineering wagons
I don't know if he's scum, but it sure will be convenient when he is and he can just hide all his votes behind "creating ties" and "generating info" lol

User avatar
brainbomb
Posts: 23324
Joined: Fri Sep 29, 2017 3:20 pm
Location: Omaha, Nebraska
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1108 Post by brainbomb » Wed Feb 03, 2021 5:18 am

bona can you show evidence that eliminating me is useful day 1? Ive been eliminated d1 before and I dont even remember if a single maf actually voted me.

in fact mafia dont typically try to get me killed for whatever reason durga convinced people im trash and that maf just need me alive no matter what

lfischl
Posts: 911
Joined: Wed May 06, 2020 2:43 pm
Location: The area by the bay
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1109 Post by lfischl » Wed Feb 03, 2021 5:20 am

kgray wrote:
Wed Feb 03, 2021 5:13 am
lfischl wrote:
Wed Feb 03, 2021 5:10 am
kgray wrote:
Wed Feb 03, 2021 4:57 am


Okay. When you realized Vecna was lying, why did you not reconsider your vote? Who do you find suspicious?

Macca, and I find it weird that bona keeps pushing brain for no real reason.
What is it about Macca you don't like?

Agreed on your bona point. Do you think bona is scummy for this, or just wrong?
I think he could be either, but its more likely he's just wrong.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1110 Post by e.m.c^42 » Wed Feb 03, 2021 5:20 am

Update, haven't gotten past first two pages, brain has melted and words fancy incoherent.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1111 Post by e.m.c^42 » Wed Feb 03, 2021 5:20 am

Assuming discard claim is good, threw away town role since I was lazy but shan't say which, maybe some twerp will claim it later.

User avatar
Bonatogether
Posts: 9864
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1112 Post by Bonatogether » Wed Feb 03, 2021 5:21 am

kgray wrote:
Wed Feb 03, 2021 5:09 am
Bonatogether wrote:
Wed Feb 03, 2021 5:06 am
kgray wrote:
Wed Feb 03, 2021 5:00 am


Wait, what?? You think that killing off active *town* (not just an active player in general, but an active town PR on your list of powerful roles) is better than killing a lurker? Ignoring the part where we then lose that PR, what does killing a townie tell us about their connections or about VCA?
Yeah. Most of the roles I said will only give us one good use (like doc, vigilante, or clairvoyant), are expendable (mason), or miss one scumteam entirely (cop, conspiracy theorist). I think it's fine trading that for good info.

This whole discussion is moot if the people on the block aren't one of those roles.
Please tell me what "good info" we will learn by flipping one of those town PRs you mentioned.
We gain more insight on a ton of interactions that they had today. Preferably we could get someone else who is scum or VT.

If we have one of the roles I mentioned on the block anyways, they should probably claim anyways.

BunnyGo
Posts: 14848
Joined: Thu Jul 18, 2019 12:21 am
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1113 Post by BunnyGo » Wed Feb 03, 2021 5:21 am

Bonatogether wrote:
Wed Feb 03, 2021 5:06 am
kgray wrote:
Wed Feb 03, 2021 5:00 am
Bonatogether wrote:
Wed Feb 03, 2021 4:47 am

it'd hurt, but I'd still be more in favor of it than a Macca, lfischl, or Ezio wagon
Wait, what?? You think that killing off active *town* (not just an active player in general, but an active town PR on your list of powerful roles) is better than killing a lurker? Ignoring the part where we then lose that PR, what does killing a townie tell us about their connections or about VCA?
Yeah. Most of the roles I said will only give us one good use (like doc, vigilante, or clairvoyant), are expendable (mason), or miss one scumteam entirely (cop, conspiracy theorist). I think it's fine trading that for good info.

This whole discussion is moot if the people on the block aren't one of those roles.
You think masons are expendable?!

User avatar
Bonatogether
Posts: 9864
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1114 Post by Bonatogether » Wed Feb 03, 2021 5:21 am

lfischl wrote:
Wed Feb 03, 2021 5:10 am
kgray wrote:
Wed Feb 03, 2021 4:57 am
lfischl wrote:
Wed Feb 03, 2021 4:54 am


That was the reason I voted him, nothing else. ##unvote.
Okay. When you realized Vecna was lying, why did you not reconsider your vote? Who do you find suspicious?

Macca, and I find it weird that bona keeps pushing brain for no real reason.
I'm not pushing brain. I saying that voting active people is better in the early game.

User avatar
Bonatogether
Posts: 9864
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1115 Post by Bonatogether » Wed Feb 03, 2021 5:22 am

brainbomb wrote:
Wed Feb 03, 2021 5:11 am
this site fucks games up with overanalyzing meaningless datapoints from vca all the time. So whatever drives this bizarre devotion to think vca will give you all you need its not gonna work that way
I can see this, but we need data at some point.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1116 Post by e.m.c^42 » Wed Feb 03, 2021 5:22 am

@jasnah @other mafia noobs but recognisable named from diplomacy, unfortunately EMC is disappointment so far, hopefully sleep improves this all.

User avatar
Bonatogether
Posts: 9864
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1117 Post by Bonatogether » Wed Feb 03, 2021 5:24 am

brainbomb wrote:
Wed Feb 03, 2021 5:18 am
bona can you show evidence that eliminating me is useful day 1? Ive been eliminated d1 before and I dont even remember if a single maf actually voted me.

in fact mafia dont typically try to get me killed for whatever reason durga convinced people im trash and that maf just need me alive no matter what
Can you show me that I shouldn't? Why are you so squirmy about me voting you?

kgray
Site Moderator
Site Moderator
Posts: 7667
Joined: Tue Nov 27, 2018 5:34 pm
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1118 Post by kgray » Wed Feb 03, 2021 5:24 am

Bonatogether wrote:
Wed Feb 03, 2021 5:16 am
kgray wrote:
Wed Feb 03, 2021 5:08 am
Bonatogether wrote:
Wed Feb 03, 2021 5:01 am


Which is why we should start policy killing them around d4 while we use previous day's info of dead active people to work out scum, imo.
But those lurkers won't be contributing, so your plan is just cutting off info that we could be getting from active players early. How is your suggestion better than getting rid of lurkers now, and keeping active people around so that we get more info from them as the game goes on?
I'm not saying we draw up a list of players now to dk, and I'm not saying "we can't kill lurkers until d4." However, I am saying that putting together dead active player's reads and such is way better than the same for someone who posted 20 messages a day.
Okay. And I'm saying it's easier to tell someone's alignment if they are active than if they are not. And if they're town and they're contributing, then we have extra help solving compared to a lurker who isn't really playing.

A lurker doesn't get us anything alive or dead. An active player gives info while they're alive. So for an extreme and poorly quantized example, say you have 2 lurkers and 2 active players, and the lurkers provide 0 info per day and the active players provide 5 info per day. We have to kill all 4 in the first 4 days.

If we kill the active players the first two days and then the two lurkers, then at the end of 4 days we have 15 infos.

If we kill the lurkers first and then the active players, then at the end of 4 days we have 35 infos.

So clearly we get more information by killing lurkers before active players.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1119 Post by e.m.c^42 » Wed Feb 03, 2021 5:24 am

Grammar running away like filthy cash in Vegas, so I am off before I become next HB

BunnyGo
Posts: 14848
Joined: Thu Jul 18, 2019 12:21 am
Contact:

Re: MAFIA 64 - The Z Files - Game Thread [HIDDEN]

#1120 Post by BunnyGo » Wed Feb 03, 2021 5:25 am

Bonatogether wrote:
Wed Feb 03, 2021 5:16 am
kgray wrote:
Wed Feb 03, 2021 5:08 am
Bonatogether wrote:
Wed Feb 03, 2021 5:01 am


Which is why we should start policy killing them around d4 while we use previous day's info of dead active people to work out scum, imo.
But those lurkers won't be contributing, so your plan is just cutting off info that we could be getting from active players early. How is your suggestion better than getting rid of lurkers now, and keeping active people around so that we get more info from them as the game goes on?
I'm not saying we draw up a list of players now to dk, and I'm not saying "we can't kill lurkers until d4." However, I am saying that putting together dead active player's reads and such is way better than the same for someone who posted 20 messages a day.
Bringing this back, you started this as a defense of Macca as a "lurker". They are the median poster last I checked. That qualifies as a DNK (do not kill) for you?

Post Reply

Who is online

Users browsing this forum: Bing [Bot], Kakarroto