I had a similar idea with a scoring system (winner take all, draws return original bet to all players even defeated) that closer matched the original game. I'm sure it would have issues (especially with ghost rating), but the score system pushing solos would lead to much better endgames, instead of the toxic DSS endgame of "Let's beat on the little players".
The Carebear Conundrum
Forum rules
This forum is limited to topics relating to the game Diplomacy only. Other posts or topics will be relocated to the correct forum category or deleted. Please be respectful and follow our normal site rules at http://www.webdiplomacy.net/rules.php.
This forum is limited to topics relating to the game Diplomacy only. Other posts or topics will be relocated to the correct forum category or deleted. Please be respectful and follow our normal site rules at http://www.webdiplomacy.net/rules.php.
Re: The Carebear Conundrum
-
- Posts: 947
- Joined: Sun Dec 31, 2017 11:17 am
- Contact:
Re: The Carebear Conundrum
Little would do to the carebears, as they don't play for the solo the same goes for playing for the points. Instead, they play just for the game, which is why they don't stab; if you play for a good time and amusement, it always leaves a sure taste to betray.
Re: The Carebear Conundrum
I feel like the difference might be enough for some who are on the fence. There's a big difference conceptually between: "Shall we win together" and "Shall we concede together"? If you know going in that a Draw is essentially a loss and the assumption is that the stab has to come eventually, then I think it could sway a few, no?
-
- Gold Donator
- Posts: 424
- Joined: Tue Aug 21, 2018 7:36 am
- Contact:
Re: The Carebear Conundrum
This is a good argument.Squibit wrote: ↑Tue Feb 22, 2022 6:45 am
What if we introduced a new scoring system in which drawing a game was worth much less than winning? ... It could even be just your originally offered stake.
If there were an additional scoring mode along side SoS and DSS that was a more cut throat reward-the-solo style mode, then players could choose and be aware of what type of game they were joining from the start?
Re: The Carebear Conundrum
I see two options:
1) The solo maniacs learn how to beat the carebears
2) the player(s) with the most centers win(s) the match.
1) The solo maniacs learn how to beat the carebears
2) the player(s) with the most centers win(s) the match.
- Jamiet99uk
- Posts: 33932
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: The Carebear Conundrum
Wow. The bot edited a quoted post to put its spam link in there, rather than in its own post.
Potato, potato; potato.
-
- Posts: 4302
- Joined: Fri Sep 29, 2017 4:16 pm
- Location: The Five Valleys, Gloucestershire
- Contact:
Re: The Carebear Conundrum
My God... You mean they not only have the ability to make their own posts, but are also to analyse previous human posts to accurately identify the most well thought out and insightful comments, before editing them for their own ends?
I feel violated... I demand compensation for this outrage and will accept no less than 10,000
I feel violated... I demand compensation for this outrage and will accept no less than 10,000

I eat cookies to improve my snacking experience
- Jamiet99uk
- Posts: 33932
- Joined: Sat Dec 30, 2017 11:42 pm
- Location: Durham, UK
- Contact:
Re: The Carebear Conundrum
The second really weird thing is that the link the bot is promoting is a broken link.
Potato, potato; potato.
-
- Posts: 623
- Joined: Fri Sep 29, 2017 3:06 pm
- Location: Manchester, UK
- Contact:
Re: The Carebear Conundrum
This is basically their new standard now. It's very irritating :DJamiet99uk wrote: ↑Sun Oct 01, 2023 4:12 pmWow. The bot edited a quoted post to put its spam link in there, rather than in its own post.
Who is online
Users browsing this forum: No registered users