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Finished: 10 AM Fri 13 Mar 09 UTCView Beta
Private Conquest-2
2 days /phase
Pot: 25 D - Autumn, 1905, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game drawn

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Chat archive

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Country:


01 Mar 09 UTC Spring, 1901: reeee, bitches! Heres how this works:
- When everybody clicks "finalize," it takes about 5 minutes then generates the turn. Theres a 48 hour limit on this (if you haven't clicked finalize after 48 hours, it does it for you).
-Civil Disorder means that we dont' have a player, so it just sits there (I think).

Remember that turns can go quicker than 48 hours if you turn your shit in before.
02 Mar 09 UTC Spring, 1901: Looking forward to this! Should be a good learning game. Only downside is that it didn't let us pick countries & it didn't let us pick if we wanted fleets or armies. Oh well!
02 Mar 09 UTC Spring, 1901: I think the initial setup is pre-set, isn't it? England HAS to have a fleet in Edinburgh, 1 in London and an Army in Wales, right? I seem to remember it that way, so the game starts the exact same every time you play, but never ends up the same.
03 Mar 09 UTC Spring, 1901: correct, the initial placement is always the same.
03 Mar 09 UTC Spring, 1901: Is it gonna take the other 2 players 19 more hours to decide their first move...?
03 Mar 09 UTC Spring, 1901: God I hope not.
03 Mar 09 UTC Spring, 1901: So I notice in the log in info that TheCha hasn't been on since Friday? Is he aware the game is going on?
04 Mar 09 UTC Autumn, 1901: Someone should get in touch with Mike about the game... I think he's the last one
05 Mar 09 UTC Autumn, 1901: Has he ever responded to anyone's diplomatic messages? I'm curious if he isn't even playing, and after 48 hrs the CPU just did a random turn for him turn 1?
05 Mar 09 UTC Autumn, 1901: Yeah, this needs to go faster.
05 Mar 09 UTC Autumn, 1901: This guy's a problem, it says he hasn't logged in since 8am on Tuesday, which I believe is the exact time the 48 hours ran out? So I'm thinking maybe it just logged him in and did the moves on its own?
05 Mar 09 UTC Autumn, 1901: My bad -- didnt realize it would end PRIOR to the 48 hours if everyone fired up their turn. I will be more on the ball w/ this.
05 Mar 09 UTC Autumn, 1901: Aaargh. Mike, you've gotta support with one unit, and move with another. If you just move with both, it'll repulse both your moves, cuz there's no support action going on. Bummer
05 Mar 09 UTC Autumn, 1901: Ahhh, kind of makes sense. But live and learn, eh? (if they live...)
06 Mar 09 UTC Autumn, 1901: So Build Orders this turn... interesting stuff! Eager to play some more, eager to play...
06 Mar 09 UTC Autumn, 1901: Agony of waiting.
06 Mar 09 UTC Autumn, 1901: BTW, everybody notice what happened in Spain. Even though Danny had a guy in Spain in the spring, territories don't turnover then. So that unit needed to be in the territory for the autumn turn for the territory to transfer over.
07 Mar 09 UTC Spring, 1902: So Danny got totally boned. I thought if he didn't put his build orders in, it might automatically build for him, but it looks like it just didn't generate anything. He's short 2 units now. Where the hell is he?
08 Mar 09 UTC Spring, 1902: He controls Portugal now though, doesn't he?
08 Mar 09 UTC Spring, 1902: Yeah, he controls Portugal and Belgium now. He expanded 2 more supply centers, but he didn't put in his build orders, so now he's only got 3 units out of a possible 5, for the next two turns at least. Probably a really good opportunity for SOMEONE to bring superior forces to bear :)

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