Finished: 10 PM Mon 07 Feb 11 UTC
Private Grid Magnate World Conquest II
1 day /phase
Pot: 50 D - Spring, 9, Finished
The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
1 excused missed turn
Game drawn

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Chat archive

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Country:


12 Jan 11 UTC Spring, 1: Hey Egypt

It looks to me like I most naturally turn north and west or perhaps join up with Greece whereas you and Persia will probably have to engage early.

What are your thoughts ?
12 Jan 11 UTC Spring, 1: Stupid interface !
12 Jan 11 UTC Spring, 1: There is a gold mine discovered in Sahara. Everyone should send armies that direction.
12 Jan 11 UTC Spring, 1: I hear Cyprus is nice this time of year!!
12 Jan 11 UTC Spring, 1: And Sicilia.
14 Jan 11 UTC Autumn, 1: At least I control the holy hand grenade market.
14 Jan 11 UTC Autumn, 1: 1, 2, 5...doh
17 Jan 11 UTC Autumn, 2: Where's Greece?
17 Jan 11 UTC Autumn, 2: Greece is back. Sorry.
17 Jan 11 UTC Autumn, 2: You can only build in home centers and not the other supply centers?
17 Jan 11 UTC Autumn, 2: From the rules: If a country has more supply centers than units, it can place new
units in each unoccupied supply center of its home country that it
still controls. It can’t build units in supply centers outside its home
country.
17 Jan 11 UTC Autumn, 2: yep - that also has the effect of limiting the rate of growth. So you can't build more in a turn than you have home centers (so 3) and that get's reduced even more if you lose home centers.
On sites like this you can see "Build Anywhere" variants that remove this limitation, but it basically makes it a harder game, as an expanding empire gets longer and longer delays getting reinforcements to the front.
23 Jan 11 UTC Autumn, 4: Was that last move judged right ? Convoy from Etruria -> Baleares succeeds via Ligurian Sea, even though I moved Sardinia -> Ligurian Sea.

That should have disrupted the convoy, shouldn't it ?
23 Jan 11 UTC Autumn, 4: Ahh, I hate it when someone disaprrears
23 Jan 11 UTC Autumn, 4: I thought so too, but looking at the rules, http://www.wizards.com/avalonhill/rules/diplomacy_rulebook.pdf, page 14, the fleet needs to be dislodged to disrupt the convoy. So it was judged correctly.
23 Jan 11 UTC Autumn, 4: Ah, ok - my bad - I was thinking there was simple principle that an attacked unit switches to hold. Oh well ...
24 Jan 11 UTC Autumn, 4: History teaches us some very important leasons.

Hanibal brings his elephants over the Alps, in the end he loses and then Rome crushes Carthage and salts the earth arond the ruins.
24 Jan 11 UTC Autumn, 4: Fair point. What this map lacks is a few decent barbarian hordes to come storming in from the North. Anyone got a phone number for the Visigoths that I could call ? ;O)
24 Jan 11 UTC Autumn, 4: If carthage clicks ready wont it switch to the next phase?
24 Jan 11 UTC Autumn, 4: It did for the retreats - doesn't seem to have done for the builds

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