10 Jun 21 UTC | Autumn, 2002: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
11 Jun 21 UTC | Autumn, 2002: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
13 Jun 21 UTC | Spring, 2003: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
14 Jun 21 UTC | Spring, 2003: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
18 Jun 21 UTC | Autumn, 2003: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
21 Jun 21 UTC | Spring, 2004: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
22 Jun 21 UTC | Spring, 2004: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
25 Jun 21 UTC | Autumn, 2004: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
15 Jul 21 UTC | Spring, 2009: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
08 Aug 21 UTC | Autumn, 2014: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
21 Aug 21 UTC | GG! If Quebec and NY had kept on fighting a while longer, I reckon I might've had a chance. |
21 Aug 21 UTC | Peru was what ultimately forced the draw tho; I had no way whatsoever of getting fleets over to the other coast, and Peru is so insanely strong defensively |
21 Aug 21 UTC | GG |
21 Aug 21 UTC | Whew! thanks Cal. |
21 Aug 21 UTC | Great game, everyone! I was very worried that California was going to start sending fleets via the Arctic and it would be over for us. |
21 Aug 21 UTC | Florida and Peru, did you consider sending a fleet to MAO to help out? Under what circumstances would you have done so? |
21 Aug 21 UTC | What would said fleet do? |
21 Aug 21 UTC | Help hold back the Californian fleets coming from the North. Maybe I was the only one really worried about it. I guess I lack Peru’s defensive genius |
21 Aug 21 UTC | Was weird to step in as Peru and find out we were nearly impregnable. Turns out Galapagos is key! |
21 Aug 21 UTC | I tried to hold help Texas hold in there for quite a while. I wouldn't have been opposed to sending a fleet to MAO. It's tricky in a no messaging game to coordinate defenses like that. It can be a risk. I was about concerned about leaving my home centres undefended to Peru, getting stabbed, and overrun very quickly. |