Finished: 05 AM Sun 22 Aug 21 UTC
Strong and Silent
1 day /phase
Pot: 50 D - Spring, 2018, Finished
Fall of the American Empire IV, No messaging, Anonymous players, Sum-of-Squares Scoring
1 excused missed turn
Game drawn

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Chat archive

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10 Jun 21 UTC Autumn, 2002: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
11 Jun 21 UTC Autumn, 2002: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
13 Jun 21 UTC Spring, 2003: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
14 Jun 21 UTC Spring, 2003: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
18 Jun 21 UTC Autumn, 2003: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
21 Jun 21 UTC Spring, 2004: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
22 Jun 21 UTC Spring, 2004: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
25 Jun 21 UTC Autumn, 2004: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
15 Jul 21 UTC Spring, 2009: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 Aug 21 UTC Autumn, 2014: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
21 Aug 21 UTC GG! If Quebec and NY had kept on fighting a while longer, I reckon I might've had a chance.
21 Aug 21 UTC Peru was what ultimately forced the draw tho; I had no way whatsoever of getting fleets over to the other coast, and Peru is so insanely strong defensively
21 Aug 21 UTC GG
21 Aug 21 UTC Whew! thanks Cal.
21 Aug 21 UTC Great game, everyone! I was very worried that California was going to start sending fleets via the Arctic and it would be over for us.
21 Aug 21 UTC Florida and Peru, did you consider sending a fleet to MAO to help out? Under what circumstances would you have done so?
21 Aug 21 UTC What would said fleet do?
21 Aug 21 UTC Help hold back the Californian fleets coming from the North. Maybe I was the only one really worried about it. I guess I lack Peru’s defensive genius
21 Aug 21 UTC Was weird to step in as Peru and find out we were nearly impregnable. Turns out Galapagos is key!
21 Aug 21 UTC I tried to hold help Texas hold in there for quite a while. I wouldn't have been opposed to sending a fleet to MAO. It's tricky in a no messaging game to coordinate defenses like that. It can be a risk.
I was about concerned about leaving my home centres undefended to Peru, getting stabbed, and overrun very quickly.

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