Finished: 06 AM Thu 03 Jun 21 UTC
Private gunboat with EOG expectation 7
1 day /phase
Pot: 105 D - Spring, 1913, Finished
Classic, No messaging, Anonymous players, Draw-Size Scoring
1 excused missed turn
Game drawn
11 Apr 21 UTC Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
12 Apr 21 UTC Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
18 Apr 21 UTC Autumn, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
27 Apr 21 UTC Autumn, 1904: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 21 UTC Spring, 1907: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
25 May 21 UTC Autumn, 1911: Moderator: (gimix): Game paused per user request. For any objections please email us at webdipmod@gmail.com
25 May 21 UTC Autumn, 1911: Moderator: (gimix): Game paused per user request. For any objections please email us at webdipmod@gmail.com
30 May 21 UTC Spring, 1912: Moderator: (gimix): Game is now unpaused, and the phase has been reset. Good luck
02 Jun 21 UTC GG all. I'll put up an AAR shortly, but I really enjoyed this one. Thanks a lot
02 Jun 21 UTC Also, apologies for the pause a few days ago. That was me. I appreciate your patience and not turning on me in reaction.
02 Jun 21 UTC Good game. I've never seen a pause like that before, good to know in future that's possible!
02 Jun 21 UTC From my perspective I have to say I was really surprised and impressed by how quickly Austria in particular noticed my solo threat and was able to coordinate with Italy to stop me. I also got a bit unlucky with the attack on Germany and guessed wrong a few times, which hurt.
02 Jun 21 UTC Good game. I was keeping notes after every round but I eventually fell off the track. I will summarize my thought process here. I came into the game hoping to go for an early attack on France. I saw English aggression against France and was hoping that Germany might join in. However with Austria's move into Venice I lost the necessary momentum that would have helped me get there. I assumed Austria wouldn't walk out of Venice.

At that point I decided that I would harrass France somewhat solely to keep Germany and England in the game because I have found in gun boat France can often get an overbearing position relatively easily. I toyed with convoying an army to greece but I was worried Austria wouldn't get the signal. However after 1902 with the support into Greece I knew I had a good ally.

Due to the fight over the Ionian and then the adriatic and some bad tactics on my part I had to retreat from Piedmont, and I was nervous about the French fleets but there was little I could do about it as I was still sitting on four centers. I got my late lepanto in 1904, (which I think it a pretty important moment for Turkey as Turkey could have tried to block that in a few ways and it is super detrimental to Turkish prospects.)

After this I mopped up Turkey with Austria and jockeyed for all of the homeland Turksih centers as well as Greece. It can be difficult to split these centers and I was worried Austria would stab me because of the fleet build in Trieste so I attempted to get as much as I could instead of being generous. I felt like it would be very difficult to be like "I want Ankara but I'm not stabbing I'm just demonstrating I need more SCs" without getting their first so I used all my units for that instead of moving against France for the most part.

One thing I learned this game was although Austria's idea with the fleet was cool and it was sort of helpful, I always felt afraid to try interesting movesets and had to guess what the fleet supposedly on my side would do. I think had Austria not built that fleet I would have had more luck moving on France.

I really appreciated Austria demilitarizing, and I felt we did a good job handling that. I didn't feel like I could ever stab particularly hard or be stabbed due to the dearth of troops in the area. I considered trying to destroy the Austrian fleet a few times so I could predict what it would do better but it never felt like the right moment. Around this time I put my draw in because I wanted to demonstrate I was okay with a draw, and I was worried beforehand about a stab. After the DMZs I was less worried about a stab but I didn't want to look like I wouldn't agree to one and neither France nor Austria had a vote up so I left it.

France you defensive tactics were excellent and you were a worthy adversary. Austria, I appreciated our alliance and I felt like we handled it well despite some minor difficulties especially in the first few years. From my perspective the other players all played logically, although I would encourage anti-French openings from Germany as France can totally be the worst. I find in press diplomacy Germany's defense is mostly done via diplomacy and that can be hard in gunboat so it is more important to get some of England or France early, and if France bottles up Italy it can often be inevitable before Germany gets poked from both sides. I could be totally wrong though. I hope this end of game summary of my thoughts was useful and I am excited to hear what other players thought I could do differently, or where I can improve. I'd also love to play another similar game!
02 Jun 21 UTC Italy, I would say your plan to attack France in the early game was a mistake in my opinion. Obviously it worked out for you in the end, but I don't think it makes sense for Italy to attack France in gunboat. You might be able to pull it off with chat, but even if Austria didn't attack you in the beginning they are very likely to take advantage of your weakness once they see you move West. You're right that France is a strong gunboat nation, but that's for Germany and England to worry about.
02 Jun 21 UTC Interesting game. I did not expect Germany to go at me like he did. Essentially my little Northern play is clearly a massive mistake in gunboat - and not one I've made before live and learn. It doomed Turkey, which I feel bad for - not so much Germany as it was pretty clear I needed to pivot South to help Turkey but was not allowed to disengage.
I am not sure why Austria didn't draw earlier though given it was pretty clear that half competent play would end in this result.
02 Jun 21 UTC If you have any question about my (poor) play - shoot.
02 Jun 21 UTC My thoughts as we played are here: https://pastebin.com/Sh7MVi7M

Broadly, I think the alliance between Italy and I was the most important part of my game, we may not have been able to coordinate verbally but we were still able to get a lot done and both seemed to want to fight the same battles at the same time.

I agree though, life would have been easier for Italy if my fleet had a green flag, but I wanted to be seen as pushing against the possible French solo, and didn't think there was anywhere it could sit without being a threat to an Italian centre. If it pushed forwards, then hopefully you would be happy to leave those centres clear and face the existential threat I believed France was.

France, yes, I was watching you very closely. When you got your army into Belgium and had 2v2 on the border with Germany I was certain it was coming, it was just a matter of time. France is scary when you can't talk to them...
02 Jun 21 UTC As to Russia's point about drawing early, I honestly wasn't sure I had the half competent play to get here, and if I can't practice in a game designed for discussion etc, then it'll be in an important game, and I'll probably mess up.

I don't think your northern expansion was necessarily a bad plan, I think it was just a case where you got stuck fighting on two fronts and that's always difficult. Given that, I think both you and Turkey put up mighty defences.
02 Jun 21 UTC Looking back, maybe I shouldn't have attacked Germany when I did. Italy had been gunning for me from the beginning and maybe I should have gone for them instead. I was in a rush to get to the stalemate line and I thought I could get there but Austria cut me off first.
02 Jun 21 UTC Austria waiting for the draw until Germany was out made sense, they had only upside continuing while it was effectively 3v1 and they were growing the fastest. I wasn't sure I was going to be able to find a defensible stalemate line and if I hadn't I think they would have replaced me pretty quickly as the game leader. My plan was going to be to throw the game to Austria to force Italy to swap sides but that was a pretty big risk and I was very happy to see the stalemate line we reached
02 Jun 21 UTC I would love to know if Italy would have gone for it, as I was constantly worried they might. That's the main reason I waived builds 2 or 3 times, to show I wasn't wanting to grow too fast. Maybe that was a mistake as well
02 Jun 21 UTC No, I saw you doing that and I thought it was a good call
02 Jun 21 UTC England CD’s. Should have cancelled at that point.
02 Jun 21 UTC I had initially struck and informal alliance with France which means Scandinavia is my hard target. Russia had smashed England’s potential as an ally so attacked France wasn't possible and France was too tough. I was also banking on Russia focusing south and not choosing to defend Scandinavia as a focus. But if England hadn't gone CD I wouldn't have lost the race to get to the front. The rest flowed from that. Completely altered the outcome and made the rest largely pointless
02 Jun 21 UTC Also, France wasnt a solo threat as soon as he faile d to move on Tunis in 1907. After that the door was pretty much closed
02 Jun 21 UTC Agree with that - without Tunis France never had a real solo chance in this game.
02 Jun 21 UTC That's interesting and useful feedback. I did feel like I was playing too cautiously but I didn't want to open a second front against Italy while I was at war with Germany. It would be interesting to see how the game would have played out if I'd been more aggressive there.
05 Jun 21 UTC I just finished reading through Austria's pastebin. It was really interesting. I need to pay more attention to the overall board. There were moments where I was like "well uh Austria is going to move to secure the Northern stalemate line because otherwise France will solo so I don't really need to think about those moves at all", and then missed waived builds indicating friendship because of it.
05 Jun 21 UTC I'm normally not that good at keeping an eye on the rest of the board, especially in gunboat, but the act of writing things out really forced me to do so and I think improved my play significantly.

It's not something I'd do in every game, it's a lot of work, but it's definitely useful
05 Jun 21 UTC Huh, Okay I'll give it a try.
05 Jun 21 UTC Yes. Also, in gunboat if a unit doesnt move look at its orders to see what failed support it did
05 Jun 21 UTC Do that in every game - not just gunboat
05 Jun 21 UTC Yup!
05 Jun 21 UTC For sure
05 Jun 21 UTC Only if you're taking it seriously though...

Start Backward Open large map Forward End

France
BenK (615 D)
Drawn. Bet: 15 D, won: 35 D
13 supply-centers, 13 units
Austria
Brinbino (233 D)
Drawn. Bet: 0 D, won: 35 D
12 supply-centers, 12 units
Italy
etonio (93 D)
Drawn. Bet: 15 D, won: 35 D
9 supply-centers, 9 units
England
Olster21 (90 D)
Defeated. Bet: 15 D
Germany
Ogion (4075 D)
Defeated. Bet: 15 D
Turkey
AnimalsCS (181 D)
Defeated. Bet: 15 D
Russia
Wusti (1748 D)
Defeated. Bet: 15 D
Civil Disorders
Andyyy (175 D)Austria (Spring, 1901) with 3 centres.
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