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Finished: 06 AM Fri 12 Feb 21 UTC
Private Nexus GBII Game 39
1 day /phase
Pot: 35 D - Autumn, 1912, Finished
Classic, No messaging, Anonymous players, Unranked, Hidden draw votes
2 excused missed turn
Game drawn
08 Jan 21 UTC Spring, 1901: Moderator: (captainmeme): Countries reassigned and you're good to go!
11 Jan 21 UTC Autumn, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
16 Jan 21 UTC Spring, 1904: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 Feb 21 UTC Autumn, 1911: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
11 Feb 21 UTC Moderator: (captainmeme): Game drawn. Well played!
11 Feb 21 UTC nice alliance France,
Sorry austria to have blocked you at the bad moment. I have been scared, but it was a bad idea
11 Feb 21 UTC France, you could have take ven last year.
Why did you not bounce on Burgundy last year also?
11 Feb 21 UTC Likewise Germany. I wish it could have started sooner. My decision to flash support to Belgium in 1905 was an expensive one.

There was a lot to guess at last year. I was hoping to squeeze out one more centre. I thought there was a chance Mun went to Sil to prioritize eliminating the Russian. I didn't want to actually end up in Bur. In the end I guessed wrong.

Venice was a long shot, and Bur to Mars was still a possibility. I couldn't risk that.

@Turkey - About Venice on that last turn; did game over in Winter 1912 slip your mind? I'm very surprised Adr didn't simply support hold Ven.
11 Feb 21 UTC I wanted to move VEN to TYR to guarantee Vienna.
11 Feb 21 UTC Ah, missed that. Makes sense.
11 Feb 21 UTC ...I was hoping someone would leave me a center in the end. ))

@Turkey. I relly think you could still have the victory without betraying.
11 Feb 21 UTC When to stab and go for a solo is a tough call. If I over-extend myself and inch closer to a win while Russia is still viable...maybe Russia attacks me because I'm pulling too far ahead. Even if you can say that you wouldn't have attacked me if I got further west, it's very hard for me to know that, haha.
11 Feb 21 UTC I see.
The point is that usually, when I'm facing an alliance - it's solid rock till death.
When I'm in an alliance, I get stabbed as soon as I leave half center uncovered.
))
Well played.
11 Feb 21 UTC I bet you there are subtle differences in the player's strategic postures and tactical positions in the situations where you face stable alliances (compared to the way you try to play out your alliances). I play matches where I never stab my ally, but usually it's because it seems like there's a lot to lose and little to gain. That's hard to make sense of in the abstract, so I'm sorry I don't have anything more concrete to offer, but there is a way to play such that an ally has little to gain from stabbing...and so probably they won't.

Start Backward Open large map Forward End

Turkey
swordsman3003 (14469 D (G))
Drawn. Bet: 5 D, won: 5 D
15 supply-centers, 14 units
Germany
lafouine (100 D)
Drawn. Bet: 5 D, won: 5 D
13 supply-centers, 12 units
France
Bam47 (893 D)
Drawn. Bet: 5 D, won: 5 D
6 supply-centers, 6 units
England
michaelf77 (440 D)
Defeated. Bet: 5 D
Italy
Defeated. Bet: 5 D
Austria
therul (100 D)
Defeated. Bet: 5 D
Russia
alexintour (1262 D (S))
Defeated. Bet: 5 D
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