Finished: 10 AM Thu 15 Oct 20 UTC
CLick hear four free Ipod pro
1 day /phase
Pot: 100 D - Autumn, 2003, Finished
Modern Diplomacy II, Public messaging only, Anonymous players, Draw-Size Scoring
1 excused missed turn
Game drawn
07 Oct 20 UTC Spring, 2001: Just to confirm, the move to Prussia was based off the tap on Warsaw last turn - I wasn’t sure whether there would be any attempt to hit Podolia and/or Krakow.

Unlikely, but I just wanted to cover my bases. I’m happy to hold in position from here on.

I feel as though public-only means there is likely to be less stabbing and larger draws, as people are far more held to their word. It’s impossible to plot a joint surprise attack against another power when all communications are open, so you have to just jump in blindly and hope you’re better at making the case for people to join you than the person you stabbed.

I’d be really interested to hear everyone else’s thoughts on this format, including those who have been on the receiving end - have you felt as though there’s less opportunity to turn things around, for example?
07 Oct 20 UTC Spring, 2001: Looking back on the archive, it does appear that a lot of the initial messaging - even if much of it wasn’t directly about the game - was between RGIE.

Perhaps that’s one of the keys to this format? I know that being active in the group chat was one of my first objectives on entering the game, for example.
07 Oct 20 UTC Spring, 2001: I mean, the game is call diplomacy. The more and the better you talk, the more chances to succeed. But I think that's true even with a private chat
07 Oct 20 UTC Spring, 2001: I really like this setting but once Germany and Italy became close friends my fate was pretty much sealed and my posts seemed irrelevant . Seeing the plans against you unfold is like being the receiving end of a gossip while you're in the same room. You can notice that the early victims hardly posted anything. Then again, that may just be what made them targets. In all messege games the neighbours who keep quiet are often the targets too.
07 Oct 20 UTC Spring, 2001: Russia, it's an interesting thing that you point out. I've been thinking about that also. I play more public press than I do private press. I think it creates a different and more interesting dynamic for the game. At least in some sense. The tactics become more gun-boaty since you can't really share your moves, while the politics become much more polite and representative of national fortitude.

That is to say, you can't really create the same personal relationships with people -- building good trust is harder -- and you have to rely on your ability to project strength. Might makes right. It's an interesting dynamic.
08 Oct 20 UTC Autumn, 2001: Russia, I'm fine with you being in Prussia. I trust you well enough, though, ideally, I'd prefer we kept Irish Sea a DMZ. The game is almost over, we've made good friends so far, let's keep tight a little while longer. I'd like to move to Mid-Atlantic to fight Spain, hope that's fine with you, if not, you're the boss.
08 Oct 20 UTC Autumn, 2001: Italy, could you move Venice to Austria and support hold Silesia? Also, please support Barcelona to Andalucía, and Auvergne to Barcelona. I'll also move into Portugal with support. Either we take Andalucía, I keep South Atlantic, or I take Portugal. Win, win, win.
08 Oct 20 UTC Autumn, 2001: I was going to convoy Marseille to Andalusia..
08 Oct 20 UTC Autumn, 2001: That works. I will support Marseilles to Andalucía.
08 Oct 20 UTC Autumn, 2001: In fact, that is better. Less moving parts. Please do that.
08 Oct 20 UTC Autumn, 2001: Germany, that’s fine by me.
09 Oct 20 UTC Autumn, 2001: Bhm is moving to Hamburg. It's a more defensible position. You can support hold both Sweden and Prussia.
09 Oct 20 UTC Autumn, 2001: Italy, please move Venice to Austria.
10 Oct 20 UTC Spring, 2002: Ukraine defeated, let’s draw.
10 Oct 20 UTC Spring, 2002: Heh
10 Oct 20 UTC Spring, 2002: Sure, you've convinced me
10 Oct 20 UTC Spring, 2002: Andalusia to Madrid, supported by Barcelona. Navarra to Portugal, supported by MAO. SOG taps Gibraltar. Thoughts?
10 Oct 20 UTC Spring, 2002: Oh, also Auvergne to Navarra, supported by Bordeaux.
10 Oct 20 UTC Spring, 2002: Yeah, Seville supports Madrid. Wouldn't work. I though:

Nav to Port
MAO supp Nav to Port
Bar hit Mad
And hit Svl
West Med to And
SoG supp West Med to And

Blocks Spain from taking Andalucía, cuts support from Seville and Madrid, takes Portugal. Next phase we get at least Madrid, maybe more.
10 Oct 20 UTC Spring, 2002: I have to say, I’m surprised at how tough a nut Spain is to crack. I’d expect Egypt to be very defensible, but Spain is putting up a good fight despite being attacked from both sides.
10 Oct 20 UTC Spring, 2002: Spain tends to do that if it isn't eliminated early. I've had several games where Spain is being attacked from all sides and survives into a draw just because everyone else doesn't trust each other. It's partially my fault, I should have been smarter with fleets in 2000.
11 Oct 20 UTC Spring, 2002: Your way creates the possibility of Andulusia being force disbanded. But it's late so fine, so ordered.
11 Oct 20 UTC Spring, 2002: Even if Spain moves Madrid with double support, Barcelona would succeed and you could retreat to Barcelona. I don't see any way Andulicía can disband... we'll see though. I am known to be wrong.
11 Oct 20 UTC Spring, 2002: Russia, are we good? I though we agreed on leaving Kazakhstan empty
11 Oct 20 UTC Autumn, 2002: Sorry, we probably did and I’ve just forgotten. I’m not planning on any attack, just closing my lines until Spain goes down. I’ll pull it back to Siberia if you prefer.
11 Oct 20 UTC Autumn, 2002: No problem, I was just checking
11 Oct 20 UTC Autumn, 2002: So, I'm just looking and my gut tells me the following is a reasonable move:

Port hit Svl
Nav to Mad
Bar supp Nav to Mad
And to Gib
SoG supp And to Gib

Guarantees Madrid, Gibraltar, and Portugal this year. What do you think?
11 Oct 20 UTC Autumn, 2002: Works for me
12 Oct 20 UTC Spring, 2003: Italy, are you okay with Mad to Svl, Nav to Port, Bar to Mad. I *think* he might be able to cut support if Madrid supports instead of moving... We can't eliminate Spain until the year runs out anyways so if you want Svl we can do it some other way.
13 Oct 20 UTC Spring, 2003: No, go for it. Gibraltar will support Madrid to Seville.
13 Oct 20 UTC Spring, 2003: Sorry Spain; Cheers to peace in Europe!
13 Oct 20 UTC Spring, 2003: Grats guys!
13 Oct 20 UTC Now you can all vote Draw.
14 Oct 20 UTC Draw vote in :)
14 Oct 20 UTC I'm satisfied. Let's finish this, friends.
14 Oct 20 UTC Indeed. Ggs
14 Oct 20 UTC Kudos to Spain for sticking around and putting up a creative and spirited defense.
14 Oct 20 UTC Well played, all!
14 Oct 20 UTC Good game to all. Italy, it was a pleasure working with you. Russia, I'm glad we stuck together through that.
14 Oct 20 UTC Thanks Italy! It's better to burn out than to fade away.
14 Oct 20 UTC Best to all. Germany, your active chat was vital. I very nearly stabbed you a couple years back when I could have walked into Munich, Switzerland, and Lyon at the same time. Glad I didn't.
15 Oct 20 UTC Huh, interesting, I'd toyed with the notion of stabbing you as well but figured it wasn't worth the risk. I had pretty much committed fully to the alliance by '98. I figured that you wouldn't stab me out of the same logic. May I ask why you changed your mind? I guess, there wasn't anything stopping you.
15 Oct 20 UTC Also, I would like to say that Spain, you played this game very well. Frankly, were it not for France in '96 you'd possibly still be with us. That was when I made up my mind, more or less.
15 Oct 20 UTC Autumn 2000 it was really tempting, because that was also a point where maybe Egypt could have attacked Russia. And then who knows how the game would play out. The deciding factor was the scoring system. In draw size scoring it didn't really matter. If it was sum of squares I would probably have done it.
15 Oct 20 UTC Hope some of you will join Modernizing the EU - v.3, another game I signed up for that needs a couple more people.
15 Oct 20 UTC Germany's talks of peace and draw between the 4 of us were the key to this game. Without that, I was prepared to go against Russia when they first stabbed Ukraine, and the game would have played out differently (probably worse for me haha)
15 Oct 20 UTC Interesting to know you nearly stabbed Germany, Italy. I’d got the impression that the two of you were committed to each other and that was one of the biggest factors in my decision-making.

If you had stabbed Germany, I would have joined in. Likeable or not, the jump from a four way to a three way is pretty rewarding, and I was trying to say I’d prefer a three way back when I stabbed Ukraine.

I didn’t feel I could bring it up again at that point, though - I thought GI were solid and didn’t see any attack on Egypt being remotely possible, leaving me as the likely candidate for trimming if the board decided to do so. I might have been in the lead centre-wise, but I wouldn’t have been able to defend the northern seas, Central Europe and the south of Russia all at once.

The question is, if we had moved to knock out Germany, what Egypt would have done. I suspect the result would have been a solo attempt by one or both of us.
15 Oct 20 UTC If we decided to reduce the draw to a three way, I would have probably join the fray against Italy or you, Russia. If the chosen one to go were Germany, I don't know what I would have done. Maybe attempt a solo, maybe go to help Germany, maybe just stay quiet in my corner, I don't know
15 Oct 20 UTC Well regardless of what the numbers say, I definitely think Egypt has by far the strongest position at the point we drew.
15 Oct 20 UTC Maybe :)

Start Backward Open large map Forward End

rodtheworm (344 D)
Drawn. Bet: 10 D, won: 25 D
19 supply-centers, 19 units
Drawn. Bet: 10 D, won: 25 D
16 supply-centers, 16 units
Vasisubani (209 D)
Drawn. Bet: 10 D, won: 25 D
16 supply-centers, 14 units
Heffomite (1082 D)
Drawn. Bet: 10 D, won: 25 D
13 supply-centers, 13 units
C14-r4n (100 D)
Defeated. Bet: 0 D
inquisitor000 (100 D)
Defeated. Bet: 10 D
Werner (1315 D)
Defeated. Bet: 10 D
Hithlum (228 D)
Defeated. Bet: 10 D
Lord Ness (100 D)
Defeated. Bet: 0 D
Jackanope (106 D)
Defeated. Bet: 10 D
Civil Disorders
TheDustor (100 D)Britain (Autumn, 1994) with 4 centres.
What1881 (152 D)Turkey (Autumn, 1996) with 4 centres.
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