10 Apr 20 UTC | Spring, 1: benvenuto! |
10 Apr 20 UTC | Spring, 1: If you haven't read the rules, the first two rounds are moving/jockeying (I think), then there's building/destroying |
10 Apr 20 UTC | Spring, 1: That's how you add/subtract units when you get supply centres. |
10 Apr 20 UTC | Spring, 1: A thousand nations of the Persian Empire descend upon you |
10 Apr 20 UTC | Spring, 1: Hope y'all like pyramids....we're gonna put them everywhere |
10 Apr 20 UTC | Spring, 1: Do your thang, Cleopatra ;) |
11 Apr 20 UTC | Autumn, 1: Does anyone have questions or concerns? Things that we should sort out? |
11 Apr 20 UTC | Spring, 2: Do you build troops at the end of every second turn? Or is there a different pattern? |
11 Apr 20 UTC | Spring, 2: Building/destroying armies/fleets happens after Autumn retreats (unless there are no changes in supply centres). |
11 Apr 20 UTC | Spring, 2: Every 'year' is broken into 3 parts (phases): Diplomacy (spring), Retreats (Autumn), and Builds (Winter). More on that here: https://diplomacy.fandom.com/wiki/Phases |
11 Apr 20 UTC | Autumn, 2: Egypt - you can't move and convoy the same fleet. When your Libyan Sea fleet is conveying, they can only be dedicated to conveying, they can't also move to Gulf of Tacape. That's why the move was rejected. |
12 Apr 20 UTC | Spring, 3: Gotcha- that makes sense |
18 Apr 20 UTC | Spring, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
19 Apr 20 UTC | Autumn, 8: My bad, GameMaster |