30 Mar 20 UTC | Spring, 1: for (player) { for (enemy) { if (player != enemy) { greet(player, "hey wanna buddy up and smash **enemy** together?") } } } |
30 Mar 20 UTC | Spring, 1: sure, let's smash carthage |
30 Mar 20 UTC | Spring, 1: for player in players: f'Yo, {player}. Wanna smash? ;)' |
30 Mar 20 UTC | Spring, 1: Why is everything a chat app? People are dissing me in a new platform every day. It's hard to keep track. |
30 Mar 20 UTC | Spring, 1: wanna smash is the opposite of a dis boo |
30 Mar 20 UTC | Spring, 1: glenn smash |
30 Mar 20 UTC | Spring, 1: Oh, thanks Luke, then. |
11 Apr 20 UTC | Autumn, 4: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
13 Apr 20 UTC | Spring, 5: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
18 Apr 20 UTC | Autumn, 6: <div>test</div> |
23 Apr 20 UTC | Spring, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
24 Apr 20 UTC | Spring, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
25 Apr 20 UTC | Spring, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
27 Apr 20 UTC | Spring, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
29 Apr 20 UTC | GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |