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29 Oct 19 UTC |
Spring, 1999: Hello everyone! Good luck and have fun! |
29 Oct 19 UTC |
Spring, 1999: in my experience, there's no such thing as luck. |
29 Oct 19 UTC |
Spring, 1999: You were lucky getting Peru. |
29 Oct 19 UTC |
Spring, 1999: yay! |
30 Oct 19 UTC |
Spring, 1999: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
31 Oct 19 UTC |
Spring, 1999: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
31 Oct 19 UTC |
Spring, 1999: does anyone know who is inactive? |
31 Oct 19 UTC |
Spring, 1999: NY and Florida are the only people I haven't talked to or heard back from |
31 Oct 19 UTC |
Spring, 1999: Why is there two delays instead of one... |
31 Oct 19 UTC |
Spring, 1999: 2 excused missed turns? |
31 Oct 19 UTC |
Spring, 1999: my moves are in and finalised |
31 Oct 19 UTC |
Spring, 1999: Well, if they are in fact permanently inactive we should se a third with them getting kicked out |
31 Oct 19 UTC |
Spring, 1999: Let's just vote cancel, if two players are inactive that's six days of delays. I'd rather just start a new game. |
31 Oct 19 UTC |
Spring, 1999: Are we really sure 2 people are inactive? |
31 Oct 19 UTC |
Spring, 1999: Yeah lol |
01 Nov 19 UTC |
Spring, 1999: will the cancel work if not everyone does it? |
01 Nov 19 UTC |
Spring, 1999: we can contact a moderator to remove them if they don't input moves or answer |
01 Nov 19 UTC |
Spring, 1999: so who are the inactive people? |
01 Nov 19 UTC |
Spring, 1999: because I was really excited to play this game |
01 Nov 19 UTC |
Spring, 1999: Ahem, if two players NMR then one round of our dear friend the GameMaster only occurs and both of those players receive excused delays |
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