Finished: 08 AM Sat 20 Oct 18 UTC
Burrito Prophecy
1 day, 12 hours /phase
Pot: 374 D - Autumn, 2016, Finished
World Diplomacy IX, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
1 excused missed turn
Game drawn

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06 Aug 18 UTC Autumn, 2004: Moderator: (Claesar): Game paused for an investigation. Please do not vote to unpause, draw or cancel this game. Doing so will result in a penalty i.e. points docked.
09 Aug 18 UTC Autumn, 2004: GameMaster: EthiopianToast was banned: Multi/meta/no reply.
11 Aug 18 UTC Autumn, 2004: Moderator: (Claesar): Investigation completed and the game may continue! Have fun all.

Game paused until Friday by player request. Email [email protected] if you wish to object to this pause.
18 Aug 18 UTC Autumn, 2004: Moderator: (Claesar): Game unpaused. Have fun all!
18 Oct 18 UTC [China]:Good game, all! :) I should have drawn the turn before. Great job, Libya. Glad we could keep it mostly peaceful between us.
18 Oct 18 UTC [Libya]:GG all!
18 Oct 18 UTC [Libya]:Good game playing China. China normally doesn’t fair that well in this variant. Also thanks for seeing that my taking MOS wasn’t an assault against you but simply right sizing the supply centers.

Tugster, well done with Brazil, I do prefer Brazil over Argentina but they are both a tossup for South America.
18 Oct 18 UTC [Libya]:USA, South Africa, FA and OZ have no chance.
18 Oct 18 UTC [Brazil]:I had a stalemate line planned since the moment China first set foot in Antarctica, once I saw that no help was coming from Libya. That's why I did all those weird reverse convoys. Quebec was probably wondering what the hell I was doing, but if I fought and had disbands in the far south, I would not have had the interior armies ready in south America to hold my coasts.

This map is not balanced, but that's partly why it's fun. Some of the countries have extreme difficulty levels, while others have build in structural advantages. And there are certain flow/momentum, geographical issues that contribute to that, but it's a map of the actual world, so there's no way around these issues, but it is actually what make this map so great,, how people deal with the imbalances.
18 Oct 18 UTC [Libya]:Glad you didn’t kick my ass!
18 Oct 18 UTC [Brazil]:there was a chance, but a very risky one, much, ,much earlier to go into East med and try to convoy armies into Africa. But the build in defenses of Africa, the most defendable continent in this game, would have likely made that futile and exposed me elsewhere. Quebec and I were still fighting at that point, or just starting to stop, I think. For each army i landed, there would have been 4 or 5 of your to drive me out. I do not think it would have worked.
18 Oct 18 UTC [Libya]:Ghana and Kenya were rookies and made some strategic mistakes in the first two years allowing my expansion. I like Kenya to dominate most of the time.

I had the continent stabilized by Fall ‘08 and then could concentrate on Russia in Europe. EAO was unoccupied but the coast was protected from foreign insertion should you have moved to EAO. There wasn’t anywhere else to go and it was headed for a four way Draw.
18 Oct 18 UTC [Brazil]:Yes, we noticed the huge errors made by your neighbors, as normally with competent play by Ghana and Kenya, Libya is a goner. Almost always Ghana or Kenya dominate Africa, almost never Libya and South Africa. but sometimes it happens.
18 Oct 18 UTC [Oz]:Oz is a trapped power, but I've seen them do well and even bully other powers in this variant. Well done everyone