24 Jan 10 UTC | Spring, 2000: [Pacific-Russia]:Thanks to USA for the game. We will be here for awhile ladies and gents. Good luck to all. |
24 Jan 10 UTC | Spring, 2000: [Argentina]:Good luck everybody! |
24 Jan 10 UTC | Spring, 2000: [USA]:i am hoping to play a press intense, active game. good luck all |
24 Jan 10 UTC | Spring, 2000: [Near-East]:Good luck everyone. I hope this is a fun game overall. I'm willing to work with anyone that is active. Especially if they are funny. I hope everyone here is active. |
24 Jan 10 UTC | Spring, 2000: [Russia]:We should do a World-wide Public Message next xD |
24 Jan 10 UTC | Spring, 2000: [Argentina]:are the map colors messed up? I guess Russia being black everywhere but the map and white there and then the Near-East being a really pale purple is messing me up. |
24 Jan 10 UTC | Spring, 2000: [Ghana]:Haha, Russia.... I've been looking to revive the World Is Not Enough Game as well... |
24 Jan 10 UTC | Spring, 2000: [USA]:the problem with global press is that the message disappear on the top. so what happens is people who post early on loss their messages |
24 Jan 10 UTC | Spring, 2000: [Ghana]:they're stored in the archive, you just go down below the player list and select "messages" |
25 Jan 10 UTC | Spring, 2000: [South-Africa]:Hello, everybody. I wish I didn't have such a jarring font color, but I suppose it will have to do. I hope for an exciting game. Let it be known that South Africa is more than willing to arrive at diplomatic compromises with one and all. |
25 Jan 10 UTC | Spring, 2000: [USA]:we are missing some serious players...let's hope the CD is temporary. |
25 Jan 10 UTC | Spring, 2000: [South-Africa]:Does anyone know how many SCs it is to win? |
25 Jan 10 UTC | Spring, 2000: [Pacific-Russia]:I think it's 44 for the win. I don't think any of these variants game has finished yet. |
25 Jan 10 UTC | Spring, 2000: [South-Africa]:I played one on goondip back when it was running and it took forever. I wouldn't be surprised if this one did, too. The problem with such large, long-phase variant games is that players might start feeling a little jaded after the first few years. I wouldn't be surprised to see at least a handful of CDs/NMRs in this game. |
25 Jan 10 UTC | Spring, 2000: [USA]:let's hope that won't happen. |
25 Jan 10 UTC | Spring, 2000: [USA]:if any player here decides to give up, just finalize with all units on hold. it'll make everyone's life a lot easier. |
25 Jan 10 UTC | Spring, 2000: [USA]:where are kenya and india? |
25 Jan 10 UTC | Spring, 2000: [Near-East]:Kenya is in Africa and India is in South Asia. |
25 Jan 10 UTC | Spring, 2000: [USA]:i mean the players... |
25 Jan 10 UTC | Spring, 2000: [India]:I am here lol |