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Finished: 10 AM Sat 29 Aug 15 UTC
Private Draw, archers, draw your arrows to the head!
1 day /phase
Pot: 140 D - Autumn, 1908, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game won by Dragu (388 D)
15 Aug 15 UTC Spring, 1902: Good luck in this game. I am outties. It is clear I missed out on making alliances based on relationships.
15 Aug 15 UTC Spring, 1902: To work around double submitting, do not reload or back navigate the page with your browser; it resubmits the previous action you took with your browser. Just click on global and the page will refresh and your previous browser action will not be an issue.
15 Aug 15 UTC Spring, 1902: You are quitting? And thanks for the tip!
15 Aug 15 UTC Spring, 1902: No. My SCs are for sale to he I think will screw the rest of you most. Muahahahaha! There is still power in losing. Please send me messages from he who wants me to vacate as you empower yourself.

And forgive my bad behavior. I am feeling feisty. I had a beer and a couple Manhattans so there. Work is crazy. I am feeling crazy :). Time to roast a fatty.

I will be back and I am learning.
15 Aug 15 UTC Spring, 1902: Haha, okay. have fun :P
16 Aug 15 UTC Autumn, 1902: This message is address to Turkey, but pertinent to everyone: Hey man, you say you are out of the game and offering up your SC's. Ok, cool. But you are talking to me, and trying to dictate my orders so you can interfere with other player's advances. To my mind, that is you- playing. So what's the deal? Are you In our Out?
16 Aug 15 UTC Spring, 1903: "Hey guys. I screwed up my opening and now I want to quit rather than finishing what I started. Further, rather than simply vacating the board and letting the three forces that are racing toward me earn my SCs through the merit of their war strategies, I plan to stick around and collude with one or more of them so they can have an advantage over the others."
How do you say that in Turkish?
16 Aug 15 UTC Spring, 1903: Guys - let's be kind to one another: we've all gone through the earning curve in terms of how pieces move, how the maps are aligned, and how to / not build Alliances. Turkey is learning his way. He's active, doing his best, and not causing delays. :)
16 Aug 15 UTC Spring, 1903: Thanks Germany. Turkey- I don't mean to call you out. And now that Italy has reposted your quote- I see you are doing exactly what you said you would do. I apologize for any offence given. Never the less, if you are still giving orders, in my mind that makes you an active player. cheers, and game on!
16 Aug 15 UTC Spring, 1903: I'm pretty sure that "quote" was Shawn having some fun and that it was decidedly NOT Dan's message to him. ;)
16 Aug 15 UTC Spring, 1903: Did italy actually quote him? I thought that was just him being facetious...idk, could be wrong. Either way, let's be nice :)
16 Aug 15 UTC Spring, 1903: lol..what Germany said :P
16 Aug 15 UTC Spring, 1903: you are right. I'm outraged again!
16 Aug 15 UTC Spring, 1903: No need for outrage, man.... *passes the joint*
16 Aug 15 UTC Spring, 1903: seriously folks- I see the spirit of Shawn's paraphrase is basically there. Turkey did NOT say he would just roll over. so all's fair in diplomacy i guess
16 Aug 15 UTC Spring, 1903: "Don't believe everything you read on the internet."
-Abe Lincoln
16 Aug 15 UTC Spring, 1903: He is such a wise man
16 Aug 15 UTC Spring, 1903: i'm voting for him in the 2016 election
17 Aug 15 UTC Spring, 1903: Hey, there is not much going on here folks. MY behavior was poor but I said I was outties and would sell my SCs to he that would screw everyone else. I got two replies. I am screwing the one that didn't bother.

As far as incorrect opening move, the map is not clear that fleets have to move thru Constantinople to get to the Aegean Sea. I am still thinking Axis and Allies and I am not used to coastal movement.

Kudos to the 3-way against Turkey. With the loss of momentum on my first move and the 3-way aggression, it made me panic and I see the writing on the wall. I am going to use my outties as an opportunity to squeeze out any additional learning. For instance, I was not able to disrupt the convoy. I still do not see why but I guess convoys do not have to defend if they are being moved upon.
17 Aug 15 UTC Spring, 1903: Your disruption failed because I tried to make a move into Aegean at the same time. Any orders you have in play will be canceled and you are in a default "hold." make sense?
17 Aug 15 UTC Spring, 1903: Mother Russia "likes" this comment
17 Aug 15 UTC Autumn, 1903: Sort of makes sense.

My understanding now is that a move order into a territory that has a unit as support-hold or support-move will force that unit into a hold position so it cannot support.

I was informed that a move order into a zone with a fleet will not stop that fleet from convoying. The only way to stop the convoy is to move and win against the fleet convoying.

There is no way to stop unit A from moving away from territory XX by moving unit B into XX other than if unit B is coming from the territory Unit A is moving to.

Please correct any misunderstandings.
17 Aug 15 UTC Autumn, 1903: You are correct, Dan
17 Aug 15 UTC Autumn, 1903: Idk. Jeff would know better. I'm actually a bit confused what what you wrote. Haha
17 Aug 15 UTC Autumn, 1903: A unit wanting to leave a territory can't be stopped, unless he is bounced (standoff) or encounters a larger defense value than the attack value he brings.

Supports however - support hold and support move - are ALWAYS interrupted when the unit is attacked - you've heard me call it a cut.

So, since a convoy is NOT a support hold or support move but rather is actually a move in and of itself, it is governed by the rules of attack value vs. defense value.

And to stress the point, not all the maps are intuitive and, sadly, there is a harsh learning curve since every move is vital - one missed move can rally seal your fate. It can be VERY discouraging to think you have a solution only to find that it was illegal due to the map. We're all getting much better, so, have patience, have fun, and do your best.
20 Aug 15 UTC Autumn, 1904: I guess Austria wants to fight me, Russia, and Italy all at once . . . - let me know how I can help, lads! :)
22 Aug 15 UTC Spring, 1905: now that france has attacked me, looks like the teams are:
Russia, Germany, Italy v. Austria, France
22 Aug 15 UTC Spring, 1905: Good luck everyone. See you in another game.
22 Aug 15 UTC Spring, 1905: I love how you still consider me to be in the game, haha.
22 Aug 15 UTC Autumn, 1905: i would never underestimate your dip skilz ;)
23 Aug 15 UTC Autumn, 1905: Good game everyone!
Except Austria. Austria can suck it.
23 Aug 15 UTC Autumn, 1905: Love you too, baby
23 Aug 15 UTC Autumn, 1905: lol good game italy
26 Aug 15 UTC Spring, 1907: Couldn't the country colors be better? That is an ugly map. A little turkish yellow would have gone a long way.
26 Aug 15 UTC Spring, 1907: Haha, i'm more concerned with all these arrows! Things are getting confusing :P
26 Aug 15 UTC Spring, 1907: Click the weird looking downward arrow to make them go away. You can also scroll to the bottom of the page and look at "Orders" - it shows all the entered moves, and which failed.
26 Aug 15 UTC Spring, 1907: You sir, are a genius
26 Aug 15 UTC Autumn, 1907: Would love it if you can sit for a bit on 17 while I clean up some Austrian SCs - you still get the win, but I get some much needed coinage.
27 Aug 15 UTC Autumn, 1907: lol did you mean to post this to the global chat? :P
27 Aug 15 UTC Autumn, 1907: Of course he did. He's Jeff Day. And if you're thinking of drawing, read this:

27 Aug 15 UTC Autumn, 1907: After reading this, I will eagerly await the outcome of our Fall of the American Empire game.
27 Aug 15 UTC Autumn, 1907: To each their own
27 Aug 15 UTC Spring, 1908: As owner of Apulia, do I still get to be part of the draw?
27 Aug 15 UTC Spring, 1908: You'll get a pony.
27 Aug 15 UTC Spring, 1908: Whatever on the URL...a valid outcome of diplomacy in general is to build coalitions...why would the game not reflect reality...sure go it alone but the nice guy win is a win even if it is with friends...i think the person writing the article has sour grapes because he could not beat the strength of a strong coalition...the trick against coalitions is to wait for them to break down...weak members will cut and run
27 Aug 15 UTC Spring, 1908: in addition, the guy seems to be complaining more about how a draw is given where it can exclude players on the board...i think that is the beef as he is a rule purist/orthodox and only regards rules from 1971 as the official
27 Aug 15 UTC Spring, 1908: The mistake in this game was mine: while I did set an expiration date on my alliance with Russia, I failed to set up terms for the end game, specifically what conditions would trigger a natural dissolution of our agreement. So, I was stuck between a) stabbing Russia in order to turn the tide or 2) honoring my agreement and, as a result, eating a second-place finish. You can see which I chose.

In future games, I'll continue to set renegotiation dates on my NAPS and alliances, but will now also enter into early discussions aimed at identifying those aforementioned dissolution conditions, in the hopes I am scoring wins and not draws / Survived.

So, to echo Turkey, I'm pleased that my alliance led to a favorable end, even though I was really wanting a two-man draw.
27 Aug 15 UTC idk why you are waiting on Germany. you could easily end this game and take all you want. you are like 2 scs away
27 Aug 15 UTC Good game, everyone!
27 Aug 15 UTC Gg. See you on the next map

Start Backward Open large map Forward End

Dragu (388 D)
Won. Bet: 20 D, won: 77 D
19 supply-centers, 16 units
Eadan (454 D)
Survived. Bet: 20 D, won: 51 D
12 supply-centers, 11 units
plyndfish (250 D)
Survived. Bet: 20 D, won: 13 D
3 supply-centers, 6 units
BizMarKee (112 D)
Defeated. Bet: 20 D
Rumbleroar (100 D)
Defeated. Bet: 20 D
Yayo (100 D)
Defeated. Bet: 20 D
MrMcRedbeard (100 D)
Defeated. Bet: 20 D
Archive: Orders - Maps - Messages