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Finished: 02 PM Wed 10 Jun 15 UTC
Up All Knight
2 days /phase
Pot: 87 D - Autumn, 1905, Finished
Classic, Anonymous players, Survivors-Win Scoring
1 excused missed turn
Game won by Thewarriorheir (501 D)
19 May 15 UTC Spring, 1902: So.
19 May 15 UTC Spring, 1902: So ___?
19 May 15 UTC Spring, 1902: Once Austria and Turkey are defeated this game needs to be drawn or cancelled. They haven't moved
19 May 15 UTC Spring, 1902: Austria has tried.
19 May 15 UTC Spring, 1902: and I just joined, so ill play for turkey
19 May 15 UTC Spring, 1902: Austria moved in and out of his centres. I understand someone has taken over Turkey now, but you can't really hope to last long with Russia having 2 fleets in the south and coverage elsewhere. I'm happy to continue on and see how it goes, but I think we will find it is slightly stacked
21 May 15 UTC Autumn, 1902: im afraid you are right...
25 May 15 UTC Spring, 1903: It appears turkey will have a nmr round
30 May 15 UTC Autumn, 1903: GameMaster: bugzduck was banned: repeat multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player.
Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily!
31 May 15 UTC Spring, 1904: Draw?
31 May 15 UTC Spring, 1904: I must say that I do not see the necessity for drawing
31 May 15 UTC Spring, 1904: You don't? With a major player in Germany leaving? How do you not see that?
31 May 15 UTC Spring, 1904: The only 3 nations that border Russia were inactive/dropped out :|
31 May 15 UTC Spring, 1904: I don't see a reason in drawing unless we don't have somebody to fill in that spot.
31 May 15 UTC Spring, 1904: I don't see the need to draw. I can just take Germany's centers and win the game. I have no desire to share my points with you guys.
31 May 15 UTC Spring, 1904: I was never going to draw anyways. Germany leaving will just speed up the endgame.
31 May 15 UTC Spring, 1904: Speed up the end game, give you the run away victory, give us no chance to stop you winning. Sounds fair doesn't it?
31 May 15 UTC Spring, 1904: No one said diplomacy was fair.
31 May 15 UTC Spring, 1904: In terms of gameplay and mistrust, no. But in terms of having an advantage over the other players due to circumstances that are not associated with the original game rules, yes, diplomacy is fair, and a draw should be issued.
01 Jun 15 UTC Spring, 1904: We seem to have a new Germany now, so I will not be drawing.
07 Jun 15 UTC gg guys
08 Jun 15 UTC Ridiculous end to the game

Start Backward Open large map Forward End

Russia
Won. Bet: 10 D, won: 47 D
18 supply-centers, 14 units
Italy
Melodix (147 D)
Survived. Bet: 10 D, won: 29 D
11 supply-centers, 9 units
England
Lackbeard (262 D)
Survived. Bet: 10 D, won: 8 D
3 supply-centers, 3 units
France
BoundlessFire (178 D)
Survived. Bet: 10 D, won: 6 D
2 supply-centers, 4 units
Germany
Kafito (100 D)
Resigned. Bet: 10 D
0 supply-centers, 1 units
Austria
Plagger (100 D)
Defeated. Bet: 10 D
Turkey
Joba (100 D)
Defeated. Bet: 3 D
Civil Disorders
Mercedes1615 (100 D)Turkey (Autumn, 1901) with 3 centres.
bugzduck (99 D X)Germany (Autumn, 1903) with 7 centres.
Superfilmgeek (100 D)Turkey (Spring, 1903) with 2 centres.
Kafito (100 D)Germany (Autumn, 1904) with 3 centres.
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