Finished: 08 PM Sat 20 Jun 15 UTC
Private Derplomacy
12 hours /phase
Pot: 50 D - Autumn, 2033, Finished
Fall of the American Empire IV, Survivors-Win Scoring
1 excused missed turn
Game won by elibudd3 (145D)

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12 Nov 14 UTC Spring, 1999: Welcome. Everyone should read the Intro to Diplomacy under Help above. Also, you may want to click on the scenario name to see some of the not obvious quirks of this map. Each turn you get to sent messages to other players, to try and scheme your way to victory. Each autumn, your home territory supply centers will generate new units. Only your home supply centers do so.
The object of the game is to get more than half of the supply centers on the map.
12 Nov 14 UTC Spring, 1999: To enter your moves, use the dropdowns below. When you're ready to progress to the next stage, hit ready, and the game will process as soon as everyone has marked ready. If you're not entirely sure, put in some tentative moves and hit save. When the next phase begins, your saved moves will be executed. If you don't enter moves before a turn progression, all your units will hold. The game can also end via the voting buttons below, if everyone decides to cancel or draw the game.
12 Nov 14 UTC Spring, 1999: Also, I believe the rule is if you have less supply centers than units, you must disband a unit. This becomes more of an issue late in the game.
12 Nov 14 UTC Spring, 1999: The official rulebook (for the original game) can be found here: http://www.wizards.com/avalonhill/rules/diplomacy.pdf
12 Nov 14 UTC Spring, 1999: how do i move?
12 Nov 14 UTC Spring, 1999: oh got it
12 Nov 14 UTC Autumn, 1999: More rules, since there's been a bit of confusion regarding the two fall turns:

After the Fall move and the subsequent Retreat Phase, and before the next year begins, a tally is made of the total number of supply centers controlled by each Power. A Power controls a supply center if 1) it has a unit (army or fleet) occupying the province with that supply center or 2) the province with the supply center is unoccupied and the Power was the last to occupy that province at the end of a year. Each supply center can support one military unit, so Powers that have gained supply centers over the course of the year can build new units. New units may be created at any of the player's unoccupied home supply centers, but only at these centers, and at most one unit per center. For this reason, no more than 3 new units per player can ever be created at a time (except in the case of Russia, which has 4 home supply centers).
On the other hand, if a Power has more units than supply centers at the end of the year, then it must disband units of its choice until it has equal numbers of units and supply centers.
Powers may not choose to disband below the number of supply centers in their possession, for this would allow players to replace units in the field with new units back home instantaneously. For instance, a player who has more armies than necessary and wants a fleet in order to capture a far-away supply center cannot simply disband an army and build a new fleet on a home supply center. (See "Movement" below).
12 Nov 14 UTC Autumn, 1999: Straight from Wikipedia, sorry for the references to other things.
13 Nov 14 UTC Spring, 2001: gee it's too bad no one wanted to go to yucatan...
13 Nov 14 UTC Autumn, 2001: I heard that in my head in Brian's voice without knowing which color he was. congrats on being distinctive, Brina.
13 Nov 14 UTC Autumn, 2001: gee it's too bad no one wanted to go to yucatan...
13 Nov 14 UTC Autumn, 2001: Also, what's the deal with the bets?
13 Nov 14 UTC Autumn, 2001: I think it's just like a "pay to play" sort of thing that's not relevant in-game.
13 Nov 14 UTC Autumn, 2001: gee it's too bad no one wanted to go to yucatan...
13 Nov 14 UTC Autumn, 2001: Brina, clam down.
13 Nov 14 UTC Autumn, 2001: Oh, that was punexpected. It goes with the aquatic theme.
13 Nov 14 UTC Autumn, 2001: If you refresh the page after sending a message, it resends the message due to this website's rather poor frontend design.
13 Nov 14 UTC Autumn, 2001: Beautiful.
14 Nov 14 UTC Autumn, 2001: Too bad nobody wanted to go to yucatan.... oh wait
14 Nov 14 UTC Autumn, 2001: gee it's too bad no one wanted to go to yucatan...

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