Finished: 07 PM Fri 29 Aug 14 UTC
Private The Athenian campaign was a grave mistake
2 days /phase
Pot: 70 D - Autumn, 1912, Finished
Classic, Draw-Size Scoring
1 excused missed turn
Game won by aklimkewicz (213 D)
20 Jun 14 UTC Autumn, 1903: Hey Gingerbeard man up with the cancel order big man.
20 Jun 14 UTC Autumn, 1903: Sorry folks, I didn't realize I had pushed cancel. It must have happened accidentally while scrolling down on one of the mobile devices I play on.
07 Jul 14 UTC Autumn, 1905: Hit play fuckbats.
10 Jul 14 UTC Autumn, 1906: Lets do another move. We're all online at the moment.
10 Jul 14 UTC Autumn, 1906: Maybe not then. :(
16 Jul 14 UTC Autumn, 1907: Freeeeeeeedooooommmmm!!!!!!
16 Jul 14 UTC Autumn, 1907: dieeeee Unabhängigkeeeeeeeeit!!!!!!!!!
17 Jul 14 UTC Autumn, 1907: Hey yo. I'm gonna ask for a pause in about a week as I'll be flying from Korea back to the USA. Just a heads up guys. (Please don't be dicks and not vote for the pause.)
17 Jul 14 UTC Autumn, 1907: Hey guys! Frenchie wants a ceasefire! I wish someone would have told me we were supposed to get this into our countries...
21 Jul 14 UTC Spring, 1908: Can we rewind. I missed that turn. Alex I would have blocked Wales and taken the channel back.
22 Jul 14 UTC Spring, 1908: You could have blocked Wales, but you couldn't have blocked Wales and taken the channel back.
22 Jul 14 UTC Spring, 1908: Yeah could have. London to Channel supported by Irish and North sea. NAO cutting support from Mid Atlantic. I just noticed thats an army in Wales. It gets worse :( Hurry up and go to America so you can miss a move (I was on the west coast of Scotland with no internet).
22 Jul 14 UTC Spring, 1908: Well, you could have done it that way, but I changed my orders when it was apparent that you weren't going to put yours in. I wasn't going to let you take the channel.
22 Jul 14 UTC Spring, 1908: Why are we talking about this on the global chat?
22 Jul 14 UTC Spring, 1908: Should we skype?
22 Jul 14 UTC Spring, 1908: I'll fire up my telegraph.
22 Jul 14 UTC Spring, 1908: I just threw a postcard out the window.
22 Jul 14 UTC Spring, 1908: CANDYGRAM!
22 Jul 14 UTC Spring, 1908: I want candy
25 Jul 14 UTC Autumn, 1908: Can we speed up the game to one day phases? or mutually agree upon it, we sort of all click ready as soon as possible. Try to finish this up before Alex goes Kawanee to pump the neighbours cat.
25 Jul 14 UTC Autumn, 1908: Given time zone differences between us, wouldn't decreasing the time of turns be difficult. In theory Alex should be able to play despite being in the USA.
25 Jul 14 UTC Autumn, 1908: That would be too fast! I'll play, I just think I might miss a round or two. Plus, my hometown is a Luddite haven.

Anyway, I'm voting to pause the game shortly. Why not not be a dick and vote with me?
25 Jul 14 UTC Autumn, 1908: Luddite! Luddites don't pause.
25 Jul 14 UTC Autumn, 1908: They don't even recognise the phenomenon, it's not even a phenomenon for them. unthinkable. Otherwise i'd do it.
25 Jul 14 UTC Autumn, 1908: Move the round forward!
02 Aug 14 UTC Autumn, 1909: Long wait from me these days . . . Sorry chaps, no Internet on the regular.
04 Aug 14 UTC Spring, 1910: Dudes can we pause? I'm away into the highlands where the sheep are the size of horses and the internet is for catching fish in the bath.
04 Aug 14 UTC Spring, 1910: I'll be 3 days.
05 Aug 14 UTC Spring, 1910: So, pausing when requested is something we are going to do now? I figured we all just unconsciously acknowledged that it something that we wouldn't do since it gives an advantage to those of us that don't agree to the pause. At least it seemed that way to me a few weeks ago.
05 Aug 14 UTC Spring, 1910: By the way, if we do all pause, then I'm not going to vote to up pause this game until I'm settled back into Korea, the third week of August.
05 Aug 14 UTC Spring, 1910: *unpause
07 Aug 14 UTC Spring, 1910: I will begrudgingly vote for a vote as it is now fair with two failed requests for a pause (France and England). If we all play another game we really should set some pause related rules.
09 Aug 14 UTC Autumn, 1910: You guys are pretty lame.
11 Aug 14 UTC Autumn, 1910: Woah sir, I paused.
14 Aug 14 UTC Autumn, 1910: GAME ON!
14 Aug 14 UTC Autumn, 1910: *Note factual inaccuracy in Austria's comment (Spring 1910) above: there has only been one failed pause request thus far, Englands.
14 Aug 14 UTC Autumn, 1910: If you remember everyone paused apart from Austria but then it wasn't needed as A-rod arrived in USA before the deadline.
14 Aug 14 UTC Autumn, 1910: *Note England's inability to get someone else to put in an order for him during a round while he was away.

Plus, my request wasn't about missing time while on an airplane. My mental abilities were shot in the few days after arriving back in the USA.
15 Aug 14 UTC Autumn, 1910: Can you explain the first note. I don't understand.
17 Aug 14 UTC Autumn, 1910: I gave another player my login in order to not miss a round.
26 Aug 14 UTC Spring, 1912: Thanks for stretching this out right till the end guys.
26 Aug 14 UTC Spring, 1912: Just want to make sure everyone enjoyes the game to the last drop.
26 Aug 14 UTC Spring, 1912: Heh. Even if you readied your order, we'd still have to wait for England to do something.
26 Aug 14 UTC Spring, 1912: Rob, Jeff is keen to play a game if we start another one this weekend. How is your schedule looking?

Arron, I know you'd be down to play a 2 day game right? Unless you want it to be a week long affair.

Eddie, do you know anyone else we can pull into a game?
26 Aug 14 UTC Spring, 1912: Your old RA will jump in, at least that's what he told me once. I may be able to get someone else in if necessary.
26 Aug 14 UTC Spring, 1912: Who's that? Jonathan? The guy that made fun of us for talking about this game at his party?
27 Aug 14 UTC Spring, 1912: Eric
27 Aug 14 UTC Spring, 1912: Oh, that guy. He was never my RA.
27 Aug 14 UTC Dammit. I was under the impression that the game would be over as soon as I got my last SC. Oh well. 48 more hours.
29 Aug 14 UTC France's end of game statement:

In this game, I tried to keep in mind the idea of tempo. Tempo is a chess term [ ] that essentially means getting your opponent to do something in more turns than you have to do something. It meant that I didn't necessarily concern myself for immediate supply center gains, but instead considered future positioning and knocking my opponent off tempo. Specifically, I think that I executed a move with tempo in mind by bouncing England in Belgium in Autumn 1901, only to be able to position myself to take it in the next year. Another instance of tempo coming into play was in Spring 1906 when Austria and I bounced each other in the Ionian sea. That move led to a few key things in the game. It solidified a working alliance with Russia, as it allowed him to get into a good defensive stance in the Turkish territories. Specifically, that round it let me defend both the Ionian and Naples from Austrian attack, and then it ultimately gave me complete control over the Mediterranean. Had I been Austria in that situation, I would have called things off in terms of working with France, although the rest of our alliance did prove fruitful.

It was odd starting this game with 2 (or 3 if you consider Turkey) newbies. I spent a lot of time explaining the game to both Italy and Austria, and felt sort of like a mentor to both of them. England kept pushing for me to attack Italy, and I felt reluctant to do so until it became clear that Isaac was losing interest in Diplomacy. And since I was mentoring Austria, it sort of became 2 against 1 with Italy. Now, Eddie made some mistakes -- like communication -- that led me to sneak into Rome in Autumn 1907. And again by being too trusting when there was a proposition to bounce him out of the Ionian in Autumn 1909. In the end, Austria was a powerful ally, but being that this was his first game, I knew I'd get the drop on him before he got the drop on me. I think that he did well in the east against Russia. Russia was a clutch ally for me at times as well, although I think worked with him more because of his predicament in most of this game. I had little problem letting him take Munich in Autumn 1907 and then again in Spring 1911, because he wasn't a threat to me since his army couldn't grow. With all of his supply centers cut off I could use his units as an extension of mine. It didn't hurt me to lose a supply center as long as Russia was still pushing against England or Austria. That's tempo too I guess.

I'd be remiss if I didn't mention the NMRs that allowed me to seize the game in the end. The first was in Spring 1904 when Germany didn't put in any moves. It allowed me to break the stalemate line into German territory and gave me Munich in the autumn. Then there were England's copious NMRs. That's what handed me the game essentially. The Atlantic was balanced until Spring 1908 and when it became clear that Rob wouldn't put in any moves, I changed mine to capitalize on his single unit holds. That gave me an upswing in tempo, but the round that clenched things was Spring 1910. It was a dick move for me to wait until after the retreats phase was processed to log in my pause, because it resulted in the disbanding of 2 English units. Admittedly, I feel a bit bad about that, but I was in an especially cut-throat mindset since Rob never agreed to a pause for me when I had asked. Thankfully, he didn't hold out on an unpause based on his predicament after that round.

One clear mistake that I committed was not covering Ruhr in Spring 1908. I was more concerned with protecting the French homeland, and thought that Austria might make a move towards Marseilles. He didn't, and it let a pesky English army retreat to Ruhr. I suppose it wasn't hugely detrimental in the end though, because even though England and I traded Holland back and forth, Rob ultimately disbanded the Ruhr unit in Autumn 1909. I feel like that was a bit of a mistake, and I would have destroyed the unit in Livonia instead and let St. P stay in English hands by virtue of Russia being tied up with Austria. Next time we should agree to some genuine pause rules beforehand. I'd hope to play as France again too, because I really enjoyed how the country has immediate diplomatic relations with so many other countries on the board in the beginning.

Overall, this was a fun game. I thoroughly enjoyed myself, even though I would admit that I used some nefarious tactics to get the win. I feel like England played well (when he played), Russia did the best he could despite having his units dispersed across the board, and Austria did fantastically considering this was his first game (and as Europe's whipping boy to boot!).

Start Backward Open large map Forward End

aklimkewicz (213 D)
Won. Bet: 10 D, won: 70 D
20 supply-centers, 17 units
gingerbeard (102 D)
Survived. Bet: 10 D
14 supply-centers, 12 units
Kofi1066 (796 D)
Survived. Bet: 10 D
0 supply-centers, 1 units
acm (147 D)
Survived. Bet: 10 D
0 supply-centers, 3 units
yitzike (100 D)
Defeated. Bet: 10 D
Dilldawg (100 D)
Defeated. Bet: 10 D
Bunk (10 D X)
Defeated. Bet: 10 D
Civil Disorders
Dilldawg (100 D)Turkey (Autumn, 1903) with 2 centres.
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