17 Oct 13 UTC | Spring, 1994: glhf ladies and gentlemen |
17 Oct 13 UTC | Spring, 1994: hello |
17 Oct 13 UTC | Spring, 1994: hullo! |
17 Oct 13 UTC | Spring, 1994: hullo! |
17 Oct 13 UTC | Spring, 1994: hullo! |
17 Oct 13 UTC | Spring, 1994: Hola!!! (\ (\ (= ' : ' ) ( , (")(") |
18 Oct 13 UTC | Spring, 1994: MPORTANT: if you want to claim a new supply center, you must occupy it with a unit at the end of the Autumn move. Above, under the name of the game (Megalomaniacs, Inc.), the game details tell you which turn it currently is. There are two turns for each year of the war: Spring and Autumn. |
18 Oct 13 UTC | Spring, 1994: hey |
18 Oct 13 UTC | Spring, 1994: HERES A USEFUL TIP: don't lose |
18 Oct 13 UTC | Spring, 1994: Vampy - brendan - britain Duke - Mr. Y - Egypt Colipsola - Nicole - France QU33N - Laura (me) - Germany Monkey - Sam - Italy Macho - Sean - Poland Scar - Grant - Russia Logan - Logan (duh) - Spain Mamba - Lever - Turkey BigRunner - Justin - Ukraine |
18 Oct 13 UTC | Autumn, 1994: Vampy - brendan - britain Duke - Mr. Y - Egypt Colipsola - Nicole - France QU33N - Laura (me) - Germany Monkey - Sam - Italy Macho - Sean - Poland Scar - Grant - Russia Logan - Logan (duh) - Spain Mamba - Lever - Turkey BigRunner - Justin - Ukraine |
18 Oct 13 UTC | Autumn, 1994: so uh Spain U want to make a move. |
18 Oct 13 UTC | Autumn, 1994: Do remember that after every Autumn turn is a build phase. This usually only takes a few minutes to decide on, so if you can, make more frequent courtesy checks once you've Readied your Autumn actions. |
18 Oct 13 UTC | Autumn, 1994: If you wish to postpone a build, I'm pretty sure that you have to wait until after the next Autumn turn. (The build phase seems to be only once per year, between Autumn and Spring turns.) This could have strategic use if you wish to create a pipeline of units at the same supply point two years in a row. |
19 Oct 13 UTC | Autumn, 1994: Apparently the German Vehicle of War has a dead battery: anyone have jumper cables? |
19 Oct 13 UTC | Autumn, 1994: Deciphering the movement lines: Red lines are move/attack, yellow is support move, green is support hold/defend, blue in convoy, magenta is retreat. The red X's are unsuccessful actions and, in the event that a unit is not able to retreat, it will be destroyed, which is shown by a little explosion icon next to that unit. |
19 Oct 13 UTC | Autumn, 1994: I have jumper cables! I'll use them to get the German Vehicle of War moving again. |
19 Oct 13 UTC | Autumn, 1994: THANK YOU!!! |
19 Oct 13 UTC | Autumn, 1994: Poland, ready-up so that when Germany enters their move everyone will be ready |
19 Oct 13 UTC | Autumn, 1994: ... |