Finished: 12 PM Sun 28 Jul 13 UTC
Apocalypso
14 hours /phase
Pot: 171 D - Autumn, 2007, Finished
Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
1 excused missed turn
Game won by Moa (501D)

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Chat archive

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17 Jul 13 UTC Spring, 2002: Well... That's odd
22 Jul 13 UTC Autumn, 2003: Oh, that's just rude. Green tick it, you big sook.
23 Jul 13 UTC Autumn, 2004: so we are going to play 49 units against 15 units
23 Jul 13 UTC Autumn, 2004: These are the terms of a well succeeded alliance.
23 Jul 13 UTC Autumn, 2004: and a player who missed several turns due to vacation
23 Jul 13 UTC Autumn, 2004: look at the orders/maps from last week
23 Jul 13 UTC Autumn, 2004: Only speeded up the proccess. Kind of a bad idea to attack everyone you know.
23 Jul 13 UTC Autumn, 2004: C'mon, Egypt, if much, you might had lose the last phase. Your biggest mistake was to attack (all) of your (supposed) allies.
23 Jul 13 UTC Autumn, 2004: How would any of us know you'd missed turns due to vacation? Did you ask for a pause? You've never even spoken to me before.
23 Jul 13 UTC Autumn, 2004: And, like everyone else, you signed on for 14hr phases.
23 Jul 13 UTC Autumn, 2004: No reason for drama. Egypt opted for a certain strategy: he made a series of unfaithful alliances (naps) at the beginning and got an adventage doing this, later he betrayed every single ally and got a second advantage doing this. He also moved well, convoying armies in long distances, encircling both from the sea and land. It happens that both these advantages are only temporary. France and germany stayed true to their alliance since the very beginning, that gave them a long range sustainable advantage. Later on, egyptian dominance naturally started to decay. France and germany played better this time. Ukraine paid the price to associate with the wrong ally, but that is a circumstance of geography. This time, who played better, are to be rewarded. We all learned domething from this game and we all had the due ammount of fun deserved. Lets move on...
23 Jul 13 UTC Autumn, 2004: About ukraine, the good play in the beginning and the on time change of strategy, will allow ukraine a fair ammount of the pot and an honourable survival.
24 Jul 13 UTC Autumn, 2004: whatever
have fun
24 Jul 13 UTC Autumn, 2004: The best part of the fun might now in the recent past, it is now time to collect the rightful prize. That is how the game is supposed to be.
24 Jul 13 UTC Autumn, 2004: again...whatever
24 Jul 13 UTC Autumn, 2004: You played well and took your chances, that just wasnt your turn, all that has left now is the opportunity to decay in honour, die like a man.
25 Jul 13 UTC Spring, 2006: Just green tick it, you big sook.
25 Jul 13 UTC Spring, 2006: Theres few things worse than a person losing with bad grace.
28 Jul 13 UTC Good game, fellas!