06 Nov 24 UTC |
Spring, 1: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
07 Nov 24 UTC |
Spring, 1: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
07 Nov 24 UTC |
Spring, 1: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
08 Nov 24 UTC |
Spring, 1: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
09 Nov 24 UTC |
Autumn, 1: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
14 Nov 24 UTC |
Spring, 4: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
17 Nov 24 UTC |
Spring, 5: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
24 Nov 24 UTC |
Spring, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
25 Nov 24 UTC |
Autumn, 8: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
28 Nov 24 UTC |
Autumn, 9: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
30 Nov 24 UTC |
Spring, 10: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
05 Dec 24 UTC |
Good game - 3-way draw is a stable solution :-) |
05 Dec 24 UTC |
Pity I could not make it. Thanks a lot, Persia! |
05 Dec 24 UTC |
Sorry Greece. When I went to Miletus around year 5 I was honestly just trying to bounce Egypt, who I assumed would move there. But once I was there it was hard to get out with Egypts fleets so advanced. I tried to be your friend for a few more years after that until it became clear that Carthage might solo. |
05 Dec 24 UTC |
Thanks all. I feel I played better than I thought but also worse than I could have. Apologies for the delays in the middle… had to take a trip and wasn’t as plugged in to keep things moving along |