03 Oct 12 UTC | Spring, 1: So, now that everyone has moved, now what? |
03 Oct 12 UTC | Spring, 1: Once everyone marks their moves "ready" then the turn will immediately progress. If it gets to 1pm tomorrow without everyone marking their moves "ready" then the turn will progress anyway. |
15 Oct 12 UTC | Spring, 6: How can the fleet in Chersonesus just self destruct? Terrorists? Coup d'etat? Mechanical malfunctions? Spontaneus combustion? I thought you could only selectively disband a unit when it was forced to retreat. |
15 Oct 12 UTC | Spring, 6: I have no Idea. I just friggin exploded. |
15 Oct 12 UTC | Spring, 6: At the end of last turn, Greece controlled fewer supply centers than units, so one of Greece's units is destroyed. |
15 Oct 12 UTC | Autumn, 6: Ohhhh. Sorry Greece. |
15 Oct 12 UTC | Autumn, 6: good to know. ty |
15 Oct 12 UTC | Autumn, 6: So if I only have 2 supply centers then I can only have 2 units? Or are you allowed to maintain a minimum number of units.? |
15 Oct 12 UTC | Autumn, 6: You can always (only) have exactly as many units as you control supply centers. There's no minimum number of units; a player with one supply center can only maintain one unit, and so on. |