Cplants

Profile Information

  • User Comment:
  • "Hi"


  • Last visited: 12 Mar 18 UTC
  • Joined: 02 Feb 18 UTC


Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 63
  • Peak: 100
  • Position: 5,394
  • Ghost Rating FvA:
  • Rating: 73
  • Peak: 100
  • Position: 4,047
  • Ghost Rating GvI:
  • Rating: 85
  • Peak: 100
  • Position: 2,139


Game Stats
  • All Game stats:
  • Game messages: 30

  • Won: 1 ( 17% )
  • Survived: 3 ( 50% )
  • Defeated: 1 ( 17% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 5
  • Civil disorders taken over: 0
  • Variant stats:
  • Won: 1 ( 17% )
  • Survived: 3 ( 50% )
  • Defeated: 1 ( 17% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    Cplants's games

    Showing results 1 to 6 of 6 total results.

    Finished: 12 AM Fri 23 Feb 18 UTC
    Private Bellhood
    1 day, 12 hours /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Cplants (100 D)
    France
    Cplants (100 D)
    Won. 17 supply-centers, 16 units
    Austria
    Bellhood (0 D X)
    Resigned. 17 supply-centers, 13 units
    Civil Disorders
    Bellhood (0 D X)Austria (Autumn, 1906) with 17 centres.
    Finished: 10 PM Thu 08 Mar 18 UTC
    Private Silence Is Golden-6
    12 hours /phase
    Pot: 100 D - Spring, 2017, Finished
    1 excused missed turn
    Game drawn
    Quebec
    Dogman21 (576 D)
    Drawn. 22 supply-centers, 22 units
    British-Columbia
    Robofangs (103 D)
    Drawn. 21 supply-centers, 21 units
    Peru
    5*General (100 D)
    Drawn. 15 supply-centers, 15 units
    Mexico
    Collin Murphy (100 D)
    Defeated. Bet: 10 D
    Heartland
    Lord_Tilly (100 D)
    Defeated. Bet: 10 D
    Florida
    harryboss (100 D)
    Defeated. Bet: 10 D
    Texas
    Hoppy360 (100 D)
    Defeated. Bet: 10 D
    California
    Cplants (100 D)
    Defeated. Bet: 10 D
    Cuba
    JPlants (12 D)
    Defeated. Bet: 10 D
    New-York
    Defeated. Bet: 10 D
    Finished: 08 PM Sat 10 Feb 18 UTC
    Lines in sand
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Newyear18 (30 D X)
    France
    Newyear18 (30 D X)
    Won. 18 supply-centers, 14 units
    Austria
    Cplants (100 D)
    Survived. 14 supply-centers, 12 units
    Finished: 05 PM Sat 03 Feb 18 UTC
    Whoop Whoop!!-5
    7 minutes /phase
    Pot: 10 D - Spring, 1904, Finished
    Classic - France vs Austria, No messaging, Anonymous players, Unranked
    1 excused missed turn
    Game won by Chupacabra (625 D)
    Austria
    Chupacabra (625 D)
    Won. 13 supply-centers, 12 units
    France
    Cplants (100 D)
    Resigned. 9 supply-centers, 7 units
    Civil Disorders
    Cplants (100 D)France (Spring, 1904) with 9 centres.
    Finished: 04 PM Sun 04 Feb 18 UTC
    Private Plants
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by JPlants (12 D)
    Italy
    JPlants (12 D)
    Won. 19 supply-centers, 13 units
    Germany
    Cplants (100 D)
    Survived. 14 supply-centers, 11 units
    Finished: 03 AM Wed 14 Feb 18 UTC
    France vs Austria 02022018
    1 day, 12 hours /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by badivan1 (624 D)
    Austria
    badivan1 (624 D)
    Won. 21 supply-centers, 14 units
    France
    Cplants (100 D)
    Survived. 8 supply-centers, 10 units