Infinity77

Profile Information

  • Last visited: 08 Mar 18 UTC
  • Joined: 20 Nov 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 86
  • Peak: 100
  • Position: 66,897
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,277


Game Stats
  • All Game stats:
  • Game messages: 101

  • Defeated: 3 ( 100% )
  • Total (finished): 3

  • Civil disorder: 5
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Infinity77's games

    Showing results 1 to 3 of 3 total results.

    Finished: 04 AM Mon 11 Dec 17 UTC
    Those who are about to die salute you
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Newly (544D)
    Persia
    Newly (544D)
    Won. 19 supply-centers, 16 units
    Greece
    Tvdybgggh (100D)
    Survived. 13 supply-centers, 12 units
    Carthage
    Survived. 1 supply-centers, 2 units
    Rome
    springm4 (45DX)
    Survived. 1 supply-centers, 3 units
    Egypt
    Infinity77 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Not Van Morrison (100DX)Carthage (Autumn, 5) with 5 centres.
    Finished: 11 PM Fri 12 Jan 18 UTC
    Tastes Like Chicken
    1 day /phase
    Pot: 35 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by AttiWoolf (164D)
    Russia
    AttiWoolf (164D)
    Won. 18 supply-centers, 13 units
    Italy
    Semmelweis (100D)
    Survived. 13 supply-centers, 11 units
    England
    Survived. 3 supply-centers, 4 units
    Turkey
    T Swizzle (229D)
    Defeated. Bet: 5D
    France
    Smoob (100D)
    Defeated. Bet: 5D
    Austria
    Infinity77 (100D)
    Defeated. Bet: 5D
    Germany
    DickPick86 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Smoob (100D)France (Autumn, 1911) with 0 centres.
    Infinity77 (100D)Austria (Autumn, 1905) with 0 centres.
    Finished: 08 PM Sun 17 Dec 17 UTC
    Looking for first game
    1 day /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by WorldBurner (285D)
    Germany
    WorldBurner (285D)
    Won. 18 supply-centers, 16 units
    Turkey
    celaph (1465D)
    Survived. 8 supply-centers, 8 units
    Austria
    Survived. 8 supply-centers, 8 units
    England
    sonofBjork (100D)
    Survived. 0 supply-centers, 1 units
    Russia
    Infinity77 (100D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 0D
    France
    Defeated. Bet: 0D
    Civil Disorders
    hajra_vac (358D)France (Autumn, 1902) with 4 centres.
    rayhicksiv (245D)France (Autumn, 1901) with 3 centres.
    crschn (100D)England (Autumn, 1904) with 1 centres.
    ExTav (100D)England (Spring, 1902) with 3 centres.
    Flugaru (100D)Italy (Spring, 1902) with 3 centres.