cktaylor

Profile Information

  • Last visited: 11 May 20 UTC
  • Joined: 30 Aug 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 78
  • Peak: 100
  • Position: 71,235
  • Ghost Rating Full Press:
  • Rating: 79
  • Peak: 100
  • Position: 30,751
  • Ghost Rating 1v1 Overall:
  • Rating: 87
  • Peak: 100
  • Position: 3,796
  • Ghost Rating FvA:
  • Rating: 86
  • Peak: 100
  • Position: 3,107


Game Stats
  • All Game stats:
  • Game messages: 1

  • Survived: 2 ( 33% )
  • Resigned: 4 ( 67% )
  • Total (finished): 6

  • Civil disorder: 11
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 25% )
  • Resigned: 3 ( 75% )
  • Total (finished): 4
  • Classic Press:
  • Survived: 1 ( 25% )
  • Resigned: 3 ( 75% )
  • Total (finished): 4
  • Classic Ranked:
  • Survived: 1 ( 25% )
  • Resigned: 3 ( 75% )
  • Total (finished): 4
  • Variant stats:
  • Survived: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    cktaylor's games

    Showing results 1 to 6 of 6 total results.

    Finished: 02 PM Mon 18 May 20 UTC
    Private YDA_3
    1 day /phase
    Pot: 35 D - Autumn, 1905, Finished
    Classic, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    Russia
    ksylvester (119D)
    Drawn. 11 supply-centers, 8 units
    France
    [j] (114D)
    Drawn. 8 supply-centers, 5 units
    Italy
    zhengdong (104D)
    Drawn. 6 supply-centers, 6 units
    Turkey
    ARNESEN (372D)
    Drawn. 4 supply-centers, 3 units
    England
    cktaylor (100D)
    Resigned. 3 supply-centers, 4 units
    Germany
    xsottile (100D)
    Resigned. 2 supply-centers, 3 units
    Austria
    ChefCurry (100D)
    Defeated. Bet: 5D
    Civil Disorders
    xsottile (100D)Germany (Spring, 1905) with 5 centres.
    cktaylor (100D)England (Spring, 1905) with 6 centres.
    Finished: 05 AM Mon 27 Apr 20 UTC
    Private YDA2
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by ksylvester (119D)
    France
    ksylvester (119D)
    Won. 20 supply-centers, 16 units
    Turkey
    zhengdong (104D)
    Survived. 7 supply-centers, 7 units
    Italy
    xsottile (100D)
    Survived. 3 supply-centers, 4 units
    Austria
    ARNESEN (372D)
    Survived. 2 supply-centers, 2 units
    Russia
    cktaylor (100D)
    Resigned. 2 supply-centers, 3 units
    England
    DEdimo (155D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 0D
    Civil Disorders
    cktaylor (100D)Russia (Autumn, 1909) with 5 centres.
    jackkelly (100D)Germany (Autumn, 1904) with 4 centres.
    upgradedjkelly (0DX)Germany (Autumn, 1905) with 4 centres.
    Finished: 10 PM Wed 30 May 18 UTC
    Winter War-3
    1 day /phase
    Pot: 10 D - Autumn, 1903, Finished
    1 excused missed turn
    Game won by Carnivore (0DX)
    Austria
    Carnivore (0DX)
    Won. 12 supply-centers, 11 units
    France
    cktaylor (100D)
    Resigned. 8 supply-centers, 7 units
    Civil Disorders
    cktaylor (100D)France (Autumn, 1903) with 8 centres.
    Finished: 04 AM Tue 26 Jun 18 UTC
    Private YDA II
    1 day /phase
    Pot: 70 D - Spring, 1916, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by DEdimo (155D)
    Italy
    DEdimo (155D)
    Won. 4 supply-centers, 3 units
    Russia
    xsottile (100D)
    Resigned. 13 supply-centers, 12 units
    Turkey
    cktaylor (100D)
    Resigned. 12 supply-centers, 12 units
    England
    StaleMilk (100D)
    Resigned. 4 supply-centers, 3 units
    Germany
    CTVK (125D)
    Resigned. 1 supply-centers, 0 units
    France
    ARNESEN (372D)
    Defeated. Bet: 10D
    Austria
    JFarenhem (100D)
    Defeated. Bet: 10D
    Civil Disorders
    StaleMilk (100D)England (Autumn, 1915) with 4 centres.
    xsottile (100D)Russia (Spring, 1916) with 13 centres.
    cktaylor (100D)Turkey (Autumn, 1915) with 12 centres.
    CTVK (125D)Germany (Spring, 1914) with 2 centres.
    Finished: 09 AM Sat 07 Apr 18 UTC
    Private YDA
    1 day /phase
    Pot: 70 D - Autumn, 1914, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by ARNESEN (372D)
    England
    ARNESEN (372D)
    Won. 20 supply-centers, 16 units
    Turkey
    xsottile (100D)
    Survived. 9 supply-centers, 9 units
    Austria
    karina123 (100D)
    Survived. 5 supply-centers, 6 units
    France
    cktaylor (100D)
    Survived. 0 supply-centers, 3 units
    Italy
    CTVK (125D)
    Defeated. Bet: 10D
    Germany
    JFarenhem (100D)
    Defeated. Bet: 10D
    Russia
    cbarty (100D)
    Defeated. Bet: 10D
    Civil Disorders
    cbarty (100D)Russia (Spring, 1905) with 6 centres.
    Finished: 01 PM Wed 22 Nov 17 UTC
    Private Eurozone-3
    1 day /phase
    Pot: 100 D - Autumn, 1999, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game won by ARNESEN (372D)
    Germany
    ARNESEN (372D)
    Won. 33 supply-centers, 25 units
    Spain
    xsottile (100D)
    Survived. 11 supply-centers, 10 units
    Turkey
    JFarenhem (100D)
    Survived. 6 supply-centers, 7 units
    Britain
    cktaylor (100D)
    Survived. 6 supply-centers, 7 units
    Egypt
    cbarty (100D)
    Survived. 5 supply-centers, 6 units
    Russia
    DEdimo (155D)
    Resigned. 3 supply-centers, 4 units
    Italy
    jackkelly (100D)
    Resigned. 0 supply-centers, 1 units
    Ukraine
    ShreeyaSingh (100D)
    Resigned. 0 supply-centers, 2 units
    France
    Lauren (100D)
    Defeated. Bet: 10D
    Poland
    Munshi (100D)
    Defeated. Bet: 10D
    Civil Disorders
    jackkelly (100D)Italy (Autumn, 1995) with 5 centres.
    ShreeyaSingh (100D)Ukraine (Autumn, 1995) with 4 centres.
    Lauren (100D)France (Spring, 1996) with 4 centres.
    Munshi (100D)Poland (Spring, 1996) with 4 centres.
    DEdimo (155D)Russia (Autumn, 1998) with 5 centres.