seartly

Profile Information

  • Last visited: 16 Jul 18 UTC
  • Joined: 17 Aug 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 55
  • Peak: 116
  • Position: 6,397
  • Ghost Rating FvA:
  • Rating: 105
  • Peak: 119
  • Position: 1,813
  • Ghost Rating GvI:
  • Rating: 37
  • Peak: 101
  • Position: 3,843
  • Ghost Rating Overall:
  • Rating: 85
  • Peak: 101
  • Position: 67,945
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,263


Game Stats
  • All Game stats:
  • Game messages: 267

  • Won: 6 ( 25% )
  • Drawn: 2 ( 8% )
  • Survived: 10 ( 42% )
  • Defeated: 5 ( 21% )
  • Resigned: 1 ( 4% )
  • Total (finished): 24

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Won: 6 ( 27% )
  • Drawn: 2 ( 9% )
  • Survived: 9 ( 41% )
  • Defeated: 4 ( 18% )
  • Resigned: 1 ( 5% )
  • Total (finished): 22


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    seartly's games

    Showing results 1 to 20 of 24 total results.

    1
    Sort By:
    Finished: 07 AM Mon 16 Jul 18 UTC
    GVI-497
    1 day /phase
    Pot: 10 D - Spring, 1904, Finished
    1 excused missed turn
    Game won by DaButterMan (564D)
    Germany
    DaButterMan (564D)
    Won. 11 supply-centers, 10 units
    Italy
    seartly (100D)
    Resigned. 11 supply-centers, 10 units
    Civil Disorders
    seartly (100D)Italy (Spring, 1904) with 11 centres.
    Finished: 03 PM Mon 30 Oct 17 UTC
    IvG-36
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by j0nsn0w (17DX)
    Germany
    j0nsn0w (17DX)
    Won. 20 supply-centers, 14 units
    Italy
    seartly (100D)
    Survived. 7 supply-centers, 7 units
    Finished: 03 PM Mon 30 Oct 17 UTC
    AvF-58
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by j0nsn0w (17DX)
    France
    j0nsn0w (17DX)
    Won. 19 supply-centers, 10 units
    Austria
    seartly (100D)
    Survived. 5 supply-centers, 6 units
    Finished: 01 PM Sat 30 Sep 17 UTC
    germany vs italy-154
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by beanfish (106D)
    Germany
    beanfish (106D)
    Won. 19 supply-centers, 13 units
    Italy
    seartly (100D)
    Survived. 12 supply-centers, 12 units
    Finished: 05 PM Fri 29 Sep 17 UTC
    austria v france-30
    1 day /phase
    Pot: 10 D - Spring, 1904, Finished
    1 excused missed turn
    Game won by seartly (100D)
    France
    seartly (100D)
    Won. 13 supply-centers, 12 units
    Austria
    Resigned. 13 supply-centers, 9 units
    Civil Disorders
    harpandlion (0DX)Austria (Spring, 1904) with 13 centres.
    Finished: 06 AM Sat 23 Sep 17 UTC
    I v g
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by guak (3381D)
    Italy
    guak (3381D)
    Won. 23 supply-centers, 13 units
    Germany
    seartly (100D)
    Survived. 4 supply-centers, 6 units
    Finished: 06 AM Sun 24 Sep 17 UTC
    A vs f-3
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by guak (3381D)
    Austria
    guak (3381D)
    Won. 23 supply-centers, 15 units
    France
    seartly (100D)
    Survived. 9 supply-centers, 11 units
    Finished: 01 PM Tue 05 Sep 17 UTC
    1v1 FvA-6
    1 day /phase
    Pot: 10 D - Spring, 1902, Finished
    1 excused missed turn
    Game won by seartly (100D)
    Austria
    seartly (100D)
    Won. 6 supply-centers, 6 units
    France
    Resigned. 6 supply-centers, 3 units
    Civil Disorders
    Grand Admiral (100D)France (Spring, 1902) with 6 centres.
    Finished: 08 AM Thu 07 Sep 17 UTC
    1v1 GvI-8
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Bob Al Hubob (880D)
    Germany
    Bob Al Hubob (880D)
    Won. 18 supply-centers, 16 units
    Italy
    seartly (100D)
    Survived. 15 supply-centers, 16 units
    Finished: 08 AM Fri 06 Oct 17 UTC
    Med for Starters
    1 day /phase
    Pot: 50 D - Autumn, 11, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by Jacob63831 (160D)
    Persia
    Jacob63831 (160D)
    Won. 18 supply-centers, 16 units
    Carthage
    Survived. 12 supply-centers, 13 units
    Rome
    AttiWoolf (164D)
    Survived. 4 supply-centers, 4 units
    Greece
    seartly (100D)
    Defeated. Bet: 10D
    Egypt
    Spicy_ (100D)
    Defeated. Bet: 10D
    Civil Disorders
    martha (100D)Carthage (Autumn, 5) with 8 centres.
    Finished: 12 PM Thu 07 Sep 17 UTC
    1vq1
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by seartly (100D)
    Austria
    seartly (100D)
    Won. 21 supply-centers, 15 units
    France
    Survived. 11 supply-centers, 12 units
    Finished: 10 AM Sat 02 Sep 17 UTC
    1v1 for First Time Players-2
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by seartly (100D)
    Germany
    seartly (100D)
    Won. 22 supply-centers, 12 units
    Italy
    shinykari (100D)
    Survived. 7 supply-centers, 6 units
    Finished: 02 PM Fri 01 Sep 17 UTC
    1v1 for First Time Players
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by AnawerCZ (108D)
    Austria
    AnawerCZ (108D)
    Won. 19 supply-centers, 14 units
    France
    seartly (100D)
    Survived. 12 supply-centers, 10 units
    Finished: 07 AM Sat 26 Aug 17 UTC
    1v1 Match
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by j0nsn0w (17DX)
    Italy
    j0nsn0w (17DX)
    Won. 22 supply-centers, 15 units
    Germany
    seartly (100D)
    Survived. 12 supply-centers, 10 units
    Finished: 11 AM Fri 25 Aug 17 UTC
    1v1 Game-2
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by seartly (100D)
    Austria
    seartly (100D)
    Won. 18 supply-centers, 15 units
    France
    MangoDude (103D)
    Survived. 14 supply-centers, 12 units
    Finished: 07 PM Thu 24 Aug 17 UTC
    1-1 for newbies
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by seartly (100D)
    Austria
    seartly (100D)
    Won. 20 supply-centers, 14 units
    France
    MangoDude (103D)
    Survived. 14 supply-centers, 13 units
    Finished: 06 PM Mon 28 Aug 17 UTC
    1v1 for starters-2
    1 day /phase
    Pot: 10 D - Spring, 1908, Finished
    1 excused missed turn
    Game drawn
    Italy
    Drawn. 17 supply-centers, 17 units
    Germany
    seartly (100D)
    Drawn. 16 supply-centers, 15 units
    Finished: 04 PM Thu 24 Aug 17 UTC
    1v1 for starters
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by brown_potatoes (100D)
    Austria
    Won. 18 supply-centers, 15 units
    France
    seartly (100D)
    Survived. 16 supply-centers, 12 units
    Finished: 12 PM Wed 06 Dec 17 UTC
    War for the World
    1 day /phase
    Pot: 170 D - Autumn, 2026, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game won by johnd_7 (484D)
    Quebec
    johnd_7 (484D)
    Won. 46 supply-centers, 37 units
    India
    Surfman (118D)
    Survived. 22 supply-centers, 20 units
    Western-Canada
    Johmo (355D)
    Survived. 17 supply-centers, 20 units
    Kenya
    ubercacher16 (287D)
    Survived. 1 supply-centers, 4 units
    China
    mcbride (953D)
    Defeated. Bet: 0D
    USA
    pieman2201 (244D)
    Defeated. Bet: 10D
    Libya
    Merne (195D)
    Defeated. Bet: 0D
    Brazil
    Jacob63831 (160D)
    Defeated. Bet: 10D
    Pacific-Russia
    Defeated. Bet: 10D
    Near-East
    Carefulrogue (110D)
    Defeated. Bet: 10D
    Oz
    seartly (100D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    Defeated. Bet: 10D
    South-Africa
    Defeated. Bet: 10D
    Russia
    geeko (100D)
    Defeated. Bet: 0D
    Ghana
    NateDaFirst (100D)
    Defeated. Bet: 0D
    Europe
    Defeated. Bet: 10D
    Argentina
    Farenheit (0DX)
    Defeated. Bet: 0D
    Civil Disorders
    joseph52 (77D)Kenya (Spring, 2006) with 12 centres.
    Wiza Mastermind (0DX)Ghana (Autumn, 2006) with 1 centres.
    CAPT Brad (40DX)Kenya (Spring, 2022) with 18 centres.
    Farenheit (0DX)Argentina (Autumn, 2008) with 0 centres.
    Jritzen (0DX)Libya (Autumn, 2000) with 4 centres.
    PsychoZA (110D)Western-Canada (Spring, 2024) with 21 centres.
    Santone555 (0DX)Argentina (Autumn, 2004) with 3 centres.
    night_eagle128 (116D)Ghana (Autumn, 2004) with 3 centres.
    Crighton999 (100D)China (Autumn, 2000) with 3 centres.
    Giuseppe Garibaldi (100D)Russia (Spring, 2009) with 8 centres.
    wyldwarrior (100D)Ghana (Autumn, 2005) with 2 centres.
    NateDaFirst (100D)Ghana (Spring, 2008) with 1 centres.
    Masher2318 (125D)Western-Canada (Spring, 2026) with 23 centres.
    Finished: 09 PM Thu 21 Sep 17 UTC
    New Players Only-4
    1 day /phase
    Pot: 100 D - Spring, 2009, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Quebec
    HangMan (627D)
    Drawn. 22 supply-centers, 22 units
    Texas
    Carefulrogue (110D)
    Drawn. 13 supply-centers, 13 units
    Peru
    mcbride (953D)
    Drawn. 11 supply-centers, 10 units
    Florida
    arrakis (1264D)
    Drawn. 6 supply-centers, 6 units
    California
    Molnart (100D)
    Drawn. 6 supply-centers, 6 units
    Mexico
    Defeated. Bet: 10D
    Heartland
    seartly (100D)
    Defeated. Bet: 10D
    Cuba
    Flask (100D)
    Defeated. Bet: 10D
    New-York
    WTDK (100D)
    Defeated. Bet: 10D
    British-Columbia
    Defeated. Bet: 0D
    Civil Disorders
    renphy (100D)British-Columbia (Autumn, 2001) with 2 centres.
    MarimbaMann (100D)Peru (Autumn, 2000) with 4 centres.
    Vivec the Poet (100D)Florida (Autumn, 2004) with 6 centres.

    1