BloodWolf99697

Profile Information

  • Last visited: 15 May 19 UTC
  • Joined: 17 Oct 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 74
  • Peak: 100
  • Position: 72,353
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 11,451
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,285


Game Stats
  • All Game stats:
  • Game messages: 137

  • Survived: 2 ( 20% )
  • Defeated: 6 ( 60% )
  • Resigned: 2 ( 20% )
  • Total (finished): 10

  • Civil disorder: 9
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Variant stats:
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Resigned: 2 ( 29% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    BloodWolf99697's games

    Showing results 1 to 10 of 10 total results.

    Finished: 01 AM Wed 18 Nov 15 UTC
    Alexandar the great-24
    1 day /phase
    Pot: 32 D - Spring, 6, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Carthage
    helikon (44DX)
    Drawn. 12 supply-centers, 12 units
    Egypt
    Berkut (100D)
    Drawn. 11 supply-centers, 11 units
    Greece
    javidtl (100D)
    Drawn. 11 supply-centers, 11 units
    Persia
    Defeated. Bet: 2D
    Rome
    Defeated. Bet: 6D
    Civil Disorders
    Asphyxiate (100D)Persia (Spring, 3) with 5 centres.
    Finished: 12 PM Sat 05 Dec 15 UTC
    xDDDDD
    1 day /phase
    Pot: 78 D - Spring, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    billywu123 (314D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    Paradox (255D)
    Drawn. 17 supply-centers, 17 units
    England
    shield (3929D)
    Defeated. Bet: 4D
    France
    Mr. Asimov (100D)
    Defeated. Bet: 4D
    Germany
    greenmage (100D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Russia
    thefreshet8 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    BloodWolf99697 (100D)Italy (Autumn, 1905) with 0 centres.
    greenmage (100D)Germany (Autumn, 1909) with 1 centres.
    T-HUN (100D)England (Autumn, 1908) with 3 centres.
    RupertTV (100D)France (Autumn, 1901) with 3 centres.
    Finished: 08 AM Sat 14 Nov 15 UTC
    Who will win?-4
    12 hours /phase
    Pot: 68 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by FM Roark (891D)
    Greece
    FM Roark (891D)
    Won. 21 supply-centers, 17 units
    Carthage
    Survived. 7 supply-centers, 8 units
    Persia
    brainbomb (295D)
    Survived. 2 supply-centers, 5 units
    Egypt
    BoostedES (100D)
    Resigned. 4 supply-centers, 4 units
    Rome
    cchrysos (100D)
    Defeated. Bet: 4D
    Civil Disorders
    Seoman97Snowlock (100D)Persia (Autumn, 1) with 3 centres.
    hoplitethebes (100D)Rome (Autumn, 1) with 3 centres.
    StalwartJo (0DX)Egypt (Spring, 2) with 6 centres.
    BoostedES (100D)Egypt (Spring, 6) with 4 centres.
    Finished: 04 PM Fri 30 Oct 15 UTC
    FastPace
    5 minutes /phase
    Pot: 25 D - Autumn, 1, Finished
    The Ancient Mediterranean, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game won by Heffomite (1141D)
    Persia
    Heffomite (1141D)
    Won. 6 supply-centers, 3 units
    Rome
    thebullmoose (2577D)
    Resigned. 3 supply-centers, 3 units
    Carthage
    Resigned. 3 supply-centers, 3 units
    Egypt
    Firefly54 (35DX)
    Resigned. 3 supply-centers, 3 units
    Greece
    LiamJ_01 (0DX)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    Firefly54 (35DX)Egypt (Autumn, 1) with 3 centres.
    BloodWolf99697 (100D)Carthage (Autumn, 1) with 3 centres.
    thebullmoose (2577D)Rome (Autumn, 1) with 3 centres.
    LiamJ_01 (0DX)Greece (Autumn, 1) with 3 centres.
    Finished: 12 PM Wed 11 Nov 15 UTC
    Blood and War
    12 hours /phase
    Pot: 68 D - Autumn, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Halls of Mandos (1019D)
    Egypt
    Won. 19 supply-centers, 17 units
    Carthage
    Survived. 14 supply-centers, 15 units
    Persia
    Survived. 1 supply-centers, 1 units
    Greece
    lord_gloom (167D)
    Defeated. Bet: 10D
    Rome
    EthanMario (100D)
    Defeated. Bet: 3D
    Civil Disorders
    caleb0007 (722D)Egypt (Spring, 5) with 9 centres.
    Rkaider (100D)Rome (Autumn, 1) with 3 centres.
    LiamJ_01 (0DX)Rome (Autumn, 2) with 3 centres.
    EthanMario (100D)Rome (Autumn, 3) with 1 centres.
    Finished: 06 AM Fri 27 Nov 15 UTC
    Caffeine Dreams #3
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by twiddlestix (1423D)
    Austria
    twiddlestix (1423D)
    Won. 18 supply-centers, 15 units
    Italy
    Quinn23 (0DX)
    Survived. 13 supply-centers, 12 units
    England
    Berkut (100D)
    Survived. 2 supply-centers, 3 units
    Germany
    Survived. 1 supply-centers, 2 units
    France
    Defeated. Bet: 10D
    Turkey
    Defeated. Bet: 10D
    Russia
    Hamp (179D)
    Defeated. Bet: 10D
    Civil Disorders
    BloodWolf99697 (100D)France (Autumn, 1905) with 1 centres.
    Finished: 10 AM Wed 18 Nov 15 UTC
    Mediterranean-38
    1 day /phase
    Pot: 26 D - Spring, 11, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Rome
    TheoMayniak (1312D)
    Drawn. 17 supply-centers, 17 units
    Carthage
    Berkut (100D)
    Drawn. 16 supply-centers, 16 units
    Persia
    Resigned. 1 supply-centers, 0 units
    Egypt
    Aljaraf (100D)
    Defeated. Bet: 5D
    Greece
    Mr. Asimov (100D)
    Defeated. Bet: 1D
    Civil Disorders
    Skulduggery57 (100DX)Greece (Spring, 5) with 2 centres.
    BloodWolf99697 (100D)Persia (Spring, 10) with 2 centres.
    Finished: 01 AM Tue 17 Nov 15 UTC
    A gunboat for all seasons
    18 hours /phase
    Pot: 112 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by pi3 (625D)
    Turkey
    pi3 (625D)
    Won. 20 supply-centers, 17 units
    England
    quarryman (5466D)
    Survived. 7 supply-centers, 8 units
    Germany
    TheoMayniak (1312D)
    Survived. 7 supply-centers, 7 units
    France
    Berkut (100D)
    Defeated. Bet: 16D
    Italy
    Defeated. Bet: 16D
    Austria
    Defeated. Bet: 16D
    Russia
    Defeated. Bet: 16D
    Civil Disorders
    Wayne-over-you (235D)Italy (Autumn, 1907) with 2 centres.
    Finished: 08 AM Thu 05 Nov 15 UTC
    Blood and Glory
    12 hours /phase
    Pot: 56 D - Autumn, 8, Finished
    The Ancient Mediterranean, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game won by taipan (100D)
    Persia
    taipan (100D)
    Won. 20 supply-centers, 17 units
    Carthage
    joshshing (100D)
    Survived. 10 supply-centers, 13 units
    Egypt
    Greg McNeish (433D)
    Survived. 2 supply-centers, 1 units
    Greece
    moresunward (100D)
    Survived. 2 supply-centers, 2 units
    Rome
    Defeated. Bet: 10D
    Civil Disorders
    twinsnation (641D(B))Egypt (Autumn, 1) with 3 centres.
    tyler688 (100D)Egypt (Autumn, 3) with 2 centres.
    Finished: 10 PM Sun 01 Nov 15 UTC
    Blood is in the Air
    1 day /phase
    Pot: 26 D - Autumn, 6, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by gordonpup (1127D)
    Carthage
    gordonpup (1127D)
    Won. 18 supply-centers, 14 units
    Persia
    jsilvs (106D)
    Survived. 16 supply-centers, 16 units
    Rome
    Firefly54 (35DX)
    Survived. 0 supply-centers, 1 units
    Greece
    Defeated. Bet: 1D
    Egypt
    KingJakobI (49DX)
    Defeated. Bet: 5D
    Civil Disorders
    Mazur123 (30DX)Greece (Spring, 2) with 3 centres.