Sheehy13

Profile Information

  • Last visited: 22 Mar 18 UTC
  • Joined: 08 Jun 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 102
  • Position: 62,602
  • Ghost Rating Gunboat:
  • Rating: 102
  • Peak: 103
  • Position: 2,285
  • Ghost Rating Live:
  • Rating: 103
  • Peak: 103
  • Position: 4,034
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,196


Game Stats
  • All Game stats:
  • Game messages: 43

  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Total (finished): 6

  • Civil disorder: 4
  • Civil disorders taken over: 2
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 33% )
  • Survived: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Sheehy13's games

    Showing results 1 to 6 of 6 total results.

    Finished: 12 PM Wed 28 Mar 18 UTC
    Private SJ Reboot
    2 days /phase
    Pot: 35 D - Spring, 1911, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    gnatnewman (120D)
    Drawn. 17 supply-centers, 17 units
    Italy
    C Dawg (118D)
    Drawn. 17 supply-centers, 17 units
    England
    D-Smoove (180D)
    Defeated. Bet: 5D
    France
    Chrisjc0623 (118D)
    Defeated. Bet: 5D
    Turkey
    Ruchir (100D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Austria
    Sheehy13 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    C Smoove (15DX)Italy (Spring, 1908) with 13 centres.
    Finished: 01 PM Sat 12 Mar 16 UTC
    spanish iv ap
    8 hours /phase
    Pot: 35 D - Spring, 1914, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    Krakenator (1087D)
    Drawn. 13 supply-centers, 13 units
    England
    TychoT (320D)
    Drawn. 11 supply-centers, 11 units
    Italy
    Bob the Lord (292D)
    Drawn. 10 supply-centers, 10 units
    France
    Rylanzor (1929D)
    Defeated. Bet: 0D
    Austria
    Sheehy13 (100D)
    Defeated. Bet: 0D
    Russia
    Defeated. Bet: 0D
    Turkey
    dscm123 (0DX)
    Defeated. Bet: 0D
    Civil Disorders
    360jive (100D)Italy (Autumn, 1906) with 6 centres.
    adva2005 (100D)Italy (Spring, 1909) with 8 centres.
    letsgoJays13 (100D)Italy (Spring, 1910) with 9 centres.
    weightc (100D)Russia (Spring, 1909) with 4 centres.
    willscholl (100D)Germany (Autumn, 1903) with 5 centres.
    gillihansfavorite (0DX)Germany (Autumn, 1902) with 5 centres.
    Camchernoble (100D)Turkey (Spring, 1904) with 4 centres.
    BryanEsGuapo (100D)England (Autumn, 1901) with 3 centres.
    Braden_Garcia (100D)Austria (Autumn, 1901) with 3 centres.
    berteaub (100D)France (Autumn, 1901) with 3 centres.
    Capn_Chuck (100D)Italy (Autumn, 1911) with 9 centres.
    Finished: 12 PM Tue 08 Mar 16 UTC
    GM 26 02
    1 day /phase
    Pot: 210 D - Autumn, 1905, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    France
    Kjells (1141D)
    Drawn. 7 supply-centers, 7 units
    Germany
    Drawn. 7 supply-centers, 6 units
    England
    boylee (2103D)
    Drawn. 5 supply-centers, 5 units
    Italy
    sabo700 (164D)
    Drawn. 5 supply-centers, 5 units
    Turkey
    Sheehy13 (100D)
    Drawn. 4 supply-centers, 4 units
    Russia
    gamine (0DX)
    Drawn. 4 supply-centers, 4 units
    Austria
    DammmmDaniel (100D)
    Drawn. 2 supply-centers, 2 units
    Civil Disorders
    SathanaSiv (100D)Italy (Spring, 1902) with 3 centres.
    Diplo13eR (100D)Turkey (Autumn, 1902) with 3 centres.
    Finished: 03 PM Fri 19 Feb 16 UTC
    Speed Round-2
    5 minutes /phase
    Pot: 25 D - Autumn, 9, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Sheehy13 (100D)
    Egypt
    Sheehy13 (100D)
    Won. 18 supply-centers, 15 units
    Persia
    ctsheehy111 (100D)
    Survived. 13 supply-centers, 14 units
    Rome
    JEccles (421D)
    Survived. 3 supply-centers, 5 units
    Carthage
    NattyIce (75DX)
    Defeated. Bet: 5D
    Greece
    Defeated. Bet: 5D
    Finished: 02 PM Thu 10 Mar 16 UTC
    Private SJ Backpacking Through
    1 day /phase
    Pot: 50 D - Autumn, 2002, Finished
    Modern Diplomacy II, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by lkell (100D)
    Germany
    lkell (100D)
    Won. 33 supply-centers, 31 units
    Turkey
    Chrisjc0623 (118D)
    Survived. 13 supply-centers, 12 units
    France
    Mitchell16 (133D)
    Survived. 9 supply-centers, 9 units
    Egypt
    D-Smoove (180D)
    Survived. 7 supply-centers, 6 units
    Spain
    Survived. 1 supply-centers, 3 units
    Britain
    Sheehy13 (100D)
    Survived. 1 supply-centers, 1 units
    Ukraine
    ctsheehy111 (100D)
    Survived. 0 supply-centers, 1 units
    Poland
    Да (229D)
    Defeated. Bet: 5D
    Russia
    csagerstrom (100D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Civil Disorders
    csagerstrom (100D)Russia (Spring, 1998) with 2 centres.
    Finished: 08 PM Mon 29 Jun 15 UTC
    Private SJ Diplomacy Takes on America
    1 day /phase
    Pot: 50 D - Autumn, 2011, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game won by D-Smoove (180D)
    Quebec
    D-Smoove (180D)
    Won. 34 supply-centers, 29 units
    Mexico
    catylsh (100D)
    Survived. 18 supply-centers, 17 units
    Peru
    Chrisjc0623 (118D)
    Survived. 4 supply-centers, 5 units
    Florida
    Sheehy13 (100D)
    Survived. 1 supply-centers, 4 units
    California
    Survived. 1 supply-centers, 1 units
    Cuba
    gnatnewman (120D)
    Defeated. Bet: 5D
    New-York
    csagerstrom (100D)
    Defeated. Bet: 5D
    British-Columbia
    Ruchir (100D)
    Defeated. Bet: 5D
    Texas
    Siderdog (100D)
    Defeated. Bet: 5D
    Heartland
    Defeated. Bet: 5D