PyroMayniak

Profile Information

  • Last visited: 04 Dec 15 UTC
  • Joined: 14 Mar 15 UTC


Ranking Info Help

    PointsD:
  • Available: 215
  • In play: 0
  • Total: 215
  • Ghost Rating Overall:
  • Rating: 135
  • Peak: 135
  • Position: 3,542
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 4,219
  • Ghost Rating Live:
  • Rating: 102
  • Peak: 102
  • Position: 4,899
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,193


Game Stats
  • All Game stats:
  • Game messages: 145

  • Won: 2 ( 25% )
  • Drawn: 1 ( 13% )
  • Survived: 4 ( 50% )
  • Defeated: 1 ( 13% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Survived: 3 ( 60% )
  • Total (finished): 5
  • Classic Press:
  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Survived: 3 ( 60% )
  • Total (finished): 5
  • Classic Ranked:
  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Survived: 3 ( 60% )
  • Total (finished): 5
  • Variant stats:
  • Won: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    PyroMayniak's games

    Showing results 1 to 8 of 8 total results.

    Finished: 12 AM Thu 03 Dec 15 UTC
    Private Templeton's Army-2
    1 day /phase
    Pot: 35 D - Autumn, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by PyroMayniak (215D)
    France
    PyroMayniak (215D)
    Won. 20 supply-centers, 17 units
    England
    TheoMayniak (1312D)
    Survived. 13 supply-centers, 13 units
    Turkey
    jimmymc64 (100D)
    Survived. 1 supply-centers, 2 units
    Russia
    thecoderob (121D)
    Defeated. Bet: 5D
    Austria
    iamdavid (100D)
    Defeated. Bet: 5D
    Germany
    hollaswag (100D)
    Defeated. Bet: 5D
    Italy
    bradleyarg (100D)
    Defeated. Bet: 5D
    Civil Disorders
    iamdavid (100D)Austria (Spring, 1911) with 3 centres.
    hollaswag (100D)Germany (Autumn, 1911) with 0 centres.
    bradleyarg (100D)Italy (Spring, 1902) with 3 centres.
    Finished: 07 AM Mon 20 Jul 15 UTC
    Private walls 3
    1 day /phase
    Pot: 100 D - Autumn, 2017, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game won by PyroMayniak (215D)
    New-York
    PyroMayniak (215D)
    Won. 35 supply-centers, 29 units
    Heartland
    Fiddle G (100D)
    Survived. 12 supply-centers, 11 units
    Mexico
    iamdavid (100D)
    Survived. 10 supply-centers, 12 units
    California
    TheoMayniak (1312D)
    Survived. 1 supply-centers, 1 units
    Peru
    Rex Luporum (100D)
    Resigned. 0 supply-centers, 1 units
    British-Columbia
    daultonoryan (135D)
    Defeated. Bet: 10D
    Florida
    Bane Sidhe (100D)
    Defeated. Bet: 10D
    Quebec
    PercyJax (100D)
    Defeated. Bet: 10D
    Cuba
    bill1314 (100D)
    Defeated. Bet: 10D
    Texas
    Defeated. Bet: 10D
    Civil Disorders
    daultonoryan (135D)British-Columbia (Spring, 2010) with 3 centres.
    PercyJax (100D)Quebec (Spring, 2002) with 5 centres.
    percythepussyslayer (0DX)Texas (Autumn, 2002) with 1 centres.
    Bane Sidhe (100D)Florida (Spring, 2002) with 6 centres.
    Rex Luporum (100D)Peru (Autumn, 2008) with 1 centres.
    bill1314 (100D)Cuba (Autumn, 2003) with 2 centres.
    Finished: 03 PM Mon 04 May 15 UTC
    Private Templeton's Army - 2
    1 day /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by TheoMayniak (1312D)
    Russia
    TheoMayniak (1312D)
    Won. 18 supply-centers, 16 units
    England
    PyroMayniak (215D)
    Survived. 14 supply-centers, 11 units
    Italy
    PercyJax (100D)
    Survived. 0 supply-centers, 4 units
    France
    Fiddle G (100D)
    Resigned. 1 supply-centers, 1 units
    Turkey
    Resigned. 1 supply-centers, 1 units
    Germany
    Halfrican (104D)
    Defeated. Bet: 5D
    Austria
    thecoderob (121D)
    Defeated. Bet: 5D
    Civil Disorders
    percythepussyslayer (0DX)Turkey (Spring, 1905) with 5 centres.
    Fiddle G (100D)France (Spring, 1907) with 2 centres.
    Finished: 05 PM Tue 01 Dec 15 UTC
    Private Chrissucks
    20 minutes /phase
    Pot: 35 D - Spring, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Halfrican (104D)
    Drawn. 12 supply-centers, 12 units
    England
    thecoderob (121D)
    Drawn. 10 supply-centers, 8 units
    France
    Drawn. 8 supply-centers, 7 units
    Austria
    PyroMayniak (215D)
    Drawn. 4 supply-centers, 4 units
    Russia
    TheoMayniak (1312D)
    Defeated. Bet: 5D
    Italy
    fiber_bane (100D)
    Defeated. Bet: 5D
    Germany
    Scooter (100D)
    Defeated. Bet: 5D
    Finished: 10 PM Wed 01 Apr 15 UTC
    Private Templeton Army
    20 minutes /phase
    Pot: 50 D - Autumn, 12, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Neco (113D)
    Carthage
    Neco (113D)
    Won. 19 supply-centers, 12 units
    Persia
    TheoMayniak (1312D)
    Survived. 8 supply-centers, 10 units
    Rome
    Scooter (100D)
    Survived. 7 supply-centers, 8 units
    Egypt
    PyroMayniak (215D)
    Defeated. Bet: 10D
    Greece
    jimmymc64 (100D)
    Defeated. Bet: 10D
    Finished: 08 AM Wed 17 Jun 15 UTC
    Private Templeton's Army
    2 days /phase
    Pot: 35 D - Autumn, 1915, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by thecoderob (121D)
    France
    thecoderob (121D)
    Won. 18 supply-centers, 17 units
    Turkey
    PyroMayniak (215D)
    Survived. 8 supply-centers, 9 units
    England
    Neco (113D)
    Resigned. 8 supply-centers, 8 units
    Italy
    TheoMayniak (1312D)
    Defeated. Bet: 5D
    Austria
    Halfrican (104D)
    Defeated. Bet: 5D
    Germany
    Scooter (100D)
    Defeated. Bet: 5D
    Russia
    jimmymc64 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    jimmymc64 (100D)Russia (Autumn, 1906) with 0 centres.
    Neco (113D)England (Autumn, 1915) with 8 centres.
    Halfrican (104D)Austria (Autumn, 1909) with 5 centres.
    Finished: 05 AM Mon 30 Mar 15 UTC
    Private walls takes over the Mediterranean
    12 hours /phase
    Pot: 50 D - Autumn, 12, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by TheoMayniak (1312D)
    Carthage
    TheoMayniak (1312D)
    Won. 19 supply-centers, 14 units
    Persia
    daultonoryan (135D)
    Survived. 10 supply-centers, 12 units
    Greece
    PyroMayniak (215D)
    Survived. 5 supply-centers, 8 units
    Egypt
    iamdavid (100D)
    Defeated. Bet: 10D
    Rome
    Defeated. Bet: 10D
    Finished: 04 PM Sat 02 May 15 UTC
    Private Walls Conquers Europe
    3 days /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by TheoMayniak (1312D)
    Austria
    TheoMayniak (1312D)
    Won. 18 supply-centers, 17 units
    Germany
    PyroMayniak (215D)
    Survived. 13 supply-centers, 10 units
    France
    iamdavid (100D)
    Survived. 3 supply-centers, 6 units
    Russia
    daultonoryan (135D)
    Defeated. Bet: 10D
    Turkey
    LtKage (100D)
    Defeated. Bet: 10D
    Italy
    PoopMcPoop (100D)
    Defeated. Bet: 10D
    England
    TitzandSass (100D)
    Defeated. Bet: 10D
    Civil Disorders
    LtKage (100D)Turkey (Spring, 1905) with 2 centres.
    PoopMcPoop (100D)Italy (Autumn, 1903) with 1 centres.
    TitzandSass (100D)England (Autumn, 1905) with 2 centres.