von clausewitz

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: multi"


  • Last visited: 19 Aug 11 UTC
  • Joined: 24 Jul 08 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating Overall:
  • Rating: 102
  • Peak: 108
  • Position: 17,853
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,964


Game Stats
  • All Game stats:
  • Game messages: 85

  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Press:
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Ranked:
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    von clausewitz's games

    Showing results 1 to 5 of 5 total results.

    Finished: 08 PM Wed 19 Jan 11 UTC
    Good clean fun for the whole family!
    18 hours /phase
    Pot: 140 D - Spring, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    rkane (463D)
    Drawn. 13 supply-centers, 13 units
    England
    Drawn. 9 supply-centers, 9 units
    France
    Drawn. 6 supply-centers, 6 units
    Russia
    kislikd (840D)
    Drawn. 5 supply-centers, 5 units
    Germany
    Kingmaker (104D)
    Drawn. 1 supply-centers, 1 units
    Austria
    texlaxer (0DX)
    Defeated. Bet: 20D
    Italy
    Defeated. Bet: 20D
    Civil Disorders
    texlaxer (0DX)Austria (Autumn, 1903) with 1 centres.
    von clausewitz (0DX)Italy (Spring, 1903) with 4 centres.
    Finished: 12 PM Mon 20 Jul 09 UTC
    Flaming Glory
    1 day, 12 hours /phase
    Pot: 155 D - Spring, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by texlaxer (0DX)
    England
    texlaxer (0DX)
    Won. 14 supply-centers, 14 units
    Germany
    mr. dink (100D)
    Resigned. 10 supply-centers, 9 units
    Turkey
    Resigned. 10 supply-centers, 10 units
    Austria
    rojo (537D)
    Defeated. Bet: 20D
    France
    Tokugawa (285D)
    Defeated. Bet: 20D
    Italy
    JesusPetry (258D)
    Defeated. Bet: 20D
    Russia
    Magistrate (100D)
    Defeated. Bet: 20D
    Civil Disorders
    von clausewitz (0DX)Turkey (Spring, 1913) with 10 centres.
    Magistrate (100D)Russia (Spring, 1904) with 0 centres.
    mr. dink (100D)Germany (Spring, 1913) with 10 centres.
    Finished: 04 AM Sun 31 Aug 08 UTC
    Kings Cross
    10 hours /phase
    Pot: 137 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Prince2 (0DX)
    Austria
    Prince2 (0DX)
    Won. 5 supply-centers, 4 units
    France
    Survived. 14 supply-centers, 13 units
    Russia
    texlaxer (0DX)
    Resigned. 15 supply-centers, 16 units
    Turkey
    bmcm184 (304D)
    Defeated. Bet: 15D
    Germany
    Defeated. Bet: 15D
    Italy
    Wolfyboy (100D)
    Defeated. Bet: 20D
    England
    Caedus (0DX)
    Defeated. Bet: 15D
    Finished: 09 PM Sat 26 Jul 08 UTC
    Speedboat Diplomacy
    12 hours /phase
    Pot: 147 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by texlaxer (0DX)
    Germany
    texlaxer (0DX)
    Won. 18 supply-centers, 14 units
    Turkey
    bamed (357D)
    Survived. 9 supply-centers, 11 units
    England
    Survived. 5 supply-centers, 3 units
    Italy
    Survived. 2 supply-centers, 2 units
    France
    clsmith331 (280D)
    Defeated. Bet: 10D
    Austria
    cherry (278D)
    Defeated. Bet: 10D
    Russia
    tool (100D)
    Defeated. Bet: 15D
    Finished: 09 AM Wed 16 Jul 08 UTC
    continent of destruction
    1 day /phase
    Pot: 165 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by texlaxer (0DX)
    Italy
    texlaxer (0DX)
    Won. 19 supply-centers, 17 units
    Germany
    stros (0DX)
    Survived. 12 supply-centers, 10 units
    England
    Caedus (0DX)
    Survived. 3 supply-centers, 3 units
    Turkey
    nInjA (419D)
    Defeated. Bet: 10D
    Austria
    Cargill (352D)
    Defeated. Bet: 16D
    Russia
    Defeated. Bet: 8D
    France
    mapleleaf (0DX)
    Defeated. Bet: 24D