Teapartyhard

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: multi/no response"


  • Last visited: 17 May 14 UTC
  • Joined: 10 May 14 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating Overall:
  • Rating: 79
  • Peak: 100
  • Position: 71,098
  • Ghost Rating Live:
  • Rating: 77
  • Peak: 100
  • Position: 19,911
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 8,025


Game Stats
  • All Game stats:
  • Game messages: 304

  • Drawn: 2 ( 20% )
  • Survived: 3 ( 30% )
  • Defeated: 4 ( 40% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10

  • Civil disorder: 1
  • Civil disorders taken over: 4
  • Classic:
  • Drawn: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Press:
  • Drawn: 2 ( 33% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6
  • Classic Gunboat:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Variant stats:
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Teapartyhard's games

    Showing results 1 to 10 of 10 total results.

    Finished: 02 PM Sat 17 May 14 UTC
    Friday morning fun
    5 minutes /phase
    Pot: 105 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Ogion (3817D)
    France
    Ogion (3817D)
    Won. 21 supply-centers, 15 units
    Turkey
    Survived. 8 supply-centers, 8 units
    Russia
    Eärendil (0DX)
    Survived. 4 supply-centers, 4 units
    Germany
    Survived. 0 supply-centers, 3 units
    Italy
    BlackSwine (100D)
    Resigned. 1 supply-centers, 2 units
    England
    loftus99 (100D)
    Defeated. Bet: 15D
    Austria
    Defeated. Bet: 15D
    Civil Disorders
    loftus99 (100D)England (Spring, 1904) with 3 centres.
    Tajtakeover (0DX)Austria (Autumn, 1906) with 0 centres.
    BlackSwine (100D)Italy (Autumn, 1908) with 1 centres.
    Finished: 08 PM Fri 16 May 14 UTC
    Beware the Ides of May!!!
    5 minutes /phase
    Pot: 140 D - Spring, 1917, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 15 supply-centers, 14 units
    Italy
    Xael (100D)
    Drawn. 11 supply-centers, 11 units
    Austria
    Rhinos (1763D)
    Drawn. 8 supply-centers, 8 units
    England
    Defeated. Bet: 20D
    France
    Defeated. Bet: 20D
    Turkey
    mashmac2 (121D)
    Defeated. Bet: 20D
    Russia
    Sbyvl36 (439D)
    Defeated. Bet: 20D
    Civil Disorders
    canttouchthis (173D)France (Autumn, 1905) with 6 centres.
    Finished: 07 PM Wed 14 May 14 UTC
    All of Have to Lose is Your Chains!
    5 minutes /phase
    Pot: 140 D - Autumn, 1906, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    ckroberts (3548D)
    Drawn. 10 supply-centers, 8 units
    Germany
    Drawn. 10 supply-centers, 11 units
    Russia
    Bohonk (1918D)
    Drawn. 10 supply-centers, 10 units
    Austria
    angstpuppet (1035D)
    Drawn. 4 supply-centers, 5 units
    England
    Hman125 (100D)
    Defeated. Bet: 20D
    France
    akal (288D)
    Defeated. Bet: 20D
    Turkey
    Defeated. Bet: 20D
    Civil Disorders
    Hman125 (100D)England (Spring, 1905) with 1 centres.
    akal (288D)France (Autumn, 1905) with 0 centres.
    Teapartyhard (0DX)Turkey (Spring, 1905) with 1 centres.
    Finished: 06 PM Tue 13 May 14 UTC
    Classic-77
    5 minutes /phase
    Pot: 70 D - Autumn, 1914, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Rhinos (1763D)
    Turkey
    Rhinos (1763D)
    Won. 19 supply-centers, 16 units
    Russia
    Sbyvl36 (439D)
    Survived. 8 supply-centers, 11 units
    England
    Survived. 5 supply-centers, 3 units
    France
    Survived. 2 supply-centers, 2 units
    Italy
    fillbish (188D)
    Defeated. Bet: 10D
    Germany
    Kingdroid (219D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Civil Disorders
    Anthony Boatto (100D)Austria (Autumn, 1903) with 0 centres.
    Finished: 10 PM Mon 12 May 14 UTC
    Speed Chess
    5 minutes /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 10 supply-centers, 10 units
    Italy
    Schön (266D)
    Drawn. 9 supply-centers, 8 units
    Turkey
    miopre (276D)
    Drawn. 9 supply-centers, 9 units
    England
    Drawn. 6 supply-centers, 6 units
    France
    crabapple (132D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Civil Disorders
    crabapple (132D)France (Autumn, 1904) with 0 centres.
    Finished: 05 PM Mon 12 May 14 UTC
    Mother's Day
    5 minutes /phase
    Pot: 77 D - Spring, 1902, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Rhinos (1763D)
    Drawn. 6 supply-centers, 6 units
    Russia
    Drawn. 6 supply-centers, 6 units
    England
    emfries (0DX)
    Drawn. 5 supply-centers, 5 units
    Austria
    Drawn. 5 supply-centers, 5 units
    Germany
    Drawn. 4 supply-centers, 4 units
    Turkey
    Chaqa (3971D(B))
    Drawn. 4 supply-centers, 4 units
    Italy
    cantudylan (360D)
    Drawn. 3 supply-centers, 3 units
    Civil Disorders
    ericdvllrse (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 02 AM Wed 21 May 14 UTC
    Battle for the Mediterranean -2
    12 hours /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Attavior (1677D)
    Carthage
    Attavior (1677D)
    Won. 19 supply-centers, 15 units
    Greece
    mikarkas (131D)
    Survived. 5 supply-centers, 6 units
    Egypt
    Survived. 3 supply-centers, 3 units
    Persia
    Resigned. 7 supply-centers, 8 units
    Rome
    generalcros (100D)
    Defeated. Bet: 5D
    Civil Disorders
    generalcros (100D)Rome (Autumn, 5) with 1 centres.
    Finished: 03 PM Thu 29 May 14 UTC
    Ancient Combat
    1 day /phase
    Pot: 88 D - Autumn, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by pandageneral (100D)
    Rome
    pandageneral (100D)
    Won. 18 supply-centers, 15 units
    Carthage
    Survived. 13 supply-centers, 13 units
    Egypt
    Juhlz (227D)
    Survived. 3 supply-centers, 3 units
    Persia
    njaylward (100D)
    Resigned. 0 supply-centers, 1 units
    Greece
    Defeated. Bet: 13D
    Civil Disorders
    njaylward (100D)Persia (Spring, 5) with 9 centres.
    TroubledHorizon (100D)Greece (Autumn, 1) with 4 centres.
    Finished: 07 PM Tue 13 May 14 UTC
    FOR US NEW PLAYERS ONLY, Please.
    10 hours /phase
    Pot: 29 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by BrinleyTheHutson (717D)
    Rome
    Won. 21 supply-centers, 13 units
    Greece
    hope (419D)
    Survived. 5 supply-centers, 7 units
    Persia
    Survived. 5 supply-centers, 5 units
    Egypt
    Survived. 3 supply-centers, 3 units
    Carthage
    Defeated. Bet: 5D
    Civil Disorders
    Kroman (131D)Egypt (Spring, 5) with 5 centres.
    Finished: 05 PM Fri 16 May 14 UTC
    KASPESI
    1 day /phase
    Pot: 46 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    ccrile (100D)
    Drawn. 13 supply-centers, 13 units
    Germany
    HectorofTroy (266D)
    Drawn. 10 supply-centers, 7 units
    France
    Milja (117D)
    Drawn. 9 supply-centers, 9 units
    Russia
    Drawn. 2 supply-centers, 1 units
    England
    McNiller (100D)
    Defeated. Bet: 3D
    Austria
    Anshikuu (100D)
    Defeated. Bet: 5D
    Italy
    sameboyer (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    girjikl (100D)England (Spring, 1902) with 4 centres.
    StaticVoidz (100D)Russia (Spring, 1902) with 3 centres.
    Scipio Africanus (100D)Russia (Spring, 1908) with 3 centres.