Levenius

Profile Information

  • Last visited: 30 Nov 14 UTC
  • Joined: 09 Feb 14 UTC


Ranking Info Help

    PointsD:
  • Available: 129
  • In play: 0
  • Total: 129
  • Ghost Rating Overall:
  • Rating: 104
  • Peak: 106
  • Position: 15,133
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 5,599


Game Stats
  • All Game stats:
  • Game messages: 85

  • Drawn: 3 ( 50% )
  • Survived: 1 ( 17% )
  • Defeated: 1 ( 17% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 2
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Levenius's games

    Showing results 1 to 6 of 6 total results.

    Finished: 04 PM Mon 21 Apr 14 UTC
    Win-or-Loss
    1 day /phase
    Pot: 147 D - Autumn, 2013, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game won by Madre (453D)
    Florida
    Madre (453D)
    Won. 35 supply-centers, 30 units
    British-Columbia
    karlos (698D)
    Survived. 22 supply-centers, 20 units
    Texas
    Kazzar (100D)
    Survived. 1 supply-centers, 5 units
    Mexico
    Defeated. Bet: 10D
    Cuba
    Defeated. Bet: 10D
    New-York
    garbageman (157D)
    Defeated. Bet: 10D
    Heartland
    Levenius (129D)
    Defeated. Bet: 10D
    Peru
    Defeated. Bet: 10D
    Quebec
    Defeated. Bet: 10D
    California
    Slalom (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    littlewilliams (100D)Quebec (Autumn, 2008) with 0 centres.
    Mannerbroheim (205D)Cuba (Autumn, 2007) with 8 centres.
    Levenius (129D)Heartland (Autumn, 2005) with 0 centres.
    minhhoang2210 (100D)Peru (Spring, 2001) with 4 centres.
    Finished: 08 AM Mon 24 Mar 14 UTC
    Ancient Med Gunboat-12
    1 day /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by max24 (100D)
    Rome
    max24 (100D)
    Won. 18 supply-centers, 16 units
    Egypt
    ddimitro (1120D)
    Survived. 8 supply-centers, 8 units
    Greece
    Levenius (129D)
    Survived. 3 supply-centers, 4 units
    Persia
    Resigned. 5 supply-centers, 5 units
    Carthage
    TyPrado (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Age of Intrigue (191D)Persia (Autumn, 5) with 5 centres.
    Finished: 09 PM Sat 15 Mar 14 UTC
    Goodbye NFL, Hello Diplomacy
    1 day /phase
    Pot: 350 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Priscus (248D)
    Drawn. 12 supply-centers, 12 units
    Germany
    Levenius (129D)
    Drawn. 12 supply-centers, 12 units
    Italy
    matingara (100D)
    Drawn. 5 supply-centers, 5 units
    England
    rednas11 (100D)
    Drawn. 4 supply-centers, 4 units
    France
    kratter (196D)
    Resigned. 1 supply-centers, 1 units
    Austria
    hex010 (100D)
    Defeated. Bet: 50D
    Russia
    Dormun (100D)
    Defeated. Bet: 50D
    Civil Disorders
    kratter (196D)France (Autumn, 1906) with 1 centres.
    hex010 (100D)Austria (Spring, 1907) with 2 centres.
    Dormun (100D)Russia (Spring, 1904) with 3 centres.
    Finished: 08 PM Mon 10 Feb 14 UTC
    WTA GB-65
    5 minutes /phase
    Pot: 329 D - Autumn, 1902, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    W (104D)
    Drawn. 7 supply-centers, 5 units
    Turkey
    y2kjbk (4846D(G))
    Drawn. 7 supply-centers, 5 units
    Italy
    Strauss (1872D)
    Drawn. 6 supply-centers, 5 units
    France
    swimmer971 (100D)
    Drawn. 5 supply-centers, 4 units
    Russia
    2ndWhiteLine (2736D(B))
    Drawn. 4 supply-centers, 5 units
    England
    TrueWinner (192D)
    Drawn. 3 supply-centers, 3 units
    Austria
    Levenius (129D)
    Resigned. 1 supply-centers, 0 units
    Civil Disorders
    Levenius (129D)Austria (Autumn, 1901) with 2 centres.
    Finished: 10 PM Thu 13 Mar 14 UTC
    the big war!
    1 day /phase
    Pot: 50 D - Spring, 2003, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    PlacedPotato (100D)
    Drawn. 17 supply-centers, 17 units
    Poland
    Levenius (129D)
    Drawn. 16 supply-centers, 16 units
    Egypt
    bob284 (0DX)
    Drawn. 12 supply-centers, 12 units
    Germany
    jc92477 (256D)
    Drawn. 10 supply-centers, 10 units
    Britain
    pnicklas613 (100D)
    Drawn. 9 supply-centers, 9 units
    Spain
    mikarkas (131D)
    Defeated. Bet: 5D
    France
    Roman_W_K (103D)
    Defeated. Bet: 5D
    Turkey
    yorko (100D)
    Defeated. Bet: 5D
    Ukraine
    Defeated. Bet: 5D
    Russia
    Feint (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Feint (100D)Russia (Spring, 2000) with 11 centres.
    Finished: 11 PM Mon 10 Feb 14 UTC
    European Warfare-3
    1 day /phase
    Pot: 79 D - Autumn, 1901, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    frenchie29 (185D)
    Drawn. 6 supply-centers, 4 units
    Germany
    Temujin (100D)
    Drawn. 6 supply-centers, 3 units
    Turkey
    Drawn. 4 supply-centers, 3 units
    England
    Smacky (100D)
    Drawn. 4 supply-centers, 3 units
    Austria
    Drawn. 4 supply-centers, 3 units
    Italy
    Levenius (129D)
    Drawn. 3 supply-centers, 3 units
    France
    Shawdow357 (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    vgb333 (100D)Italy (Autumn, 1901) with 3 centres.
    Shawdow357 (100D)France (Autumn, 1901) with 3 centres.