Affront

Profile Information

  • Last visited: 24 Jul 08 UTC
  • Joined: 22 Apr 08 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 67
  • Peak: 100
  • Position: 73,636
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,263


Game Stats
  • All Game stats:
  • Game messages: 83

  • Survived: 2 ( 29% )
  • Defeated: 5 ( 71% )
  • Total (finished): 7

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 29% )
  • Defeated: 5 ( 71% )
  • Total (finished): 7
  • Classic Press:
  • Survived: 2 ( 29% )
  • Defeated: 5 ( 71% )
  • Total (finished): 7
  • Classic Ranked:
  • Survived: 2 ( 29% )
  • Defeated: 5 ( 71% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Affront's games

    Showing results 1 to 7 of 7 total results.

    Finished: 05 PM Sat 14 Jun 08 UTC
    Featured Sam I am
    1 day /phase
    Pot: 720 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by dangermouse (5551D)
    Austria
    dangermouse (5551D)
    Won. 19 supply-centers, 15 units
    Russia
    Churchill (2280D)
    Survived. 7 supply-centers, 5 units
    England
    Vexmen18 (183D)
    Survived. 7 supply-centers, 6 units
    Italy
    SmithWesson (100D)
    Resigned. 1 supply-centers, 4 units
    Germany
    Affront (100D)
    Defeated. Bet: 70D
    Turkey
    PiLant (100D)
    Defeated. Bet: 60D
    France
    GreekNorse (100D)
    Defeated. Bet: 21D
    Finished: 10 PM Sun 25 May 08 UTC
    Who's on first?
    1 day /phase
    Pot: 352 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Treefarn (6094D)
    Turkey
    Treefarn (6094D)
    Won. 18 supply-centers, 14 units
    England
    Bugger (3639D)
    Survived. 9 supply-centers, 9 units
    Italy
    Ayerza (1185D)
    Survived. 5 supply-centers, 9 units
    France
    Survived. 1 supply-centers, 1 units
    Russia
    20maximus20 (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    Driver (100D)
    Defeated. Bet: 40D
    Austria
    Affront (100D)
    Defeated. Bet: 40D
    Finished: 04 AM Sat 17 May 08 UTC
    Onion Soup
    1 day /phase
    Pot: 350 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by D-NASTY (200D)
    Russia
    D-NASTY (200D)
    Won. 18 supply-centers, 16 units
    Italy
    Polar Bear (1038D)
    Survived. 6 supply-centers, 8 units
    France
    Elite Ferret (116D)
    Survived. 4 supply-centers, 2 units
    Turkey
    DarioD (2326D)
    Survived. 2 supply-centers, 2 units
    Germany
    Xetrov (177D)
    Survived. 2 supply-centers, 4 units
    England
    Affront (100D)
    Survived. 2 supply-centers, 2 units
    Austria
    Vexmen18 (183D)
    Defeated. Bet: 50D
    Finished: 04 AM Wed 07 May 08 UTC
    Just For Fun
    1 day /phase
    Pot: 68 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by estebandlc (1215D)
    France
    estebandlc (1215D)
    Won. 18 supply-centers, 15 units
    Russia
    lukes924 (1518D)
    Survived. 9 supply-centers, 11 units
    Austria
    Moredhel (973D)
    Survived. 7 supply-centers, 7 units
    Germany
    OFFLineLT (316D)
    Defeated. Bet: 5D
    England
    WhiteSammy (100D)
    Defeated. Bet: 5D
    Italy
    Affront (100D)
    Defeated. Bet: 5D
    Turkey
    track4life91 (100D)
    Defeated. Bet: 5D
    Finished: 07 PM Wed 30 Apr 08 UTC
    fun game
    1 day /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Blackheath Wanderer (0DX)
    Italy
    Won. 22 supply-centers, 16 units
    England
    McCain (100D)
    Survived. 6 supply-centers, 9 units
    France
    lexolex (100D)
    Survived. 5 supply-centers, 6 units
    Austria
    Sicarius (673D)
    Survived. 1 supply-centers, 1 units
    Russia
    Defeated. Bet: 10D
    Germany
    Affront (100D)
    Defeated. Bet: 10D
    Turkey
    Domino (0DX)
    Defeated. Bet: 10D
    Finished: 09 AM Sun 27 Apr 08 UTC
    Bigmouth Strikes Again
    1 day /phase
    Pot: 149 D - Autumn, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Stagger (2661D(B))
    Russia
    Stagger (2661D(B))
    Won. 21 supply-centers, 15 units
    Turkey
    Affront (100D)
    Survived. 11 supply-centers, 11 units
    France
    canute (0DX)
    Resigned. 2 supply-centers, 4 units
    Germany
    Thanix (763D)
    Defeated. Bet: 20D
    Italy
    turkish (100D)
    Defeated. Bet: 9D
    England
    SparkzCypher (100D)
    Defeated. Bet: 20D
    Austria
    Defeated. Bet: 20D
    Finished: 06 PM Thu 01 May 08 UTC
    No CD-pricks
    1 day /phase
    Pot: 384 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Hyperactive Jam (299D)
    England
    Won. 19 supply-centers, 14 units
    Turkey
    Vampiero (3525D)
    Survived. 9 supply-centers, 9 units
    Italy
    Survived. 4 supply-centers, 6 units
    Russia
    Nick Douglas (408D)
    Survived. 2 supply-centers, 3 units
    Germany
    Defeated. Bet: 34D
    France
    Affront (100D)
    Defeated. Bet: 50D
    Austria
    Defeated. Bet: 50D