gcounce74

Profile Information

  • Last visited: 09 Jul 18 UTC
  • Joined: 19 Mar 13 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 80
  • Peak: 100
  • Position: 70,603


Game Stats
  • All Game stats:
  • Game messages: 103

  • Drawn: 2 ( 29% )
  • Defeated: 5 ( 71% )
  • Total (finished): 7

  • Civil disorder: 8
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 5 ( 100% )
  • Total (finished): 5
  • Classic Press:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Ranked:
  • Defeated: 5 ( 100% )
  • Total (finished): 5
  • Variant stats:
  • Drawn: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    gcounce74's games

    Showing results 1 to 7 of 7 total results.

    Finished: 07 PM Fri 24 Mar 17 UTC
    AMERICA!!!
    1 day, 12 hours /phase
    Pot: 50 D - Autumn, 2008, Finished
    Fall of the American Empire IV, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Cuba
    KING_ANT (0DX)
    Drawn. 20 supply-centers, 20 units
    Quebec
    gcounce74 (100D)
    Drawn. 17 supply-centers, 17 units
    Peru
    Drawn. 15 supply-centers, 15 units
    California
    setter (268D)
    Drawn. 3 supply-centers, 2 units
    Heartland
    Dharmaton (2398D)
    Drawn. 2 supply-centers, 2 units
    British-Columbia
    udvarid (124D)
    Drawn. 1 supply-centers, 1 units
    Florida
    Defeated. Bet: 0D
    Mexico
    Defeated. Bet: 5D
    New-York
    Defeated. Bet: 5D
    Texas
    YanksFan47 (150D)
    Defeated. Bet: 5D
    Civil Disorders
    ChitinKitin (51D)Mexico (Spring, 2005) with 3 centres.
    Oztra (30DX)British-Columbia (Autumn, 2001) with 1 centres.
    wmmnola (100D)Florida (Spring, 2002) with 3 centres.
    strategy master (100D)Florida (Autumn, 2003) with 0 centres.
    s641768 (100D)Florida (Spring, 2003) with 1 centres.
    Finished: 10 PM Sun 19 Feb 17 UTC
    Private CHICHARONE FAN CLUB-2
    2 days /phase
    Pot: 25 D - Spring, 6, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Carthage
    KING_ANT (0DX)
    Drawn. 13 supply-centers, 13 units
    Rome
    Drawn. 12 supply-centers, 12 units
    Persia
    gcounce74 (100D)
    Drawn. 8 supply-centers, 8 units
    Egypt
    Lmiles17 (110D)
    Defeated. Bet: 5D
    Greece
    Defeated. Bet: 5D
    Finished: 01 AM Sun 17 Nov 13 UTC
    lets go-11
    12 hours /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Gewehr (0DX)
    Italy
    Gewehr (0DX)
    Won. 18 supply-centers, 14 units
    England
    jeffro (139D)
    Survived. 7 supply-centers, 6 units
    France
    jeffberg (237D)
    Survived. 6 supply-centers, 7 units
    Turkey
    jetfan42 (100D)
    Survived. 2 supply-centers, 3 units
    Austria
    JoMo (100D)
    Resigned. 1 supply-centers, 1 units
    Russia
    rednas11 (100D)
    Defeated. Bet: 10D
    Germany
    gcounce74 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    JoMo (100D)Austria (Spring, 1909) with 7 centres.
    Finished: 11 AM Mon 16 Dec 13 UTC
    Battle for Middle Earth -2
    2 days /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by mdeangelis13 (279D)
    Russia
    mdeangelis13 (279D)
    Won. 19 supply-centers, 14 units
    Italy
    phil_a_s (0DX)
    Survived. 7 supply-centers, 10 units
    England
    Survived. 6 supply-centers, 6 units
    France
    bpq (814D)
    Survived. 2 supply-centers, 3 units
    Turkey
    Defeated. Bet: 5D
    Austria
    gcounce74 (100D)
    Defeated. Bet: 5D
    Germany
    hafneck1 (0DX)
    Defeated. Bet: 5D
    Finished: 10 PM Mon 16 Dec 13 UTC
    Friendship Ruiner
    3 days /phase
    Pot: 155 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by seth24c (5659D)
    Russia
    seth24c (5659D)
    Won. 19 supply-centers, 15 units
    Italy
    RNietzsche (116D)
    Survived. 13 supply-centers, 14 units
    England
    Hlal (180D)
    Survived. 2 supply-centers, 1 units
    Germany
    alexcasper (103D)
    Resigned. 0 supply-centers, 2 units
    Austria
    mendax (321D)
    Defeated. Bet: 10D
    France
    Will16 (100D)
    Defeated. Bet: 10D
    Turkey
    gcounce74 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    ponybane (100D)England (Spring, 1906) with 4 centres.
    dcatt (100D)Russia (Autumn, 1908) with 14 centres.
    ol_hickory (515D)France (Autumn, 1903) with 4 centres.
    alexcasper (103D)Germany (Autumn, 1909) with 0 centres.
    Geoffrey (100D)France (Autumn, 1901) with 3 centres.
    Finished: 01 PM Mon 07 Oct 13 UTC
    Hey-2
    1 day /phase
    Pot: 86 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Prince Damiani Machiavelli (1134D)
    France
    Won. 18 supply-centers, 17 units
    Turkey
    Survived. 12 supply-centers, 12 units
    Italy
    Survived. 4 supply-centers, 4 units
    England
    Naegling (225D)
    Defeated. Bet: 8D
    Russia
    gcounce74 (100D)
    Defeated. Bet: 10D
    Austria
    KingMeatball (100D)
    Defeated. Bet: 10D
    Germany
    Lileath (100D)
    Defeated. Bet: 8D
    Civil Disorders
    raphael01 (100D)Germany (Autumn, 1902) with 3 centres.
    gcounce74 (100D)Russia (Spring, 1909) with 1 centres.
    maxito3 (229D)England (Autumn, 1901) with 3 centres.
    KingMeatball (100D)Austria (Autumn, 1903) with 2 centres.
    Finished: 10 PM Fri 25 Oct 13 UTC
    Gonboat for beginners
    1 day, 12 hours /phase
    Pot: 83 D - Autumn, 1912, Finished
    Classic, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by AlexSG (198D)
    Austria
    AlexSG (198D)
    Won. 20 supply-centers, 16 units
    England
    Survived. 14 supply-centers, 16 units
    France
    Drakon (100D)
    Survived. 0 supply-centers, 1 units
    Turkey
    Survived. 0 supply-centers, 1 units
    Italy
    partytime (131D)
    Defeated. Bet: 5D
    Germany
    LordKeynes (100D)
    Defeated. Bet: 9D
    Russia
    gcounce74 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    293164_ludmil_kamboshev (110D)England (Autumn, 1904) with 7 centres.
    Greg McNeish (433D)Germany (Spring, 1902) with 5 centres.
    Tonsvikingen (293D)Turkey (Spring, 1905) with 7 centres.
    gcounce74 (100D)Russia (Autumn, 1907) with 0 centres.
    LordKeynes (100D)Germany (Spring, 1905) with 5 centres.