LageyLuke

Profile Information

  • Last visited: 22 Jan 13 UTC
  • Joined: 10 Dec 12 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 83
  • Peak: 100
  • Position: 69,405
  • Ghost Rating Live:
  • Rating: 95
  • Peak: 100
  • Position: 13,067
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,430


Game Stats
  • All Game stats:
  • Game messages: 20

  • Drawn: 1 ( 13% )
  • Survived: 1 ( 13% )
  • Defeated: 5 ( 63% )
  • Resigned: 1 ( 13% )
  • Total (finished): 8

  • Civil disorder: 6
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 14% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    LageyLuke's games

    Showing results 1 to 8 of 8 total results.

    Finished: 02 PM Wed 06 Mar 13 UTC
    Private someonecantmakegame
    1 day /phase
    Pot: 170 D - Spring, 2014, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    China
    affans95 (15DX)
    Drawn. 36 supply-centers, 30 units
    Western-Canada
    Kx4u5 (60DX)
    Drawn. 28 supply-centers, 28 units
    Kenya
    MATV1701 (886D)
    Drawn. 20 supply-centers, 20 units
    South-Africa
    RG387 (0DX)
    Resigned. 2 supply-centers, 2 units
    Argentina
    Defeated. Bet: 10D
    USA
    Gigarion (438D)
    Defeated. Bet: 10D
    Oz
    shankster95 (293D)
    Defeated. Bet: 10D
    Near-East
    Riddler94 (263D)
    Defeated. Bet: 10D
    Quebec
    Jetsfan2431 (257D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    Sexi Mexi (166D)
    Defeated. Bet: 10D
    Libya
    xBhuffx (105D)
    Defeated. Bet: 10D
    Russia
    Moresize8 (100D)
    Defeated. Bet: 10D
    India
    airheart (100D)
    Defeated. Bet: 10D
    Ghana
    wrdkoontz95 (100D)
    Defeated. Bet: 10D
    Pacific-Russia
    BeastJDMs13 (100D)
    Defeated. Bet: 10D
    Europe
    LageyLuke (100D)
    Defeated. Bet: 10D
    Brazil
    Defeated. Bet: 10D
    Civil Disorders
    airheart (100D)India (Autumn, 2003) with 1 centres.
    wrdkoontz95 (100D)Ghana (Autumn, 2002) with 0 centres.
    Moresize8 (100D)Russia (Spring, 2010) with 3 centres.
    LageyLuke (100D)Europe (Spring, 2002) with 3 centres.
    Finished: 01 PM Sat 15 Dec 12 UTC
    Private Gumbo-2
    5 minutes /phase
    Pot: 50 D - Spring, 9, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    Drawn. 12 supply-centers, 12 units
    Rome
    Drawn. 11 supply-centers, 11 units
    Egypt
    affans95 (15DX)
    Drawn. 10 supply-centers, 10 units
    Greece
    caboose (199D)
    Drawn. 1 supply-centers, 1 units
    Carthage
    LageyLuke (100D)
    Defeated. Bet: 10D
    Finished: 01 PM Wed 12 Dec 12 UTC
    Private Skeetin
    5 minutes /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Rome
    xBhuffx (105D)
    Drawn. 12 supply-centers, 12 units
    Persia
    Kx4u5 (60DX)
    Drawn. 10 supply-centers, 10 units
    Carthage
    affans95 (15DX)
    Drawn. 9 supply-centers, 9 units
    Egypt
    LageyLuke (100D)
    Drawn. 3 supply-centers, 1 units
    Greece
    Moresize8 (100D)
    Defeated. Bet: 10D
    Finished: 05 AM Sat 05 Jan 13 UTC
    ancient mediterranean
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by FilthyPhil (108D)
    Turkey
    FilthyPhil (108D)
    Won. 18 supply-centers, 16 units
    England
    pidge010 (100D)
    Survived. 13 supply-centers, 13 units
    France
    desdemona22 (596D)
    Survived. 3 supply-centers, 5 units
    Italy
    Utom (688D)
    Defeated. Bet: 10D
    Russia
    monkeyguy81 (100D)
    Defeated. Bet: 10D
    Germany
    LageyLuke (100D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Civil Disorders
    monkeyguy81 (100D)Russia (Spring, 1904) with 1 centres.
    LageyLuke (100D)Germany (Autumn, 1903) with 2 centres.
    Finished: 03 AM Fri 28 Dec 12 UTC
    Low bet for fun game
    1 day /phase
    Pot: 25 D - Autumn, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Paooul (100D)
    Persia
    Paooul (100D)
    Won. 18 supply-centers, 16 units
    Rome
    Baden Boy 2 (100D)
    Survived. 15 supply-centers, 13 units
    Greece
    Survived. 1 supply-centers, 2 units
    Carthage
    Survived. 0 supply-centers, 2 units
    Egypt
    LageyLuke (100D)
    Defeated. Bet: 5D
    Civil Disorders
    LageyLuke (100D)Egypt (Spring, 5) with 2 centres.
    Finished: 07 PM Tue 25 Dec 12 UTC
    X-acto #11
    18 hours /phase
    Pot: 75 D - Autumn, 7, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by song (100D)
    Persia
    song (100D)
    Won. 20 supply-centers, 17 units
    Rome
    carson87 (102D)
    Survived. 10 supply-centers, 10 units
    Carthage
    Strx89 (100D)
    Survived. 2 supply-centers, 5 units
    Egypt
    Randomizer (722D)
    Survived. 2 supply-centers, 2 units
    Greece
    LageyLuke (100D)
    Defeated. Bet: 15D
    Civil Disorders
    LageyLuke (100D)Greece (Autumn, 4) with 3 centres.
    Finished: 10 PM Fri 28 Dec 12 UTC
    Private CIS
    1 day /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Kx4u5 (60DX)
    Persia
    Kx4u5 (60DX)
    Won. 20 supply-centers, 17 units
    Greece
    caboose (199D)
    Survived. 4 supply-centers, 3 units
    Egypt
    affans95 (15DX)
    Survived. 4 supply-centers, 4 units
    Carthage
    Resigned. 5 supply-centers, 8 units
    Rome
    LageyLuke (100D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    Alternate Aspect (100D)Carthage (Spring, 7) with 11 centres.
    LageyLuke (100D)Rome (Autumn, 4) with 4 centres.
    Finished: 01 PM Tue 11 Dec 12 UTC
    Private 10 Minute GUNGUN
    10 minutes /phase
    Pot: 50 D - Autumn, 5, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by caboose (199D)
    Egypt
    caboose (199D)
    Won. 18 supply-centers, 14 units
    Rome
    Survived. 8 supply-centers, 9 units
    Greece
    affans95 (15DX)
    Survived. 6 supply-centers, 5 units
    Carthage
    Kx4u5 (60DX)
    Survived. 2 supply-centers, 3 units
    Persia
    LageyLuke (100D)
    Survived. 0 supply-centers, 2 units